Player Matchup

Bakasura
Bakasura
E_Kenda11
Bakasura
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
159W - 172L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
McJiggy7996
Sun Wukong
Level 41
God Stats
1W - 5L
1,268 SR
Queue Stats
58W - 90L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
chubbzzx12
Baron Samedi
Level 117
God Stats
3W - 1L
1,636 SR
Queue Stats
146W - 169L
1,411 Elo+
Solo
Danzaburou
Danzaburou
monkeyundies11
Danzaburou
Level 18
God Stats
0W - 6L
1,132 SR
Queue Stats
5W - 26L
1,071 Elo+
Party 1
Cthulhu
Cthulhu
motokid413
Cthulhu
Level 8
God Stats
0W - 3L
1,268 SR
Queue Stats
0W - 7L
944 Elo+
Party 1
Team Averages
Level 50
1,402 SR
1,199 Elo+

VS

Team Averages
Level 59
1,571 SR
1,413 Elo+
Ra
Ra
BACKWOODSELFIE
Ra
Level 22
God Stats
3W - 0L
1,715 SR
Queue Stats
22W - 14L
1,535 Elo+
Party 2
Neith
Neith
Congresss
Neith
Level 76
God Stats
16W - 13L
1,491 SR
Queue Stats
117W - 134L
1,497 Elo+
Party 2
Yu Huang
Yu Huang
Donnyboy19
Yu Huang
Level 45
God Stats
3W - 4L
1,581 SR
Queue Stats
59W - 88L
1,237 Elo+
Solo
Thor
Thor
destroyer1114
Thor
Level 83
God Stats
1W - 2L
1,477 SR
Queue Stats
11W - 9L
1,299 Elo+
Solo
Amaterasu
Amaterasu
mugiwara_golf
Amaterasu
Level 69
God Stats
21W - 10L
1,591 SR
Queue Stats
101W - 93L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
E_Kenda11
Bakasura
15
5 / 8 / 2
9,862
493
9,478
23,805
10,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
McJiggy7996
Sun Wukong
17
2 / 0 / 0
10,782
539
14,982
24,531
20,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
chubbzzx12
Baron Samedi
11
2 / 5 / 2
7,988
399
8,127
10,041
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
monkeyundies11
Danzaburou
2
0 / 1 / 0
5,344
267
364
1,596
282
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
motokid413
Cthulhu
12
0 / 12 / 2
7,374
369
4,171
31,384
20,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
12,378
619
15,518
14,873
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Congresss
Neith
16
10 / 4 / 8
11,513
576
25,319
16,450
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Donnyboy19
Yu Huang
15
4 / 2 / 12
10,679
534
17,315
9,848
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 3
10,274
514
6,758
18,493
7,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
mugiwara_golf
Amaterasu
18
3 / 0 / 2
10,985
549
8,871
18,743
16,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
9
Kills
26
26
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Neith
Congresss
Neith
10
4
8
3.5
W
Yu Huang
Donnyboy19
Yu Huang
4
2
12
5
L
Bakasura
E_Kenda11
Bakasura
5
8
2
0.75
L
Sun Wukong
McJiggy7996
Sun Wukong
2
0
0
2
L
Baron Samedi
chubbzzx12
Baron Samedi
2
5
2
0.6
W
3
2
3
2.25
L
Danzaburou
monkeyundies11
Danzaburou
0
1
0
0
L
Cthulhu
motokid413
Cthulhu
0
12
2
0.08
W
Amaterasu
mugiwara_golf
Amaterasu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
73,781
91,357
Taken
78,407
57,856
Mitigated
44,785
20,823
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,518
1,780
473
5,009
14,873
7,165
3,684
4,505
10,232
102,848
0
W
Neith
Congresss
Neith
25,319
13,779
0
3,743
16,450
8,320
3,832
2,599
13,771
0
82,317
W
Yu Huang
Donnyboy19
Yu Huang
17,315
4,728
0
1,662
9,848
4,556
3,903
2,629
7,054
67,358
0
L
Bakasura
E_Kenda11
Bakasura
9,478
6,069
0
3,075
23,805
10,892
0
9,684
14,121
0
55,907
L
Sun Wukong
McJiggy7996
Sun Wukong
14,982
3,276
0
11,365
24,531
20,855
105
2,206
22,325
0
91,966
L
Baron Samedi
chubbzzx12
Baron Samedi
8,127
598
80
2,304
10,041
5,610
0
6,029
4,012
40,750
0
W
6,758
2,031
0
6,950
18,493
7,981
1,951
2,505
15,768
0
79,095
L
Danzaburou
monkeyundies11
Danzaburou
364
156
0
44
1,596
282
0
433
1,163
0
2,858
L
Cthulhu
motokid413
Cthulhu
4,171
248
0
3,955
31,384
20,217
65
14,481
16,903
27,485
0
W
Amaterasu
mugiwara_golf
Amaterasu
8,871
4,795
0
10,664
18,743
16,763
3,067
60
18,308
0
68,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
55,829
356
Minions Killed
572
0
Camps Cleared
0
1,362,532
Distance Traveled
1,868,565
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,378
619
169
8
0
393,782
2
W
Neith
11,513
576
86
4
0
338,805
1
W
Yu Huang
10,679
534
101
5
0
332,779
0
L
Bakasura
9,862
493
111
6
0
396,354
0
L
Sun Wukong
10,782
539
144
7
0
389,991
1
L
Baron Samedi
7,988
399
66
3
0
203,591
0
W
Thor
10,274
514
108
5
0
418,322
1
L
Danzaburou
5,344
267
3
0
0
48,467
0
L
Cthulhu
7,374
369
32
2
0
324,129
0
W
Amaterasu
10,985
549
108
5
0
384,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role