Player Matchup

Sun Wukong
Sun Wukong
BerniesNoseHair
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
WWxStark33
Ne Zha
Level 71
God Stats
2W - 5L
1,500 SR
Queue Stats
525W - 542L
1,301 Elo+
Solo
Agni
Agni
Zombiemaxis
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,361 Elo+
Party 1
Medusa
Medusa
kevingonzxlez666
Medusa
Level 94
God Stats
5W - 12L
1,348 SR
Queue Stats
610W - 667L
1,335 Elo+
Solo
Ares
Ares
not calcium5722
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,272 Elo+
Party 1
Team Averages
Level 67
1,470 SR
1,324 Elo+

VS

Team Averages
Level 68
1,532 SR
1,324 Elo+
Rama
Rama
CloakingCow4082
Rama
Level 60
God Stats
2W - 6L
1,233 SR
Queue Stats
544W - 584L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Lonely_Dri
Nu Wa
Level 67
God Stats
39W - 31L
1,461 SR
Queue Stats
308W - 339L
1,338 Elo+
Solo
Cerberus
Cerberus
Rasta1450P
Cerberus
Level 109
God Stats
22W - 16L
1,417 SR
Queue Stats
345W - 344L
1,275 Elo+
Solo
Camazotz
Camazotz
Sharp_Shooter_CG
Camazotz
Level 42
God Stats
7W - 0L
1,937 SR
Queue Stats
53W - 88L
1,312 Elo+
Solo
Shiva
Shiva
Shwant1189
Shiva
Level 61
God Stats
65W - 38L
1,613 SR
Queue Stats
224W - 253L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BerniesNoseHair
Sun Wukong
15
4 / 3 / 0
9,203
438
12,493
20,273
15,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
WWxStark33
Ne Zha
13
0 / 6 / 4
8,660
412
7,171
21,063
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 7 / 1
9,115
434
16,945
18,416
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 2 / 1
9,127
435
7,776
13,309
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 3
7,924
377
7,706
20,483
15,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,624
506
14,042
15,160
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
4 / 1 / 6
11,296
538
17,012
9,811
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Rasta1450P
Cerberus
15
1 / 1 / 6
10,447
497
6,600
18,623
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 7
11,687
557
10,268
20,622
8,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
16
6 / 2 / 8
10,934
521
20,682
21,444
17,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
23
23
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BerniesNoseHair
Sun Wukong
4
3
0
1.33
W
6
3
3
2.5
W
Nu Wa
4
1
6
7
W
Cerberus
Rasta1450P
Cerberus
1
1
6
4
W
6
3
7
3.17
W
Shiva
6
2
8
5
L
Ne Zha
WWxStark33
Ne Zha
0
6
4
0.33
L
3
7
1
0.5
L
2
2
1
1.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,091
Damage
68,604
93,544
Taken
85,660
50,118
Mitigated
54,315
21,393
Healing
30,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BerniesNoseHair
Sun Wukong
12,493
2,949
48
4,786
20,273
15,466
211
2,812
17,461
0
56,831
W
14,042
11,531
0
4,625
15,160
6,501
2,861
5,408
9,752
0
87,551
W
Nu Wa
17,012
5,766
0
2,758
9,811
4,369
1,455
4,482
5,329
86,598
0
W
Cerberus
Rasta1450P
Cerberus
6,600
601
0
6,052
18,623
18,218
803
5,821
12,802
50,457
8,855
W
10,268
3,152
0
10,573
20,622
8,032
3,921
3,998
16,624
0
69,264
W
Shiva
20,682
4,818
746
5,915
21,444
17,195
641
6,591
14,853
149
66,709
L
Ne Zha
WWxStark33
Ne Zha
7,171
3,339
0
7,197
21,063
8,270
0
3,556
17,507
0
68,723
L
16,945
1,157
192
3,913
18,416
6,584
504
6,574
11,842
77,344
0
L
7,776
3,416
0
2,230
13,309
4,713
1,436
4,981
8,328
0
73,630
L
7,706
921
194
2,833
20,483
15,085
236
5,084
15,399
27,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
54,988
433
Minions Killed
536
0
Camps Cleared
0
1,779,580
Distance Traveled
1,843,993
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,203
438
69
3
0
405,915
0
W
Rama
10,624
506
92
4
0
350,341
6
W
Nu Wa
11,296
538
121
6
0
356,948
0
W
Cerberus
10,447
497
134
6
0
367,443
3
W
Camazotz
11,687
557
108
5
0
387,194
2
W
Shiva
10,934
521
81
4
0
382,067
0
L
Ne Zha
8,660
412
111
5
0
359,307
3
L
Agni
9,115
434
91
4
0
318,238
0
L
Medusa
9,127
435
144
7
0
364,505
0
L
Ares
7,924
377
18
1
0
331,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role