Player Matchup

Geb
Geb
DntAddMePlease
Geb
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
RuthlessTJ_MVP
Cabrakan
Level 87
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 8L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
STRIKERX53
Jing Wei
Level 124
God Stats
0W - 2L
1,487 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 1
Team Averages
Level 89
1,568 SR
1,464 Elo+

VS

Team Averages
Level 88
1,536 SR
1,364 Elo+
Baron Samedi
Baron Samedi
Goofballs69
Baron Samedi
Level 59
God Stats
131W - 98L
1,583 SR
Queue Stats
283W - 268L
1,374 Elo+
Party 2
Loki
Loki
II GRUBBLE II
Loki
Level 105
God Stats
15W - 10L
1,660 SR
Queue Stats
271W - 244L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
wickedkilla7159
Gilgamesh
Level 100
God Stats
77W - 118L
1,364 SR
Queue Stats
527W - 798L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
8,134
508
798
4,920
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
18
6 / 3 / 3
11,085
693
20,768
17,626
12,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
STRIKERX53
Jing Wei
18
3 / 2 / 6
11,067
692
11,958
12,530
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goofballs69
Baron Samedi
18
5 / 3 / 2
12,536
784
11,890
10,064
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 4
10,567
660
9,599
13,007
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
wickedkilla7159
Gilgamesh
15
1 / 2 / 5
11,349
709
6,735
21,403
18,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
8
8
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Baron Samedi
Goofballs69
Baron Samedi
5
3
2
2
W
2
4
4
1
L
Cabrakan
6
3
3
2.5
L
Jing Wei
STRIKERX53
Jing Wei
3
2
6
3
W
Gilgamesh
wickedkilla7159
Gilgamesh
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
28,224
35,076
Taken
44,474
20,562
Mitigated
31,692
9,186
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
798
201
0
188
4,920
2,512
0
874
3,924
1,731
0
W
Baron Samedi
Goofballs69
Baron Samedi
11,890
288
2,181
2,167
10,064
5,939
489
6,436
3,628
48,959
0
W
9,599
3,092
0
1,294
13,007
7,069
1,519
7,125
5,882
0
42,472
L
Cabrakan
20,768
2,356
0
4,421
17,626
12,230
251
6,014
11,054
43,268
0
L
Jing Wei
STRIKERX53
Jing Wei
11,958
9,149
0
4,577
12,530
5,820
1,562
4,232
8,036
0
56,850
W
Gilgamesh
wickedkilla7159
Gilgamesh
6,735
1,316
250
5,418
21,403
18,684
378
8,453
12,950
0
25,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
34,452
163
Minions Killed
178
9
Camps Cleared
3
595,027
Distance Traveled
863,859
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,134
508
3
0
0
73,248
1
W
Baron Samedi
12,536
784
90
6
1
279,763
6
W
Loki
10,567
660
55
3
2
281,890
2
L
Cabrakan
11,085
693
59
4
5
248,611
0
L
Jing Wei
11,067
692
101
6
4
273,168
4
W
Gilgamesh
11,349
709
33
2
0
302,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role