Player Matchup

Anhur
Anhur
KeyPlains131014
Anhur
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
386W - 357L
1,684 Elo+
Party 2
Heimdallr
Heimdallr
SrLangostinie
Heimdallr
Level 148
God Stats
4W - 1L
1,987 SR
Queue Stats
192W - 158L
1,649 Elo+
Party 2
Artemis
Artemis
XXI DxDragon
Artemis
Level 128
God Stats
2W - 1L
1,856 SR
Queue Stats
77W - 70L
1,538 Elo+
Party 2
Sol
Sol
anllelo1209
Sol
Level 156
God Stats
1W - 4L
1,459 SR
Queue Stats
289W - 252L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
spyrosnivy
Danzaburou
Level 160
God Stats
0W - 3L
1,162 SR
Queue Stats
336W - 348L
1,583 Elo+
Solo
Team Averages
Level 150
1,593 SR
1,634 Elo+

VS

Team Averages
Level 141
1,752 SR
1,760 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Mr_A_I_M_b0t
Osiris
Level 84
God Stats
3W - 1L
1,622 SR
Queue Stats
16W - 5L
1,721 Elo+
Party 3
Gilgamesh
Gilgamesh
ROMANATORS4
Gilgamesh
Level 146
God Stats
37W - 8L
1,917 SR
Queue Stats
809W - 266L
1,832 Elo+
Party 1
Thoth
Thoth
Sοlomon
Thoth
Level 159
God Stats
19W - 8L
1,815 SR
Queue Stats
1,389W - 458L
1,850 Elo+
Party 1
Hun Batz
Hun Batz
Trignuh
Hun Batz
Level 160
God Stats
16W - 3L
1,906 SR
Queue Stats
1,718W - 570L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,708
516
4,792
10,067
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
SrLangostinie
Heimdallr
10
1 / 0 / 0
5,811
447
4,299
6,813
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
XXI DxDragon
Artemis
8
1 / 4 / 0
5,466
420
3,244
10,926
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 0
6,904
531
6,884
10,256
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
spyrosnivy
Danzaburou
8
0 / 3 / 2
5,315
409
1,946
10,333
5,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 3
6,521
502
3,511
6,962
5,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
13
2 / 0 / 0
7,812
601
8,846
13,384
12,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ROMANATORS4
Gilgamesh
11
1 / 0 / 3
6,554
504
6,815
9,830
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
Sοlomon
Thoth
10
2 / 1 / 3
6,458
497
7,044
4,112
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Trignuh
Hun Batz
14
7 / 3 / 0
8,228
633
8,415
10,177
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
L
2
4
0
0.5
W
Osiris
2
0
0
2
W
Gilgamesh
ROMANATORS4
Gilgamesh
1
0
3
2.5
L
Heimdallr
SrLangostinie
Heimdallr
1
0
0
1
W
Thoth
Sοlomon
Thoth
2
1
3
3.5
W
Hun Batz
Trignuh
Hun Batz
7
3
0
2.33
L
Artemis
XXI DxDragon
Artemis
1
4
0
0.25
L
0
1
0
0
L
Danzaburou
spyrosnivy
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
34,631
48,395
Taken
44,465
19,844
Mitigated
27,079
13,966
Healing
17,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,511
251
0
2,536
6,962
5,578
0
399
6,563
20,068
2,623
L
4,792
2,673
0
2,763
10,067
3,204
0
994
9,073
0
49,300
W
Osiris
8,846
2,365
0
8,442
13,384
12,231
0
5,042
8,342
0
59,285
W
Gilgamesh
ROMANATORS4
Gilgamesh
6,815
2,234
0
3,127
9,830
4,929
284
171
9,659
0
56,552
L
Heimdallr
SrLangostinie
Heimdallr
4,299
2,116
0
992
6,813
2,884
0
2,826
3,987
0
39,585
W
Thoth
Sοlomon
Thoth
7,044
385
0
530
4,112
1,245
0
0
4,112
43,745
0
W
Hun Batz
Trignuh
Hun Batz
8,415
2,985
0
3,075
10,177
3,096
0
0
10,177
0
68,187
L
Artemis
XXI DxDragon
Artemis
3,244
1,609
0
750
10,926
3,653
0
2,564
8,362
0
33,036
L
6,884
3,191
0
6,384
10,256
4,464
329
404
9,852
47,603
7,251
L
Danzaburou
spyrosnivy
Danzaburou
1,946
740
126
2,951
10,333
5,639
0
3,357
6,976
0
19,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
35,573
342
Minions Killed
426
0
Camps Cleared
0
1,196,516
Distance Traveled
1,357,815
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,521
502
35
3
0
247,462
2
L
Anhur
6,708
516
92
7
0
212,165
3
W
Osiris
7,812
601
104
8
0
250,218
2
W
Gilgamesh
6,554
504
97
7
0
306,981
0
L
Heimdallr
5,811
447
79
6
0
267,732
3
W
Thoth
6,458
497
83
6
0
278,729
4
W
Hun Batz
8,228
633
107
8
0
274,425
4
L
Artemis
5,466
420
57
4
0
257,542
2
L
Sol
6,904
531
89
7
0
224,980
0
L
Danzaburou
5,315
409
25
2
0
234,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role