Player Matchup

Osiris
Osiris
 
Osiris
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
K1LLERSK1LL420
Merlin
Level 66
God Stats
13W - 7L
1,214 SR
Queue Stats
484W - 517L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Squash1
Kukulkan
Level 156
God Stats
4W - 6L
1,323 SR
Queue Stats
93W - 123L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
The Hick2040
Gilgamesh
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 190L
1,437 Elo+
Solo
Aphrodite
Aphrodite
USA4thewin
Aphrodite
Level 128
God Stats
7W - 3L
1,699 SR
Queue Stats
613W - 637L
1,411 Elo+
Solo
Team Averages
Level 112
1,447 SR
1,430 Elo+

VS

Team Averages
Level 74
1,453 SR
1,458 Elo+
Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lapdus
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
RedneckWiskey
Cernunnos
Level 129
God Stats
7W - 8L
1,286 SR
Queue Stats
477W - 551L
1,400 Elo+
Party 1
He Bo
He Bo
Schoolz4Fool5
He Bo
Level 101
God Stats
2W - 2L
1,476 SR
Queue Stats
270W - 302L
1,391 Elo+
Party 1
Yemoja
Yemoja
Tiinchx
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
9 / 3 / 7
10,224
786
9,982
16,638
11,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 1 / 8
9,837
757
11,332
6,918
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Squash1
Kukulkan
17
3 / 1 / 6
9,864
759
9,722
6,762
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
The Hick2040
Gilgamesh
16
4 / 3 / 9
10,101
777
13,288
19,101
17,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
USA4thewin
Aphrodite
15
3 / 2 / 9
9,238
711
7,411
12,878
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 1 / 4
8,552
658
5,647
11,273
6,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Lapdus
Scylla
13
0 / 7 / 4
7,612
586
5,890
10,169
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RedneckWiskey
Cernunnos
17
3 / 2 / 4
9,080
698
10,785
8,052
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 4
8,596
661
8,806
10,601
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Tiinchx
Yemoja
18
1 / 3 / 5
9,556
735
9,675
16,292
18,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
19
Kills
8
10
Deaths
19
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
3
7
4.17
L
Rama
 
Rama
1
1
4
3
W
0
1
8
4
L
Scylla
Lapdus
Scylla
0
7
4
0.29
L
Cernunnos
RedneckWiskey
Cernunnos
3
2
4
2.5
L
3
6
4
0.83
W
Kukulkan
Squash1
Kukulkan
3
1
6
6
W
Gilgamesh
The Hick2040
Gilgamesh
4
3
9
2.83
L
Yemoja
Tiinchx
Yemoja
1
3
5
1.17
W
Aphrodite
USA4thewin
Aphrodite
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,735
Damage
40,803
62,297
Taken
56,387
43,464
Mitigated
39,067
33,535
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,982
2,101
2,645
3,845
16,638
11,185
1,392
5,771
10,867
0
17,845
L
Rama
 
Rama
5,647
4,199
852
5,627
11,273
6,227
0
7,388
3,885
0
27,277
W
11,332
385
1,050
921
6,918
3,523
802
3,759
3,159
32,347
0
L
Scylla
Lapdus
Scylla
5,890
1,565
0
50
10,169
4,797
0
5,492
4,677
11,809
0
L
Cernunnos
RedneckWiskey
Cernunnos
10,785
4,095
1,242
2,568
8,052
4,710
0
4,728
3,324
0
24,292
L
8,806
292
399
1,021
10,601
4,503
0
4,811
5,790
9,797
0
W
Kukulkan
Squash1
Kukulkan
9,722
566
1,163
1,035
6,762
3,673
947
2,647
4,115
28,699
0
W
Gilgamesh
The Hick2040
Gilgamesh
13,288
2,088
2,529
2,613
19,101
17,120
664
6,504
12,597
0
22,004
L
Yemoja
Tiinchx
Yemoja
9,675
1,297
3,085
3,443
16,292
18,830
0
6,046
10,246
20,617
0
W
Aphrodite
USA4thewin
Aphrodite
7,411
367
10,516
7,218
12,878
7,963
154
5,690
7,188
11,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,264
Gold Earned
43,396
137
Minions Killed
121
0
Camps Cleared
0
1,294,770
Distance Traveled
1,108,466
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,224
786
12
1
0
269,460
2
L
Rama
8,552
658
48
4
0
218,547
1
W
Merlin
9,837
757
51
4
0
269,179
0
L
Scylla
7,612
586
21
2
0
225,750
0
L
Cernunnos
9,080
698
24
2
0
219,053
0
L
He Bo
8,596
661
3
0
0
204,517
0
W
Kukulkan
9,864
759
51
4
0
199,468
1
W
Gilgamesh
10,101
777
11
1
0
260,999
0
L
Yemoja
9,556
735
25
2
0
240,599
0
W
Aphrodite
9,238
711
12
1
0
295,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role