Player Matchup

Ishtar
Ishtar
KeyPlains131014
Ishtar
Level 158
God Stats
8W - 6L
1,587 SR
Queue Stats
386W - 357L
1,671 Elo+
Party 1
Ah Puch
Ah Puch
SrLangostinie
Ah Puch
Level 148
God Stats
2W - 1L
1,679 SR
Queue Stats
192W - 158L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
XXI DxDragon
Hun Batz
Level 128
God Stats
4W - 5L
1,468 SR
Queue Stats
77W - 70L
1,509 Elo+
Party 1
Shiva
Shiva
anllelo1209
Shiva
Level 156
God Stats
10W - 6L
1,793 SR
Queue Stats
289W - 252L
1,705 Elo+
Party 1
Yu Huang
Yu Huang
ljc1221
Yu Huang
Level 105
God Stats
8W - 9L
1,442 SR
Queue Stats
341W - 354L
1,628 Elo+
Solo
Team Averages
Level 139
1,594 SR
1,629 Elo+

VS

Team Averages
Level 150
1,638 SR
1,610 Elo+
Scylla
Scylla
Ariissy
Scylla
Level 122
God Stats
7W - 3L
1,773 SR
Queue Stats
147W - 110L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GrilledCheese4U
Tsukuyomi
Level 157
God Stats
9W - 7L
1,615 SR
Queue Stats
182W - 175L
1,601 Elo+
Solo
Rama
Rama
Manijai
Rama
Level 155
God Stats
17W - 28L
1,497 SR
Queue Stats
121W - 140L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
The_Metzgerer
Gilgamesh
Level 156
God Stats
7W - 1L
1,768 SR
Queue Stats
221W - 239L
1,576 Elo+
Solo
Guan Yu
Guan Yu
stevemamadisimo
Guan Yu
Level 160
God Stats
5W - 6L
1,535 SR
Queue Stats
293W - 253L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 13
18,928
557
36,000
34,107
16,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
20
2 / 4 / 16
16,807
494
16,370
35,706
45,848
Hun Batz
XXI DxDragon
Hun Batz
20
12 / 4 / 9
19,269
567
28,436
37,052
19,531
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 6 / 11
19,306
568
34,496
51,629
55,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
ljc1221
Yu Huang
20
7 / 4 / 10
18,270
537
29,971
24,618
11,503
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ariissy
Scylla
20
4 / 6 / 2
16,358
481
20,560
26,456
12,395
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
GrilledCheese4U
Tsukuyomi
20
7 / 11 / 4
18,727
551
31,546
47,988
37,017
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
Manijai
Rama
20
5 / 9 / 5
17,059
502
25,914
33,142
16,156
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
The_Metzgerer
Gilgamesh
20
1 / 8 / 6
15,055
443
13,476
37,749
50,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 4 / 7
16,573
487
28,948
39,702
40,311
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
38
Kills
22
22
Deaths
38
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ariissy
Scylla
4
6
2
0.83
L
Tsukuyomi
GrilledCheese4U
Tsukuyomi
7
11
4
0.82
W
5
4
13
2.88
L
Rama
Manijai
Rama
5
9
5
0.83
W
Ah Puch
2
4
16
2.5
L
Gilgamesh
The_Metzgerer
Gilgamesh
1
8
6
0.5
W
Hun Batz
XXI DxDragon
Hun Batz
12
4
9
4.13
W
12
6
11
2.92
W
Yu Huang
ljc1221
Yu Huang
7
4
10
3
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,273
Damage
120,444
183,112
Taken
185,037
148,367
Mitigated
156,371
66,187
Healing
45,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ariissy
Scylla
20,560
545
0
2,113
26,456
12,395
856
12,129
14,327
137,903
0
L
Tsukuyomi
GrilledCheese4U
Tsukuyomi
31,546
4,902
0
10,445
47,988
37,017
259
6,535
41,383
323
182,727
W
36,000
23,172
0
14,115
34,107
16,440
5,363
1,403
31,888
0
221,329
L
Rama
Manijai
Rama
25,914
16,064
0
7,966
33,142
16,156
7,498
6,396
26,676
0
181,253
W
Ah Puch
16,370
1,381
1,647
11,372
35,706
45,848
172
7,805
27,527
86,852
0
L
Gilgamesh
The_Metzgerer
Gilgamesh
13,476
3,616
3,208
4,631
37,749
50,492
0
8,991
28,506
3,013
60,315
W
Hun Batz
XXI DxDragon
Hun Batz
28,436
10,978
0
16,541
37,052
19,531
1,605
3,459
33,167
0
188,736
W
34,496
7,056
1,722
18,145
51,629
55,045
1,268
6,666
44,963
0
151,924
W
Yu Huang
ljc1221
Yu Huang
29,971
1,053
0
2,645
24,618
11,503
2,790
6,406
18,012
170,261
1,474
L
28,948
6,265
2,288
15,242
39,702
40,311
0
12,921
26,571
141
160,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,580
Gold Earned
83,772
966
Minions Killed
959
0
Camps Cleared
0
3,202,923
Distance Traveled
2,985,523
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,358
481
222
7
0
576,284
4
L
Tsukuyomi
18,727
551
245
7
0
591,790
1
W
Ishtar
18,928
557
255
8
0
638,049
5
L
Rama
17,059
502
233
7
0
529,342
6
W
Ah Puch
16,807
494
84
2
0
576,136
12
L
Gilgamesh
15,055
443
78
2
0
576,331
0
W
Hun Batz
19,269
567
174
5
0
693,666
5
W
Shiva
19,306
568
215
6
0
651,349
0
W
Yu Huang
18,270
537
238
7
0
643,723
4
L
Guan Yu
16,573
487
181
5
0
711,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role