Player Matchup

Geb
Geb
Fireball1369
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,273 Elo+
Party 1
Merlin
Merlin
REE Prime
Merlin
Level 81
God Stats
1W - 2L
1,553 SR
Queue Stats
10W - 10L
1,359 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
REE Squish
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 1
Team Averages
Level 55
1,447 SR
1,449 Elo+

VS

Team Averages
Level 89
1,467 SR
1,469 Elo+
Atlas
Atlas
ImTheChrist08
Atlas
Level 60
God Stats
2W - 1L
1,226 SR
Queue Stats
59W - 70L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
OfficialTT1577
Cu Chulainn
Level 69
God Stats
2W - 4L
1,801 SR
Queue Stats
29W - 30L
1,487 Elo+
Solo
Nox
Nox
Solless_Panda
Nox
Level 138
God Stats
4W - 2L
1,374 SR
Queue Stats
53W - 82L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
11,921
662
6,779
22,644
25,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
REE Prime
Merlin
15
1 / 6 / 2
10,655
592
14,301
14,806
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
REE Squish
Ah Muzen Cab
16
2 / 5 / 1
11,451
636
12,936
13,591
6,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
12,753
709
20,409
19,984
12,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OfficialTT1577
Cu Chulainn
16
5 / 3 / 8
11,966
665
13,461
24,413
33,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 1 / 8
12,269
682
12,123
13,354
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
14
14
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
7
1
6
10
W
Cu Chulainn
OfficialTT1577
Cu Chulainn
5
3
8
3
L
Merlin
REE Prime
Merlin
1
6
2
0.33
L
Ah Muzen Cab
REE Squish
Ah Muzen Cab
2
5
1
0.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
45,993
51,041
Taken
57,751
39,174
Mitigated
51,900
7,378
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,779
916
0
4,090
22,644
25,900
0
15,577
7,067
16,567
0
W
20,409
7,334
0
7,946
19,984
12,230
725
7,815
12,169
66,671
0
W
Cu Chulainn
OfficialTT1577
Cu Chulainn
13,461
1,441
715
4,223
24,413
33,160
389
6,272
18,141
0
39,034
L
Merlin
REE Prime
Merlin
14,301
359
0
702
14,806
7,094
0
9,125
5,681
51,344
0
L
Ah Muzen Cab
REE Squish
Ah Muzen Cab
12,936
5,531
0
2,586
13,591
6,180
0
8,243
5,348
0
42,747
W
12,123
412
297
2,748
13,354
6,510
1,320
8,050
5,304
42,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
36,988
168
Minions Killed
225
7
Camps Cleared
9
936,668
Distance Traveled
954,878
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,921
662
9
1
1
339,053
4
W
Atlas
12,753
709
88
5
3
320,106
3
W
Cu Chulainn
11,966
665
41
2
4
307,891
2
L
Merlin
10,655
592
92
5
5
284,884
2
L
Ah Muzen Cab
11,451
636
67
4
1
312,731
2
W
Nox
12,269
682
96
5
2
326,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role