Player Matchup

Bellona
Bellona
Bronze I
KwantaeDaKilla
Bellona
Bronze I
Level 107
God Stats
6W - 8L
1,263 SR
Queue Stats
157W - 183L
361 MMR
Solo
Yu Huang
Yu Huang
Gold III
MexicanScouser
Yu Huang
Gold III
Level 159
God Stats
9W - 8L
1,593 SR
Queue Stats
79W - 76L
1,492 MMR
Solo
Neith
Neith
Gold IV
c-u--p
Neith
Gold IV
Level 123
God Stats
80W - 77L
1,669 SR
Queue Stats
176W - 168L
1,499 MMR
Solo
Hun Batz
Hun Batz
Bronze I
darkspas37
Hun Batz
Bronze I
Level 122
God Stats
6W - 6L
1,552 SR
Queue Stats
930W - 950L
314 MMR
Solo
Sobek
Sobek
Bronze III
iiTzCrypt1c
Sobek
Bronze III
Level 99
God Stats
1W - 1L
1,490 SR
Queue Stats
55W - 82L
565 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,513 SR
846 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,404 SR
1,063 MMR
Susano
Susano
Gold I
 
Susano
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze II
 
Sylvanus
Bronze II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
Carlos23Ash
Artemis
Silver IV
Level 68
God Stats
9W - 8L
1,523 SR
Queue Stats
86W - 96L
720 MMR
Solo
Nike
Nike
Bronze II
Gejbii
Nike
Bronze II
Level 154
God Stats
0W - 3L
1,243 SR
Queue Stats
143W - 168L
284 MMR
Solo
Janus
Janus
Gold III
Pecheras115
Janus
Gold III
Level 140
God Stats
2W - 10L
1,252 SR
Queue Stats
368W - 388L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,754
751
1,299
2,210
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
5
1 / 1 / 1
3,300
660
2,102
2,783
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
c-u--p
Neith
6
1 / 0 / 0
3,839
768
1,786
2,428
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
darkspas37
Hun Batz
5
1 / 0 / 0
3,329
666
794
2,868
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 3
3,228
646
1,162
3,199
1,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BakasuraDanzaburouArachneKaliIshtar

VS

Bans
LancelotAo KuangShivaMulanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
1 / 0 / 0
3,191
638
1,775
3,656
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
1
0 / 0 / 0
951
190
0
0
0
Artemis
Carlos23Ash
Artemis
6
1 / 1 / 0
3,438
688
1,553
2,879
798
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Gejbii
Nike
6
0 / 0 / 0
3,457
691
947
3,060
931
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 2 / 1
3,023
605
1,992
2,540
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
0
1
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Artemis
Carlos23Ash
Artemis
1
1
0
1
L
Nike
Gejbii
Nike
0
0
0
0
W
0
0
0
0
W
Yu Huang
1
1
1
1.5
L
0
2
1
0.25
W
Neith
c-u--p
Neith
1
0
0
1
W
Hun Batz
darkspas37
Hun Batz
1
0
0
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,143
Damage
6,267
13,488
Taken
12,135
5,623
Mitigated
3,834
4,884
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,775
506
0
1,101
3,656
1,157
0
1,242
2,414
0
8,773
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Carlos23Ash
Artemis
1,553
531
0
658
2,879
798
0
110
2,769
0
14,488
L
Nike
Gejbii
Nike
947
38
0
888
3,060
931
0
0
3,060
0
16,778
W
1,299
428
0
961
2,210
1,216
0
0
2,210
0
18,508
W
Yu Huang
2,102
504
0
500
2,783
934
0
783
2,000
15,225
0
L
1,992
302
0
0
2,540
948
0
1,900
640
13,614
0
W
Neith
c-u--p
Neith
1,786
936
0
1,063
2,428
863
164
0
2,428
0
20,718
W
Hun Batz
darkspas37
Hun Batz
794
4
0
1,235
2,868
870
0
598
2,270
0
9,140
W
1,162
534
0
1,125
3,199
1,740
0
611
2,588
6,605
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,450
Gold Earned
14,060
140
Minions Killed
105
0
Camps Cleared
0
517,170
Distance Traveled
374,718
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,191
638
24
5
0
108,632
1
L
Sylvanus
951
190
0
0
0
0
0
L
Artemis
3,438
688
33
7
0
89,354
0
L
Nike
3,457
691
31
6
0
86,483
3
W
Bellona
3,754
751
42
8
0
112,148
2
W
Yu Huang
3,300
660
21
4
0
85,553
1
L
Janus
3,023
605
17
3
0
90,249
1
W
Neith
3,839
768
36
7
0
85,318
0
W
Hun Batz
3,329
666
32
6
0
119,708
2
W
Sobek
3,228
646
9
2
0
114,443
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role