Player Matchup

Ishtar
Ishtar
Ahkieno
Ishtar
Level 88
God Stats
10W - 24L
1,444 SR
Queue Stats
437W - 543L
1,440 Elo+
Party 3
Merlin
Merlin
BallaWithaDolla
Merlin
Level 122
God Stats
5W - 4L
1,979 SR
Queue Stats
94W - 76L
1,705 Elo+
Party 1
Mercury
Mercury
MScott713
Mercury
Level 65
God Stats
1W - 2L
1,507 SR
Queue Stats
114W - 107L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
Prim Gs
Amaterasu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 228L
1,664 Elo+
Party 3
Artio
Artio
inyomouf00
Artio
Level 32
God Stats
1W - 2L
1,742 SR
Queue Stats
51W - 43L
1,472 Elo+
Party 1
Team Averages
Level 62
1,634 SR
1,571 Elo+

VS

Team Averages
Level 93
1,342 SR
1,359 Elo+
King Arthur
King Arthur
DedDesign
King Arthur
Level 148
God Stats
1W - 4L
1,216 SR
Queue Stats
77W - 78L
1,479 Elo+
Solo
Loki
Loki
DefaultT
Loki
Level 124
God Stats
2W - 0L
1,667 SR
Queue Stats
16W - 11L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
ItsJJTho
Aphrodite
Level 82
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 2
Neith
Neith
ModHyro
Neith
Level 12
God Stats
4W - 5L
1,239 SR
Queue Stats
9W - 9L
1,263 Elo+
Party 2
Artio
Artio
tuskedwings
Artio
Level 98
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 5L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ahkieno
Ishtar
14
2 / 4 / 1
8,938
447
15,992
13,410
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 1
10,254
513
7,661
9,651
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MScott713
Mercury
18
3 / 2 / 5
10,430
522
13,167
14,860
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Prim Gs
Amaterasu
12
0 / 5 / 1
8,206
410
3,209
13,782
11,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
16
3 / 2 / 1
9,833
492
13,730
21,979
18,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DedDesign
King Arthur
16
0 / 2 / 2
9,831
492
6,377
16,936
10,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
16
4 / 6 / 3
10,110
506
10,017
16,071
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ItsJJTho
Aphrodite
16
0 / 1 / 5
9,946
497
8,481
14,656
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ModHyro
Neith
16
5 / 2 / 6
10,192
510
11,920
11,152
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 0 / 5
11,382
569
10,640
21,817
24,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
16
16
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Ahkieno
Ishtar
2
4
1
0.63
L
3
3
1
1.17
W
King Arthur
DedDesign
King Arthur
0
2
2
0.5
W
Loki
4
6
3
0.92
W
Aphrodite
ItsJJTho
Aphrodite
0
1
5
2.5
L
Mercury
MScott713
Mercury
3
2
5
2.75
W
Neith
ModHyro
Neith
5
2
6
4
L
Amaterasu
Prim Gs
Amaterasu
0
5
1
0.1
L
Artio
3
2
1
1.75
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,759
Damage
47,435
73,682
Taken
80,632
47,195
Mitigated
52,083
18,470
Healing
36,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Ahkieno
Ishtar
15,992
8,625
21
2,564
13,410
6,658
645
4,503
8,907
0
86,886
L
7,661
370
0
500
9,651
4,753
1,338
2,850
6,801
74,214
0
W
King Arthur
DedDesign
King Arthur
6,377
1,199
0
4,288
16,936
10,070
522
8,938
6,615
9,006
59,036
W
Loki
10,017
3,550
0
4,406
16,071
6,375
0
2,864
12,930
0
75,793
W
Aphrodite
ItsJJTho
Aphrodite
8,481
1,443
2,828
9,841
14,656
6,681
978
4,422
9,746
80,130
0
L
Mercury
MScott713
Mercury
13,167
5,476
0
850
14,860
6,537
764
4,509
10,351
0
98,256
W
Neith
ModHyro
Neith
11,920
5,496
0
3,669
11,152
4,345
1,035
1,044
10,046
0
67,917
L
Amaterasu
Prim Gs
Amaterasu
3,209
1,373
2,056
2,271
13,782
11,005
48
4,004
9,778
0
19,026
L
Artio
13,730
1,479
168
10,040
21,979
18,242
346
4,787
17,192
69,652
0
W
10,640
2,158
2,235
8,930
21,817
24,612
0
2,487
19,205
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
51,461
546
Minions Killed
528
0
Camps Cleared
0
1,722,807
Distance Traveled
1,781,468
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,938
447
129
6
0
261,472
2
L
Merlin
10,254
513
148
7
0
340,708
0
W
King Arthur
9,831
492
122
6
0
343,526
1
W
Loki
10,110
506
114
6
0
384,095
7
W
Aphrodite
9,946
497
134
7
0
376,310
1
L
Mercury
10,430
522
146
7
0
472,102
0
W
Neith
10,192
510
122
6
0
320,746
1
L
Amaterasu
8,206
410
20
1
0
291,069
1
L
Artio
9,833
492
103
5
0
357,456
5
W
Artio
11,382
569
36
2
0
356,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role