Player Matchup

Nox
Nox
 
Nox
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigRC56
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,138 Elo+
Solo
Jing Wei
Jing Wei
CrysisXx
Jing Wei
Level 62
God Stats
8W - 14L
1,576 SR
Queue Stats
202W - 232L
1,354 Elo+
Solo
Shiva
Shiva
Daelganis
Shiva
Level 125
God Stats
40W - 29L
1,625 SR
Queue Stats
47W - 38L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
QuantumKi
Sylvanus
Level 88
God Stats
16W - 8L
1,685 SR
Queue Stats
105W - 99L
1,581 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,433 Elo+

VS

Team Averages
Level 77
1,559 SR
1,465 Elo+
Cthulhu
Cthulhu
AZ1452
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,295 Elo+
Solo
Tiamat
Tiamat
Froyodeyoyo
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Mulan
Mulan
Hinesboi74
Mulan
Level 47
God Stats
1W - 1L
1,644 SR
Queue Stats
123W - 145L
1,441 Elo+
Solo
Izanami
Izanami
chrisvthom
Izanami
Level 98
God Stats
8W - 7L
1,650 SR
Queue Stats
24W - 27L
1,529 Elo+
Solo
Hachiman
Hachiman
sakari_12
Hachiman
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 1 / 22
11,382
1,138
13,796
8,733
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
BigRC56
Mercury
18
4 / 1 / 13
10,997
1,100
13,380
11,794
6,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
CrysisXx
Jing Wei
18
7 / 2 / 20
11,829
1,183
17,632
12,540
6,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Daelganis
Shiva
19
19 / 2 / 13
14,148
1,415
38,319
18,478
20,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
QuantumKi
Sylvanus
19
4 / 0 / 26
11,719
1,172
14,869
11,434
7,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

258

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AZ1452
Cthulhu
16
1 / 6 / 4
10,669
1,067
14,677
19,262
21,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
1 / 7 / 1
9,976
998
8,319
16,243
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
16
1 / 10 / 4
10,239
1,024
8,844
25,768
22,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
chrisvthom
Izanami
16
2 / 3 / 3
10,927
1,093
12,804
19,744
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
sakari_12
Hachiman
15
1 / 12 / 2
9,782
978
9,310
22,440
8,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
20
38
Kills
6
6
Deaths
38
94
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
22
15
L
Cthulhu
AZ1452
Cthulhu
1
6
4
0.5
W
Mercury
BigRC56
Mercury
4
1
13
10.5
W
Jing Wei
CrysisXx
Jing Wei
7
2
20
8.5
W
Shiva
Daelganis
Shiva
19
2
13
12.75
L
Tiamat
1
7
1
0.21
L
Mulan
1
10
4
0.3
W
Sylvanus
QuantumKi
Sylvanus
4
0
26
17
L
Izanami
chrisvthom
Izanami
2
3
3
1.17
L
Hachiman
sakari_12
Hachiman
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,996
Damage
53,954
62,979
Taken
103,457
45,426
Mitigated
68,361
29,161
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,796
1,093
675
275
8,733
4,672
0
3,762
4,779
25,760
0
L
Cthulhu
AZ1452
Cthulhu
14,677
1,044
0
894
19,262
21,813
0
6,134
12,926
35,007
0
W
Mercury
BigRC56
Mercury
13,380
8,322
0
1,282
11,794
6,124
0
4,341
7,168
0
32,276
W
Jing Wei
CrysisXx
Jing Wei
17,632
14,015
0
2,067
12,540
6,910
0
3,969
8,190
0
35,218
W
Shiva
Daelganis
Shiva
38,319
4,269
41
2,950
18,478
20,575
0
5,229
12,431
0
63,324
L
Tiamat
8,319
215
0
1,202
16,243
8,842
0
2,753
13,227
16,843
0
L
Mulan
8,844
3,032
0
2,372
25,768
22,603
0
6,794
18,502
0
12,439
W
Sylvanus
QuantumKi
Sylvanus
14,869
3,738
13,080
8,791
11,434
7,145
0
4,482
6,461
19,310
0
L
Izanami
chrisvthom
Izanami
12,804
7,631
0
1,876
19,744
6,427
0
6,571
12,896
0
47,377
L
Hachiman
sakari_12
Hachiman
9,310
6,046
0
835
22,440
8,676
0
6,413
15,696
0
32,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,075
Gold Earned
51,593
192
Minions Killed
209
8
Camps Cleared
3
1,059,641
Distance Traveled
935,165
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,382
1,138
25
3
4
214,881
3
L
Cthulhu
10,669
1,067
43
4
0
207,868
0
W
Mercury
10,997
1,100
55
6
2
236,002
0
W
Jing Wei
11,829
1,183
41
4
1
192,534
0
W
Shiva
14,148
1,415
54
5
1
210,170
0
L
Tiamat
9,976
998
33
3
1
180,383
1
L
Mulan
10,239
1,024
12
1
0
186,241
2
W
Sylvanus
11,719
1,172
17
2
0
206,054
1
L
Izanami
10,927
1,093
82
8
1
198,532
1
L
Hachiman
9,782
978
39
4
1
162,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role