Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
Level 83
God Stats
7W - 5L
1,578 SR
Queue Stats
18W - 14L
1,650 Elo+
Solo
Bakasura
Bakasura
Egnoramoose
Bakasura
Level 100
God Stats
22W - 10L
1,716 SR
Queue Stats
286W - 257L
1,539 Elo+
Party 1
Team Averages
Level 124
1,559 SR
1,538 Elo+

VS

Team Averages
Level 143
1,563 SR
1,610 Elo+
Cthulhu
Cthulhu
ANGELOFDEATH746
Cthulhu
Level 123
God Stats
4W - 4L
1,501 SR
Queue Stats
120W - 123L
1,493 Elo+
Solo
Hachiman
Hachiman
KeyPlains131014
Hachiman
Level 158
God Stats
2W - 2L
1,148 SR
Queue Stats
386W - 357L
1,680 Elo+
Party 2
Awilix
Awilix
SrLangostinie
Awilix
Level 148
God Stats
4W - 1L
1,721 SR
Queue Stats
192W - 158L
1,642 Elo+
Party 2
Merlin
Merlin
XXI DxDragon
Merlin
Level 128
God Stats
4W - 1L
1,624 SR
Queue Stats
77W - 70L
1,523 Elo+
Party 2
Shiva
Shiva
anllelo1209
Shiva
Level 156
God Stats
10W - 6L
1,821 SR
Queue Stats
289W - 252L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
5 / 5 / 1
8,244
550
5,072
8,706
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
11
0 / 10 / 1
6,655
444
5,049
16,763
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
 
Kuzenbo
9
0 / 3 / 2
6,636
442
4,455
14,207
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
12
0 / 4 / 1
6,537
436
8,535
12,071
4,058
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Egnoramoose
Bakasura
13
3 / 4 / 0
7,894
526
7,547
16,494
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
8,742
583
7,301
10,693
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
14
4 / 3 / 2
8,581
572
9,624
14,498
5,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 6
9,683
646
11,728
13,617
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
1 / 2 / 6
8,383
559
4,408
7,526
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 2 / 3
10,219
681
16,161
16,900
10,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
26
26
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
5
1
1.1
L
King Arthur
 
King Arthur
0
10
1
0.05
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
3
0
8
7
L
Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
0
4
1
0.13
L
Bakasura
Egnoramoose
Bakasura
3
4
0
0.75
W
Hachiman
4
3
2
1.67
W
7
1
6
10
W
Merlin
1
2
6
2
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
49,222
68,241
Taken
63,234
39,635
Mitigated
34,684
13,063
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,072
1,241
212
1,123
8,706
3,233
24
2,206
6,500
56,521
0
L
King Arthur
 
King Arthur
5,049
901
0
3,054
16,763
11,091
0
595
16,168
0
37,072
L
Kuzenbo
 
Kuzenbo
4,455
1,556
0
2,001
14,207
13,942
0
3,886
10,321
16,680
4,632
W
7,301
533
0
3,666
10,693
10,007
0
2,089
8,449
31,170
0
L
Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
8,535
2,164
0
3,063
12,071
4,058
0
3,872
8,199
0
52,380
L
Bakasura
Egnoramoose
Bakasura
7,547
5,229
0
3,610
16,494
7,311
0
1,182
15,312
0
57,725
W
Hachiman
9,624
5,374
0
7,584
14,498
5,659
597
3,349
11,149
0
67,149
W
11,728
4,931
0
4,230
13,617
5,440
73
1,651
11,458
32
75,881
W
Merlin
4,408
331
0
884
7,526
3,041
0
2,193
5,142
70,632
0
W
16,161
3,892
339
7,653
16,900
10,537
311
53
15,644
0
77,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
45,608
367
Minions Killed
543
0
Camps Cleared
0
1,504,108
Distance Traveled
1,573,186
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,244
550
97
6
0
280,439
6
L
King Arthur
6,655
444
74
5
0
272,590
0
L
Kuzenbo
6,636
442
21
1
0
300,051
8
W
Cthulhu
8,742
583
44
3
0
322,494
3
L
Ah Muzen Cab
6,537
436
69
5
0
314,861
2
L
Bakasura
7,894
526
106
7
0
336,167
6
W
Hachiman
8,581
572
128
9
0
258,021
1
W
Awilix
9,683
646
107
7
0
379,269
1
W
Merlin
8,383
559
132
9
0
282,919
4
W
Shiva
10,219
681
132
9
0
330,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role