Player Matchup

Cernunnos
Cernunnos
ICazadorI
Cernunnos
Level 125
God Stats
27W - 9L
1,832 SR
Queue Stats
365W - 80L
1,869 Elo+
Party 3
Merlin
Merlin
MarcussEND
Merlin
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,506 Elo+
Solo
Fenrir
Fenrir
RealFeiki
Fenrir
Level 124
God Stats
2W - 1L
1,434 SR
Queue Stats
401W - 79L
1,869 Elo+
Party 3
Lancelot
Lancelot
WaifuWielder
Lancelot
Level 144
God Stats
36W - 6L
1,879 SR
Queue Stats
417W - 96L
1,841 Elo+
Party 3
Atlas
Atlas
bigthiccdrake
Atlas
Level 26
God Stats
34W - 6L
1,938 SR
Queue Stats
90W - 22L
1,816 Elo+
Party 3
Team Averages
Level 93
1,716 SR
1,780 Elo+

VS

Team Averages
Level 62
1,480 SR
1,500 Elo+
Camazotz
Camazotz
 
Camazotz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Br0bi_Won_K3n0b1
Anubis
Level 89
God Stats
6W - 3L
1,680 SR
Queue Stats
75W - 34L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
ChupIrish
Heimdallr
Level 45
God Stats
0W - 1L
1,321 SR
Queue Stats
18W - 24L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
HotBoiKyleXD
Kukulkan
Level 11
God Stats
14W - 22L
1,399 SR
Queue Stats
18W - 29L
1,413 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SHlatky
Cu Chulainn
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 19L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ICazadorI
Cernunnos
17
6 / 0 / 9
11,263
1,126
15,781
9,944
5,822
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MarcussEND
Merlin
17
4 / 0 / 10
11,215
1,122
22,373
6,955
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
RealFeiki
Fenrir
17
7 / 1 / 13
12,476
1,248
12,536
12,444
18,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
WaifuWielder
Lancelot
17
4 / 2 / 15
11,083
1,108
11,006
11,226
13,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 1 / 17
11,471
1,147
10,821
17,184
27,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 2 / 3
10,526
1,053
11,245
17,619
8,222
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 2
10,175
1,018
9,916
11,280
6,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
ChupIrish
Heimdallr
15
0 / 9 / 2
9,910
991
8,207
19,340
9,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HotBoiKyleXD
Kukulkan
15
0 / 4 / 1
9,354
935
3,773
7,514
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
SHlatky
Cu Chulainn
16
2 / 4 / 2
10,963
1,096
14,838
20,468
18,849
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
22
Kills
4
4
Deaths
22
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
2
3
1.25
L
1
3
2
0.67
L
Heimdallr
ChupIrish
Heimdallr
0
9
2
0.11
L
Kukulkan
HotBoiKyleXD
Kukulkan
0
4
1
0.13
W
Cernunnos
ICazadorI
Cernunnos
6
0
9
10.5
W
Merlin
MarcussEND
Merlin
4
0
10
9
W
Fenrir
RealFeiki
Fenrir
7
1
13
13.5
L
Cu Chulainn
SHlatky
Cu Chulainn
2
4
2
0.75
W
Lancelot
WaifuWielder
Lancelot
4
2
15
5.75
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,517
Damage
47,979
57,753
Taken
76,221
68,831
Mitigated
46,187
6,848
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,245
2,421
0
3,594
17,619
8,222
0
6,167
11,452
0
24,317
L
9,916
0
0
1,213
11,280
6,133
0
5,640
5,640
25,027
0
L
Heimdallr
ChupIrish
Heimdallr
8,207
4,082
0
278
19,340
9,670
0
7,864
11,476
0
35,715
L
Kukulkan
HotBoiKyleXD
Kukulkan
3,773
39
0
27
7,514
3,313
0
3,367
4,147
19,849
0
W
Cernunnos
ICazadorI
Cernunnos
15,781
7,525
0
1,321
9,944
5,822
0
2,161
7,783
0
37,753
W
Merlin
MarcussEND
Merlin
22,373
113
153
1,417
6,955
3,741
0
1,779
5,176
52,760
0
W
Fenrir
RealFeiki
Fenrir
12,536
2,670
0
1,121
12,444
18,165
0
2,811
8,517
89
21,258
L
Cu Chulainn
SHlatky
Cu Chulainn
14,838
1,418
0
1,292
20,468
18,849
0
10,298
10,170
3,256
31,625
W
Lancelot
WaifuWielder
Lancelot
11,006
1,862
640
572
11,226
13,968
0
2,628
8,598
53
16,232
W
10,821
4,150
0
1,624
17,184
27,135
0
4,999
12,185
24,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
50,928
194
Minions Killed
214
7
Camps Cleared
7
1,106,607
Distance Traveled
1,025,614
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,526
1,053
26
3
5
204,136
0
L
Anubis
10,175
1,018
32
3
0
204,309
1
L
Heimdallr
9,910
991
61
6
1
173,225
0
L
Kukulkan
9,354
935
32
3
0
230,117
0
W
Cernunnos
11,263
1,126
62
6
1
208,150
0
W
Merlin
11,215
1,122
68
7
0
202,627
0
W
Fenrir
12,476
1,248
19
2
4
219,868
1
L
Cu Chulainn
10,963
1,096
63
6
1
213,827
0
W
Lancelot
11,083
1,108
17
2
0
249,801
0
W
Atlas
11,471
1,147
28
3
2
226,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role