Player Matchup

Hades
Hades
ArisMis
Hades
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 189L
1,461 Elo+
Solo
Yemoja
Yemoja
DankToePics
Yemoja
Level 27
God Stats
1W - 2L
1,461 SR
Queue Stats
50W - 45L
1,571 Elo+
Solo
Xing Tian
Xing Tian
Goodnlucky
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,500 Elo+
Solo
Apollo
Apollo
OfficialFish926
Apollo
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
247W - 234L
1,521 Elo+
Party 1
Kali
Kali
Thepolife1663
Kali
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 175L
1,476 Elo+
Party 1
Team Averages
Level 64
1,492 SR
1,506 Elo+

VS

Team Averages
Level 65
1,449 SR
1,485 Elo+
Skadi
Skadi
BEeZYDaGoAt8727
Skadi
Level 125
God Stats
1W - 1L
1,456 SR
Queue Stats
37W - 33L
1,502 Elo+
Party 2
Anubis
Anubis
DestTargaryen
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Solo
Apollo
Apollo
INfntYSt0n3D
Apollo
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 171L
1,509 Elo+
Party 2
Hel
Hel
JingWeiMain3790
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 30L
1,642 Elo+
Solo
Atlas
Atlas
K-Wave
Atlas
Level 129
God Stats
2W - 1L
1,287 SR
Queue Stats
121W - 149L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ArisMis
Hades
13
2 / 7 / 3
7,503
750
11,033
17,926
12,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
16
2 / 1 / 5
7,737
774
6,407
6,488
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Goodnlucky
Xing Tian
16
2 / 1 / 4
7,622
762
9,640
13,371
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 5
6,946
695
10,898
10,880
4,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 5
6,894
689
5,469
14,551
9,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
8,960
896
13,082
9,124
4,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 14
9,218
922
13,309
8,481
5,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
4 / 3 / 11
8,244
824
10,049
12,621
7,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 14
8,635
864
11,000
13,156
9,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
K-Wave
Atlas
15
3 / 2 / 15
9,181
918
9,680
17,890
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
7
Kills
22
22
Deaths
9
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hades
ArisMis
Hades
2
7
3
0.5
W
5
2
14
6
L
Yemoja
2
1
5
4.5
W
5
1
14
12
L
Xing Tian
Goodnlucky
Xing Tian
2
1
4
4
W
Apollo
4
3
11
3.17
W
5
1
14
12
W
Atlas
K-Wave
Atlas
3
2
15
5.25
L
1
6
5
0.58
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,447
Damage
57,120
63,216
Taken
61,272
43,649
Mitigated
38,662
21,700
Healing
35,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ArisMis
Hades
11,033
1,338
1,164
4,800
17,926
12,560
0
9,296
8,630
20,475
0
W
13,082
6,954
0
1,633
9,124
4,382
2,858
4,151
4,931
0
25,377
L
Yemoja
6,407
1,672
6,164
2,419
6,488
3,646
0
3,214
3,274
13,947
0
W
13,309
301
292
3,371
8,481
5,177
321
2,419
5,935
25,481
0
L
Xing Tian
Goodnlucky
Xing Tian
9,640
876
1,046
2,909
13,371
13,935
0
6,133
7,238
20,959
0
W
Apollo
10,049
5,994
339
3,043
12,621
7,145
432
6,019
6,315
0
16,746
W
11,000
996
12,117
8,017
13,156
9,150
283
8,230
4,650
21,404
0
W
Atlas
K-Wave
Atlas
9,680
3,740
748
6,249
17,890
12,808
352
5,225
12,361
14,414
0
L
10,898
7,119
612
536
10,880
4,347
0
7,301
3,579
0
16,898
L
5,469
278
746
1,304
14,551
9,161
0
8,045
6,506
0
12,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
44,238
89
Minions Killed
113
0
Camps Cleared
0
834,832
Distance Traveled
922,720
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,503
750
22
2
0
166,934
0
W
Skadi
8,960
896
27
3
0
171,834
3
L
Yemoja
7,737
774
21
2
0
144,046
0
W
Anubis
9,218
922
40
4
0
179,080
0
L
Xing Tian
7,622
762
22
2
0
206,521
0
W
Apollo
8,244
824
21
2
0
170,927
0
W
Hel
8,635
864
21
2
0
208,525
1
W
Atlas
9,181
918
4
0
0
192,354
1
L
Apollo
6,946
695
17
2
0
143,225
3
L
Kali
6,894
689
7
1
0
174,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role