Player Matchup

Chronos
Chronos
CMtaker
Chronos
Level 123
God Stats
1W - 1L
1,519 SR
Queue Stats
107W - 110L
1,295 Elo+
Party 4
Shiva
Shiva
DavidVs2598
Shiva
Level 128
God Stats
16W - 22L
1,459 SR
Queue Stats
212W - 294L
1,339 Elo+
Party 1
Bakasura
Bakasura
Monet-LeRoux
Bakasura
Level 124
God Stats
11W - 28L
1,269 SR
Queue Stats
203W - 269L
1,340 Elo+
Party 1
Atlas
Atlas
TheSoulHunterMX
Atlas
Level 112
God Stats
19W - 15L
1,657 SR
Queue Stats
122W - 133L
1,311 Elo+
Party 4
Persephone
Persephone
ami d RUNEz
Persephone
Level 128
God Stats
3W - 10L
1,304 SR
Queue Stats
136W - 155L
1,349 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,327 Elo+

VS

Team Averages
Level 74
1,444 SR
1,276 Elo+
Sun Wukong
Sun Wukong
BastionMainNoCap
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,096 Elo+
Party 2
Terra
Terra
OTM_BADASS
Terra
Level 69
God Stats
11W - 5L
1,507 SR
Queue Stats
63W - 92L
1,297 Elo+
Party 3
Ullr
Ullr
RENOK_oneTooMany
Ullr
Level 103
God Stats
3W - 3L
1,354 SR
Queue Stats
50W - 61L
1,297 Elo+
Party 3
Anubis
Anubis
The-Ripper560
Anubis
Level 66
God Stats
15W - 12L
1,556 SR
Queue Stats
121W - 117L
1,434 Elo+
Solo
Horus
Horus
gandalfstickman
Horus
Level 109
God Stats
3W - 3L
1,305 SR
Queue Stats
184W - 225L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CMtaker
Chronos
17
0 / 4 / 3
10,973
392
21,102
24,730
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 10 / 1
13,465
481
32,120
37,247
24,732
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
Monet-LeRoux
Bakasura
17
0 / 11 / 4
11,766
420
12,057
28,647
12,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 1
11,625
415
14,787
28,870
40,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
ami d RUNEz
Persephone
20
4 / 4 / 1
14,371
513
23,523
19,658
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BastionMainNoCap
Sun Wukong
20
21 / 2 / 10
16,489
589
43,614
33,417
24,203
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
18
1 / 1 / 7
12,615
451
10,129
31,307
35,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 3
10,560
377
13,155
26,297
12,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 2 / 7
14,028
501
19,144
25,750
15,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 1 / 23
14,153
505
24,504
30,996
31,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
9
Kills
32
32
Deaths
9
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BastionMainNoCap
Sun Wukong
21
2
10
13
L
Chronos
CMtaker
Chronos
0
4
3
0.38
L
4
10
1
0.45
L
Bakasura
Monet-LeRoux
Bakasura
0
11
4
0.18
W
Terra
1
1
7
4.5
W
2
3
3
1.17
W
2
2
7
2.75
L
1
3
1
0.5
L
Persephone
ami d RUNEz
Persephone
4
4
1
1.13
W
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,589
Damage
110,546
139,152
Taken
147,767
95,839
Mitigated
119,376
41,773
Healing
62,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BastionMainNoCap
Sun Wukong
43,614
19,599
0
4,374
33,417
24,203
4,196
7,522
25,221
0
193,169
L
Chronos
CMtaker
Chronos
21,102
7,132
0
9,284
24,730
10,328
2,481
3,787
20,943
90,860
0
L
32,120
8,506
0
9,322
37,247
24,732
582
5,373
31,874
0
102,365
L
Bakasura
Monet-LeRoux
Bakasura
12,057
7,750
0
7,608
28,647
12,763
0
2,659
25,988
0
66,605
W
Terra
10,129
3,595
8,104
13,204
31,307
35,704
537
16,303
14,864
58,312
0
W
13,155
6,943
0
3,829
26,297
12,500
3,322
14,006
12,214
0
70,815
W
19,144
502
0
15,778
25,750
15,383
573
13,894
11,761
136,373
0
L
14,787
7,169
261
6,708
28,870
40,261
40
7,924
20,946
59,221
0
L
Persephone
ami d RUNEz
Persephone
23,523
1,103
512
8,078
19,658
7,755
1,098
9,529
10,125
121,937
0
W
24,504
10,148
5,119
11,719
30,996
31,586
1,346
7,687
22,579
0
87,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,200
Gold Earned
67,845
611
Minions Killed
693
0
Camps Cleared
0
2,303,857
Distance Traveled
2,643,061
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,489
589
213
8
0
608,677
4
L
Chronos
10,973
392
137
5
0
456,801
6
L
Shiva
13,465
481
133
5
0
440,003
1
L
Bakasura
11,766
420
109
4
0
459,528
1
W
Terra
12,615
451
64
2
0
561,241
1
W
Ullr
10,560
377
96
3
0
445,165
0
W
Anubis
14,028
501
215
8
0
444,527
5
L
Atlas
11,625
415
65
2
0
485,169
7
L
Persephone
14,371
513
167
6
0
462,356
5
W
Horus
14,153
505
105
4
0
583,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role