Player Matchup

Persephone
Persephone
MegaMorbHead
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 7L
2,175 Elo+
Party 1
Gilgamesh
Gilgamesh
Theyoungturd
Gilgamesh
Level 118
God Stats
221W - 37L
1,865 SR
Queue Stats
297W - 65L
1,831 Elo+
Party 1
Cthulhu
Cthulhu
lsmabeast
Cthulhu
Level 123
God Stats
1W - 0L
1,617 SR
Queue Stats
263W - 24L
1,980 Elo+
Party 1
Team Averages
Level 89
1,660 SR
1,995 Elo+

VS

Team Averages
Level 110
1,761 SR
1,711 Elo+
Ao Kuang
Ao Kuang
Dream8870
Ao Kuang
Level 159
God Stats
1W - 1L
1,888 SR
Queue Stats
114W - 78L
1,800 Elo+
Party 2
Danzaburou
Danzaburou
Dylaux
Danzaburou
Level 158
God Stats
1W - 2L
1,675 SR
Queue Stats
133W - 100L
1,754 Elo+
Party 2
Cerberus
Cerberus
not a modder886
Cerberus
Level 14
God Stats
0W - 1L
1,721 SR
Queue Stats
13W - 6L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MegaMorbHead
Persephone
20
6 / 2 / 10
15,874
756
28,402
16,376
7,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Theyoungturd
Gilgamesh
18
9 / 3 / 6
15,537
740
29,325
31,490
30,360
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
lsmabeast
Cthulhu
18
3 / 1 / 13
13,336
635
19,021
26,140
41,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dream8870
Ao Kuang
18
4 / 7 / 1
14,047
669
18,385
36,024
48,660
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Dylaux
Danzaburou
19
2 / 3 / 4
13,287
633
24,649
22,191
11,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
0 / 8 / 3
11,079
528
8,276
27,498
16,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
6
6
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Dream8870
Ao Kuang
4
7
1
0.64
L
Danzaburou
Dylaux
Danzaburou
2
3
4
1.33
W
Persephone
MegaMorbHead
Persephone
6
2
10
5.5
W
Gilgamesh
Theyoungturd
Gilgamesh
9
3
6
4
W
Cthulhu
lsmabeast
Cthulhu
3
1
13
9.5
L
Cerberus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,748
Damage
51,310
74,006
Taken
85,713
79,640
Mitigated
76,861
15,113
Healing
18,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Dream8870
Ao Kuang
18,385
5,659
0
10,366
36,024
48,660
0
19,849
15,048
52,468
0
L
Danzaburou
Dylaux
Danzaburou
24,649
11,229
0
4,989
22,191
11,244
0
11,555
10,191
0
71,220
W
Persephone
MegaMorbHead
Persephone
28,402
3,524
288
5,780
16,376
7,693
1,118
7,566
8,808
85,575
0
W
Gilgamesh
Theyoungturd
Gilgamesh
29,325
7,523
2,813
3,469
31,490
30,360
13
12,446
19,044
2,983
49,105
W
Cthulhu
lsmabeast
Cthulhu
19,021
1,929
226
2,537
26,140
41,587
0
7,547
18,593
39,217
0
L
Cerberus
8,276
639
0
3,119
27,498
16,957
0
16,091
10,868
26,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
38,413
226
Minions Killed
188
14
Camps Cleared
6
1,195,819
Distance Traveled
1,012,024
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,047
669
49
2
4
358,425
3
L
Danzaburou
13,287
633
110
5
2
372,030
5
W
Persephone
15,874
756
142
7
9
389,129
1
W
Gilgamesh
15,537
740
46
2
4
395,798
3
W
Cthulhu
13,336
635
38
2
1
410,892
3
L
Cerberus
11,079
528
29
1
0
281,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role