Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Go0nJus7Say1t
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
bandettoban-7
Cliodhna
Level 114
God Stats
3W - 4L
1,400 SR
Queue Stats
239W - 255L
1,445 Elo+
Solo
King Arthur
King Arthur
tiger_johnny
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,432 Elo+
Solo
Bacchus
Bacchus
zambat121
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 3
Team Averages
Level 69
1,480 SR
1,476 Elo+

VS

Team Averages
Level 95
1,390 SR
1,455 Elo+
Fenrir
Fenrir
EndophyteOni
Fenrir
Level 89
God Stats
1W - 1L
1,343 SR
Queue Stats
53W - 49L
1,473 Elo+
Party 2
Eset
Eset
NotQuiteQuiet
Eset
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 101L
1,459 Elo+
Solo
Medusa
Medusa
XxDarkAce13xX
Medusa
Level 125
God Stats
5W - 4L
1,529 SR
Queue Stats
216W - 250L
1,447 Elo+
Party 1
Xing Tian
Xing Tian
XxTheFearLordxX
Xing Tian
Level 85
God Stats
2W - 1L
1,480 SR
Queue Stats
39W - 32L
1,477 Elo+
Party 2
Cerberus
Cerberus
xXD4RkA12M4DAXx
Cerberus
Level 89
God Stats
3W - 2L
1,100 SR
Queue Stats
141W - 179L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 3
8,605
717
15,249
21,724
24,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
15
2 / 12 / 1
8,921
743
11,290
18,037
8,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
bandettoban-7
Cliodhna
14
0 / 9 / 1
7,701
642
12,962
16,273
8,329
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
tiger_johnny
King Arthur
15
2 / 8 / 0
8,835
736
9,766
19,380
18,503
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
zambat121
Bacchus
15
3 / 11 / 4
9,864
822
12,846
20,301
15,499
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 3 / 29
10,217
851
18,047
16,452
14,079
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 2 / 28
10,869
906
16,199
11,629
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
14 / 1 / 26
11,350
946
24,723
12,754
8,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
XxTheFearLordxX
Xing Tian
16
5 / 1 / 33
10,921
910
12,634
19,151
25,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
19
9 / 2 / 33
11,158
930
16,081
34,368
39,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
194
8
Kills
45
45
Deaths
9
9
Assists
149
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
3
0.5
W
Fenrir
7
3
29
7.17
L
Izanami
2
12
1
0.21
W
10
2
28
12
W
14
1
26
27
W
Xing Tian
XxTheFearLordxX
Xing Tian
5
1
33
21.5
L
Cliodhna
bandettoban-7
Cliodhna
0
9
1
0.06
L
King Arthur
tiger_johnny
King Arthur
2
8
0
0.25
W
Cerberus
9
2
33
12.75
L
Bacchus
zambat121
Bacchus
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,113
Damage
87,684
95,715
Taken
94,354
75,036
Mitigated
93,883
10,570
Healing
37,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,249
1,332
369
4,965
21,724
24,171
0
11,816
9,908
234
29,908
W
Fenrir
18,047
3,512
2,025
2,176
16,452
14,079
1,052
3,659
12,793
0
23,224
L
Izanami
11,290
6,246
410
209
18,037
8,534
0
7,020
11,017
0
24,110
W
16,199
1,064
6,050
3,212
11,629
6,977
957
1,372
10,257
30,869
0
W
24,723
14,042
952
1,719
12,754
8,526
4,118
2,576
10,178
0
55,834
W
Xing Tian
XxTheFearLordxX
Xing Tian
12,634
2,081
1,516
2,459
19,151
25,150
265
2,389
16,762
17,109
0
L
Cliodhna
bandettoban-7
Cliodhna
12,962
1,338
863
847
16,273
8,329
0
7,098
9,175
0
23,231
L
King Arthur
tiger_johnny
King Arthur
9,766
166
553
1,351
19,380
18,503
0
9,894
9,486
0
16,776
W
Cerberus
16,081
2,091
861
16,928
34,368
39,151
578
3,084
31,284
33,293
0
L
Bacchus
zambat121
Bacchus
12,846
3,168
294
709
20,301
15,499
0
9,086
11,215
17,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
54,515
103
Minions Killed
145
0
Camps Cleared
0
896,191
Distance Traveled
1,190,784
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,605
717
24
2
0
184,273
0
W
Fenrir
10,217
851
14
1
0
230,140
0
L
Izanami
8,921
743
25
2
0
163,916
0
W
Eset
10,869
906
22
2
0
246,136
0
W
Medusa
11,350
946
43
4
0
225,314
0
W
Xing Tian
10,921
910
9
1
0
249,682
0
L
Cliodhna
7,701
642
29
2
0
175,044
1
L
King Arthur
8,835
736
16
1
0
185,239
1
W
Cerberus
11,158
930
57
5
0
239,512
0
L
Bacchus
9,864
822
9
1
0
187,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role