Player Matchup

Neith
Neith
AlanTaxer
Neith
Level 5
God Stats
0W - 3L
1,305 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 2
Ares
Ares
BigBoyS4ki
Ares
Level 6
God Stats
6W - 6L
1,421 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 3
Horus
Horus
DatDudeShotYou
Horus
Level 119
God Stats
1W - 2L
1,542 SR
Queue Stats
15W - 28L
1,433 Elo+
Party 3
Kukulkan
Kukulkan
Elslight
Kukulkan
Level 39
God Stats
51W - 49L
1,424 SR
Queue Stats
67W - 82L
1,350 Elo+
Solo
Ne Zha
Ne Zha
STEPHANIUXA
Ne Zha
Level 125
God Stats
5W - 7L
1,300 SR
Queue Stats
127W - 133L
1,506 Elo+
Party 2
Team Averages
Level 59
1,398 SR
1,370 Elo+

VS

Team Averages
Level 70
1,446 SR
1,395 Elo+
Nu Wa
Nu Wa
Jabami3828
Nu Wa
Level 42
God Stats
13W - 22L
1,202 SR
Queue Stats
102W - 132L
1,308 Elo+
Solo
King Arthur
King Arthur
RedTheBob9088
King Arthur
Level 32
God Stats
22W - 16L
1,133 SR
Queue Stats
54W - 53L
1,109 Elo+
Solo
Shiva
Shiva
Septic_Shadow9
Shiva
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 77L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Toston_24
Cthulhu
Level 157
God Stats
1W - 3L
1,696 SR
Queue Stats
104W - 87L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
guguie
Ah Muzen Cab
Level 99
God Stats
10W - 3L
1,697 SR
Queue Stats
208W - 155L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlanTaxer
Neith
18
0 / 10 / 6
12,034
926
10,133
25,613
10,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 6 / 5
13,230
1,018
8,473
31,691
42,464
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 0 / 3
13,173
1,013
8,152
20,036
31,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Elslight
Kukulkan
18
2 / 6 / 2
12,362
951
41,142
29,979
15,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
18
3 / 9 / 4
13,187
1,014
24,446
33,736
17,727
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 2 / 16
12,965
997
21,392
11,321
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
RedTheBob9088
King Arthur
20
2 / 3 / 21
12,975
998
20,913
23,350
31,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
0 / 2 / 22
12,563
966
14,192
25,652
26,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Toston_24
Cthulhu
20
5 / 0 / 22
14,404
1,108
24,973
21,386
35,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
guguie
Ah Muzen Cab
20
21 / 1 / 9
16,449
1,265
55,467
19,474
11,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
121
8
Kills
31
31
Deaths
8
20
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
AlanTaxer
Neith
0
10
6
0.3
L
0
6
5
0.42
L
3
0
3
4.5
L
Kukulkan
Elslight
Kukulkan
2
6
2
0.5
W
Nu Wa
3
2
16
5.5
W
King Arthur
RedTheBob9088
King Arthur
2
3
21
4.17
L
Ne Zha
3
9
4
0.56
W
0
2
22
5.5
W
Cthulhu
Toston_24
Cthulhu
5
0
22
16
W
Ah Muzen Cab
guguie
Ah Muzen Cab
21
1
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,346
Damage
136,937
141,055
Taken
101,183
117,440
Mitigated
111,311
22,760
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlanTaxer
Neith
10,133
4,131
0
1,438
25,613
10,825
0
6,907
18,515
0
29,419
L
8,473
864
0
2,085
31,691
42,464
0
8,324
22,655
16,415
0
L
8,152
3,222
4,626
6,097
20,036
31,386
0
6,308
13,363
0
19,262
L
Kukulkan
Elslight
Kukulkan
41,142
2,795
692
2,590
29,979
15,038
0
9,558
20,059
83,332
0
W
Nu Wa
21,392
5,938
292
624
11,321
5,913
0
6,363
4,958
39,174
0
W
King Arthur
RedTheBob9088
King Arthur
20,913
863
306
1,009
23,350
31,703
0
10,772
12,578
356
31,868
L
Ne Zha
24,446
4,777
163
5,069
33,736
17,727
0
13,288
19,742
0
63,243
W
14,192
3,454
3,498
5,966
25,652
26,275
0
12,214
13,438
0
30,769
W
Cthulhu
Toston_24
Cthulhu
24,973
1,470
2,517
3,180
21,386
35,842
0
10,662
10,724
53,797
0
W
Ah Muzen Cab
guguie
Ah Muzen Cab
55,467
24,711
0
6,513
19,474
11,578
0
9,604
9,870
0
88,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,986
Gold Earned
69,356
284
Minions Killed
286
3
Camps Cleared
8
1,215,756
Distance Traveled
1,330,874
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,034
926
41
3
0
179,380
3
L
Ares
13,230
1,018
16
1
1
223,219
0
L
Horus
13,173
1,013
37
3
0
290,696
0
L
Kukulkan
12,362
951
119
9
0
270,576
0
W
Nu Wa
12,965
997
57
4
1
252,608
0
W
King Arthur
12,975
998
32
2
0
267,749
0
L
Ne Zha
13,187
1,014
71
5
2
251,885
4
W
Shiva
12,563
966
40
3
2
265,982
0
W
Cthulhu
14,404
1,108
84
6
0
281,942
0
W
Ah Muzen Cab
16,449
1,265
73
6
5
262,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role