Player Matchup

Nemesis
Nemesis
DadadaffyDuck
Nemesis
Level 129
God Stats
12W - 6L
1,743 SR
Queue Stats
418W - 440L
1,458 Elo+
Party 1
Ymir
Ymir
Devil Man7052
Ymir
Level 67
God Stats
1W - 1L
1,569 SR
Queue Stats
169W - 175L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
IICys7icII
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,443 Elo+
Party 1
Da Ji
Da Ji
SHADOWGAME42
Da Ji
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 136L
1,437 Elo+
Party 1
Neith
Neith
Shadow beast894
Neith
Level 118
God Stats
0W - 4L
1,543 SR
Queue Stats
234W - 253L
1,462 Elo+
Party 1
Team Averages
Level 105
1,571 SR
1,446 Elo+

VS

Team Averages
Level 105
1,678 SR
1,552 Elo+
Bastet
Bastet
Lobato-_-Tjs
Bastet
Level 153
God Stats
4W - 1L
1,698 SR
Queue Stats
280W - 228L
1,533 Elo+
Party 2
Raijin
Raijin
PanchoPiztolita
Raijin
Level 122
God Stats
3W - 1L
1,683 SR
Queue Stats
71W - 72L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
TANATOSMX23
Jing Wei
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 190L
1,545 Elo+
Party 2
Ares
Ares
mikesaftig
Ares
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
61W - 22L
1,643 Elo+
Party 2
Tsukuyomi
Tsukuyomi
saitro
Tsukuyomi
Level 160
God Stats
14W - 6L
1,785 SR
Queue Stats
292W - 244L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 5 / 3
8,008
471
11,459
20,361
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 2
7,809
459
6,127
13,206
9,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
IICys7icII
Kukulkan
13
3 / 6 / 2
8,249
485
5,824
11,568
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 3
8,645
509
9,651
17,461
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 0
7,837
461
9,154
15,018
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 4 / 9
9,058
533
12,006
15,182
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 6
9,868
580
8,210
11,985
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TANATOSMX23
Jing Wei
18
9 / 0 / 1
11,014
648
17,243
14,221
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 11
9,356
550
7,879
14,290
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
saitro
Tsukuyomi
14
3 / 4 / 3
9,153
538
12,728
15,405
11,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
25
25
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
5
3
0.9
L
2
5
2
0.6
L
Kukulkan
IICys7icII
Kukulkan
3
6
2
0.67
W
Bastet
5
4
9
2.38
W
5
3
6
2.67
L
4
6
3
0.92
L
0
3
0
0
W
Jing Wei
TANATOSMX23
Jing Wei
9
0
1
9.5
W
3
1
11
8.5
W
Tsukuyomi
saitro
Tsukuyomi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
58,066
77,614
Taken
71,083
42,568
Mitigated
47,432
16,488
Healing
23,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
11,459
4,438
0
7,728
20,361
15,898
0
1,705
18,656
110
45,771
L
6,127
722
422
2,125
13,206
9,325
734
3,576
9,630
33,196
1,152
L
Kukulkan
IICys7icII
Kukulkan
5,824
1,277
0
1,238
11,568
4,541
784
5,439
6,129
53,921
0
W
Bastet
12,006
3,405
0
4,647
15,182
8,312
163
3,519
11,532
0
59,280
W
8,210
1,079
406
1,956
11,985
5,968
9
3,358
8,627
90,365
0
L
9,651
2,455
0
500
17,461
7,472
0
3,544
13,917
0
63,955
L
9,154
2,761
0
4,475
15,018
5,332
0
2,220
12,798
0
67,117
W
Jing Wei
TANATOSMX23
Jing Wei
17,243
14,421
0
8,908
14,221
6,511
1,943
1,253
12,919
0
118,722
W
7,879
1,425
0
1,596
14,290
15,631
0
3,579
10,625
19,140
0
W
Tsukuyomi
saitro
Tsukuyomi
12,728
3,645
0
5,587
15,405
11,010
105
116
14,101
395
70,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
48,449
423
Minions Killed
557
0
Camps Cleared
0
1,626,465
Distance Traveled
1,641,435
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,008
471
70
4
0
325,643
4
L
Ymir
7,809
459
61
4
0
331,149
0
L
Kukulkan
8,249
485
97
6
0
300,024
3
W
Bastet
9,058
533
79
5
0
353,449
2
W
Raijin
9,868
580
154
9
0
309,866
3
L
Da Ji
8,645
509
80
5
0
354,524
2
L
Neith
7,837
461
115
7
0
315,125
0
W
Jing Wei
11,014
648
185
11
0
310,760
3
W
Ares
9,356
550
21
1
0
325,380
3
W
Tsukuyomi
9,153
538
118
7
0
341,980
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role