Player Matchup

Ymir
Ymir
KRAZY_FAINTZ
Ymir
Level 67
God Stats
9W - 13L
1,365 SR
Queue Stats
140W - 242L
1,332 Elo+
Party 1
Skadi
Skadi
Kreegakaleet599
Skadi
Level 51
God Stats
24W - 22L
1,436 SR
Queue Stats
125W - 158L
1,291 Elo+
Solo
Chernobog
Chernobog
bryanMXC
Chernobog
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 110L
1,344 Elo+
Solo
Arachne
Arachne
oCHANCHO_
Arachne
Level 87
God Stats
58W - 75L
1,430 SR
Queue Stats
214W - 358L
1,366 Elo+
Party 1
King Arthur
King Arthur
xCee_Cret
King Arthur
Level 13
God Stats
1W - 2L
1,693 SR
Queue Stats
2W - 11L
1,155 Elo+
Party 1
Team Averages
Level 60
1,485 SR
1,298 Elo+

VS

Team Averages
Level 55
1,518 SR
1,311 Elo+
Loki
Loki
AS7RBoy
Loki
Level 55
God Stats
9W - 4L
1,552 SR
Queue Stats
218W - 235L
1,328 Elo+
Solo
Horus
Horus
TsD Iron2NE1
Horus
Level 47
God Stats
39W - 24L
1,651 SR
Queue Stats
482W - 476L
1,284 Elo+
Solo
Hera
Hera
kukubratz_
Hera
Level 48
God Stats
7W - 11L
1,649 SR
Queue Stats
145W - 190L
1,343 Elo+
Solo
Izanami
Izanami
mrsvinpepe
Izanami
Level 55
God Stats
5W - 8L
1,249 SR
Queue Stats
66W - 83L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
shoundrawing
Sun Wukong
Level 70
God Stats
9W - 8L
1,489 SR
Queue Stats
314W - 331L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,410
436
4,715
15,497
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 1
7,133
420
10,269
8,044
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
bryanMXC
Chernobog
12
0 / 3 / 0
7,166
422
3,610
9,101
4,096
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
oCHANCHO_
Arachne
12
3 / 3 / 1
7,777
457
7,329
16,995
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
xCee_Cret
King Arthur
11
0 / 1 / 0
6,765
398
2,418
9,421
8,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AS7RBoy
Loki
13
2 / 1 / 1
7,925
466
7,865
10,542
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 5
8,796
517
6,154
11,160
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 1
9,274
546
9,823
5,233
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
mrsvinpepe
Izanami
14
4 / 3 / 1
9,127
537
12,410
15,311
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
shoundrawing
Sun Wukong
16
1 / 0 / 1
9,861
580
4,321
9,430
8,270
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
AS7RBoy
Loki
2
1
1
2.5
L
0
3
2
0.33
L
1
0
1
1.5
W
2
0
5
4.5
L
Chernobog
bryanMXC
Chernobog
0
3
0
0
W
1
0
1
1.5
W
Izanami
mrsvinpepe
Izanami
4
3
1
1.5
L
Arachne
oCHANCHO_
Arachne
3
3
1
1.17
W
Sun Wukong
shoundrawing
Sun Wukong
1
0
1
1.5
L
King Arthur
xCee_Cret
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
40,573
59,058
Taken
51,676
32,130
Mitigated
30,392
10,891
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AS7RBoy
Loki
7,865
1,766
0
1,781
10,542
3,872
1,000
356
10,186
30
38,700
L
4,715
618
0
2,905
15,497
10,796
0
462
15,035
23,735
0
L
10,269
2,911
145
2,196
8,044
2,562
0
254
7,790
0
44,413
W
6,154
3,686
3,493
5,129
11,160
9,804
410
1,682
9,478
79
30,351
L
Chernobog
bryanMXC
Chernobog
3,610
1,252
0
78
9,101
4,096
1,018
4,682
4,419
0
52,035
W
9,823
1,611
0
1,240
5,233
1,880
2,641
0
5,233
93,219
0
W
Izanami
mrsvinpepe
Izanami
12,410
9,777
0
4,693
15,311
6,566
1,942
2,677
12,634
0
78,449
L
Arachne
oCHANCHO_
Arachne
7,329
5,700
0
4,515
16,995
6,318
0
4,095
12,900
0
53,493
W
Sun Wukong
shoundrawing
Sun Wukong
4,321
857
0
413
9,430
8,270
153
0
9,430
0
78,006
L
King Arthur
xCee_Cret
King Arthur
2,418
364
0
1,052
9,421
8,358
0
439
8,982
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
44,983
313
Minions Killed
526
0
Camps Cleared
0
1,639,773
Distance Traveled
1,628,150
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,925
466
50
3
0
378,470
0
L
Ymir
7,410
436
31
2
0
313,255
0
L
Skadi
7,133
420
67
4
0
322,055
3
W
Horus
8,796
517
42
2
0
343,096
0
L
Chernobog
7,166
422
87
5
0
290,691
1
W
Hera
9,274
546
176
10
0
346,710
3
W
Izanami
9,127
537
114
7
0
290,998
1
L
Arachne
7,777
457
81
5
0
394,383
0
W
Sun Wukong
9,861
580
144
8
0
268,876
1
L
King Arthur
6,765
398
47
3
0
319,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role