Player Matchup

Baron Samedi
Baron Samedi
DirtyJetFuel
Baron Samedi
Level 85
God Stats
15W - 15L
1,597 SR
Queue Stats
48W - 44L
1,515 Elo+
Party 1
Lancelot
Lancelot
Dohnuhveer
Lancelot
Level 146
God Stats
1W - 1L
1,486 SR
Queue Stats
30W - 33L
1,516 Elo+
Party 1
Rama
Rama
G1zm077
Rama
Level 18
God Stats
3W - 3L
1,582 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
WhyDNA1115
Zhong Kui
Level 109
God Stats
1W - 1L
1,340 SR
Queue Stats
19W - 15L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
YSL Slav
Ne Zha
Level 85
God Stats
1W - 1L
1,302 SR
Queue Stats
46W - 45L
1,496 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,485 Elo+

VS

Team Averages
Level 128
1,567 SR
1,505 Elo+
Hachiman
Hachiman
Keviin97
Hachiman
Level 142
God Stats
8W - 6L
1,732 SR
Queue Stats
308W - 324L
1,542 Elo+
Solo
Tiamat
Tiamat
Kydium
Tiamat
Level 160
God Stats
5W - 6L
1,391 SR
Queue Stats
267W - 221L
1,596 Elo+
Solo
Loki
Loki
PridefulSaiyan16
Loki
Level 72
God Stats
84W - 68L
1,579 SR
Queue Stats
167W - 163L
1,504 Elo+
Solo
Tyr
Tyr
cbdo
Tyr
Level 155
God Stats
7W - 10L
1,539 SR
Queue Stats
21W - 21L
1,545 Elo+
Solo
Hun Batz
Hun Batz
totin22
Hun Batz
Level 109
God Stats
11W - 6L
1,594 SR
Queue Stats
591W - 606L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DirtyJetFuel
Baron Samedi
19
2 / 5 / 8
12,259
721
10,949
17,704
10,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Dohnuhveer
Lancelot
19
5 / 9 / 4
12,156
715
14,444
27,150
24,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rama
G1zm077
Rama
19
4 / 4 / 2
11,643
685
7,175
16,811
7,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
WhyDNA1115
Zhong Kui
18
2 / 5 / 6
11,202
659
16,263
18,624
12,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
YSL Slav
Ne Zha
20
4 / 6 / 6
12,768
751
10,615
27,682
32,595
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Keviin97
Hachiman
20
6 / 2 / 11
13,700
806
18,792
13,175
6,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Kydium
Tiamat
20
4 / 2 / 17
13,164
774
23,836
16,545
13,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 7 / 8
13,056
768
18,936
15,787
7,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
cbdo
Tyr
20
10 / 2 / 8
13,907
818
19,314
28,009
37,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
totin22
Hun Batz
19
2 / 4 / 12
12,369
728
11,039
18,471
8,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
17
Kills
29
29
Deaths
17
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DirtyJetFuel
Baron Samedi
2
5
8
1.2
L
Lancelot
Dohnuhveer
Lancelot
5
9
4
0.78
L
Rama
G1zm077
Rama
4
4
2
1.25
W
Hachiman
Keviin97
Hachiman
6
2
11
5.75
W
Tiamat
Kydium
Tiamat
4
2
17
6.25
W
7
7
8
1.57
L
Zhong Kui
WhyDNA1115
Zhong Kui
2
5
6
1
L
Ne Zha
YSL Slav
Ne Zha
4
6
6
1.17
W
Tyr
cbdo
Tyr
10
2
8
7
W
Hun Batz
totin22
Hun Batz
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,446
Damage
91,917
107,971
Taken
91,987
88,208
Mitigated
72,907
22,455
Healing
30,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DirtyJetFuel
Baron Samedi
10,949
537
1,612
3,424
17,704
10,690
0
4,346
12,599
51,774
0
L
Lancelot
Dohnuhveer
Lancelot
14,444
2,218
0
4,398
27,150
24,439
0
7,633
18,658
0
44,563
L
Rama
G1zm077
Rama
7,175
5,457
0
4,917
16,811
7,520
0
1,180
14,898
0
38,817
W
Hachiman
Keviin97
Hachiman
18,792
12,890
0
4,907
13,175
6,292
8,125
3,794
9,381
0
78,613
W
Tiamat
Kydium
Tiamat
23,836
2,767
587
5,995
16,545
13,971
1,101
4,503
12,042
67,695
0
W
18,936
6,317
0
1,315
15,787
7,057
1,444
2,893
12,447
99
39,185
L
Zhong Kui
WhyDNA1115
Zhong Kui
16,263
222
178
3,777
18,624
12,964
0
6,298
11,544
37,367
0
L
Ne Zha
YSL Slav
Ne Zha
10,615
2,575
0
4,149
27,682
32,595
0
3,444
23,211
67
40,631
W
Tyr
cbdo
Tyr
19,314
1,355
0
11,990
28,009
37,463
172
9,509
18,500
703
38,323
W
Hun Batz
totin22
Hun Batz
11,039
954
293
5,290
18,471
8,124
1,751
6,580
11,891
39
44,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
66,196
341
Minions Killed
378
0
Camps Cleared
0
1,496,506
Distance Traveled
1,797,507
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,259
721
91
5
0
298,139
0
L
Lancelot
12,156
715
77
5
0
328,449
0
L
Rama
11,643
685
76
4
0
299,164
0
W
Hachiman
13,700
806
120
7
0
329,752
4
W
Tiamat
13,164
774
97
6
0
368,307
1
W
Loki
13,056
768
35
2
0
331,727
2
L
Zhong Kui
11,202
659
53
3
0
262,157
0
L
Ne Zha
12,768
751
44
3
0
308,597
0
W
Tyr
13,907
818
55
3
0
416,572
3
W
Hun Batz
12,369
728
71
4
0
351,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role