Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Berserius
Neith
Level 89
God Stats
2W - 4L
1,109 SR
Queue Stats
28W - 39L
1,266 Elo+
Solo
Fenrir
Fenrir
DrSmackYou
Fenrir
Level 89
God Stats
6W - 3L
1,536 SR
Queue Stats
336W - 306L
1,604 Elo+
Party 2
Khepri
Khepri
Huskiesaremylife
Khepri
Level 46
God Stats
3W - 1L
1,744 SR
Queue Stats
28W - 16L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
StrangeVisitor
Aphrodite
Level 159
God Stats
3W - 5L
1,474 SR
Queue Stats
304W - 357L
1,409 Elo+
Solo
Team Averages
Level 96
1,473 SR
1,470 Elo+

VS

Team Averages
Level 85
1,564 SR
1,472 Elo+
Hou Yi
Hou Yi
Marinelife35
Hou Yi
Level 42
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 28L
1,495 Elo+
Solo
Ra
Ra
ProfReithe
Ra
Level 160
God Stats
3W - 6L
1,391 SR
Queue Stats
264W - 293L
1,526 Elo+
Solo
Hades
Hades
Purgador
Hades
Level 145
God Stats
5W - 11L
1,467 SR
Queue Stats
277W - 362L
1,410 Elo+
Solo
Ares
Ares
Rohannnnnnnnn
Ares
Level 35
God Stats
0W - 1L
1,738 SR
Queue Stats
27W - 35L
1,468 Elo+
Party 1
Kali
Kali
ntun alsaaq
Kali
Level 42
God Stats
3W - 2L
1,523 SR
Queue Stats
29W - 36L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 2 / 2
8,807
518
7,399
11,067
7,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Berserius
Neith
13
1 / 2 / 1
7,967
469
3,134
6,701
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
DrSmackYou
Fenrir
16
13 / 2 / 3
10,808
636
15,693
16,343
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 2 / 6
8,557
503
3,996
13,865
12,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
StrangeVisitor
Aphrodite
14
1 / 3 / 9
8,906
524
9,817
13,839
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
1
0 / 0 / 0
4,777
281
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 4
9,002
530
13,412
14,939
9,902
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Hades
Purgador
Hades
14
7 / 5 / 3
9,017
530
16,104
17,126
10,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 4
6,926
407
4,411
9,818
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 7 / 3
8,385
493
4,037
17,612
7,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
11
11
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
2
1
W
Neith
Berserius
Neith
1
2
1
0.75
W
Fenrir
DrSmackYou
Fenrir
13
2
3
7.25
W
0
2
6
1.5
L
Hou Yi
0
0
0
0
L
2
4
4
1
L
Hades
Purgador
Hades
7
5
3
1.7
L
0
0
4
2
W
Aphrodite
StrangeVisitor
Aphrodite
1
3
9
1.83
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
37,964
61,815
Taken
59,495
39,364
Mitigated
36,839
29,112
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,399
559
187
2,988
11,067
7,772
917
6,162
4,905
66,531
0
W
Neith
Berserius
Neith
3,134
1,723
0
1,699
6,701
2,764
2,771
3,671
2,832
0
43,515
W
Fenrir
DrSmackYou
Fenrir
15,693
5,197
0
4,363
16,343
9,263
0
8,063
8,280
142
59,487
W
3,996
397
2,932
3,418
13,865
12,382
200
8,041
5,824
28,583
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
13,412
1,909
683
5,080
14,939
9,902
548
9,236
5,703
78,839
0
L
Hades
Purgador
Hades
16,104
1,985
511
7,389
17,126
10,266
360
6,093
11,033
64,224
0
L
4,411
670
0
873
9,818
9,424
0
3,722
6,096
25,919
0
W
Aphrodite
StrangeVisitor
Aphrodite
9,817
477
4,578
8,947
13,839
7,183
0
8,615
5,224
63,686
0
L
4,037
2,092
0
3,264
17,612
7,247
0
2,303
15,309
0
59,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
38,107
382
Minions Killed
352
0
Camps Cleared
0
1,518,030
Distance Traveled
1,150,253
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,807
518
112
7
0
284,882
0
W
Neith
7,967
469
81
5
0
298,572
7
W
Fenrir
10,808
636
70
4
0
343,118
4
W
Khepri
8,557
503
36
2
0
300,332
3
L
Hou Yi
4,777
281
0
0
0
11,021
0
L
Ra
9,002
530
122
7
0
259,155
5
L
Hades
9,017
530
97
6
0
283,671
3
L
Ares
6,926
407
38
2
0
283,990
1
W
Aphrodite
8,906
524
83
5
0
291,126
1
L
Kali
8,385
493
95
6
0
312,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role