Player Matchup

Geb
Geb
EseChihuahua
Geb
Level 103
God Stats
1W - 1L
1,824 SR
Queue Stats
9W - 15L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
MissingFridge
Danzaburou
Level 53
God Stats
9W - 9L
1,440 SR
Queue Stats
11W - 18L
1,353 Elo+
Party 2
Set
Set
TubalDa1
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,356 Elo+
Party 2
Sol
Sol
peanutcoc
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 2
Artemis
Artemis
saucykazi
Artemis
Level 127
God Stats
0W - 2L
1,631 SR
Queue Stats
178W - 180L
1,485 Elo+
Party 2
Team Averages
Level 71
1,579 SR
1,356 Elo+

VS

Team Averages
Level 61
1,447 SR
1,392 Elo+
Neith
Neith
CHlGGG BUNGUS
Neith
Level 44
God Stats
15W - 9L
1,509 SR
Queue Stats
51W - 51L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
DrCrookie
Ao Kuang
Level 89
God Stats
2W - 3L
1,247 SR
Queue Stats
171W - 177L
1,446 Elo+
Party 1
Hercules
Hercules
Ione ace
Hercules
Level 67
God Stats
5W - 5L
1,547 SR
Queue Stats
82W - 94L
1,406 Elo+
Party 1
Anubis
Anubis
NORZDAHORSE
Anubis
Level 18
God Stats
11W - 10L
1,440 SR
Queue Stats
12W - 20L
1,325 Elo+
Party 1
Athena
Athena
WhisperingWill0w
Athena
Level 86
God Stats
18W - 18L
1,492 SR
Queue Stats
170W - 208L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,745
475
2,294
9,295
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MissingFridge
Danzaburou
12
3 / 1 / 0
6,991
699
6,382
7,019
2,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 4 / 0
4,665
467
1,853
7,372
2,219
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,763
476
784
3,663
900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
saucykazi
Artemis
7
0 / 3 / 0
4,591
459
6,087
6,996
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 0 / 0
6,773
677
10,035
6,735
2,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
DrCrookie
Ao Kuang
10
2 / 0 / 0
5,777
578
1,081
7,439
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Ione ace
Hercules
9
0 / 3 / 2
5,099
510
2,798
7,969
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
1 / 1 / 1
5,855
586
2,165
2,679
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 9
6,329
633
3,476
9,653
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
4
Kills
13
14
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
W
Ao Kuang
DrCrookie
Ao Kuang
2
0
0
2
L
0
4
0
0
W
Hercules
Ione ace
Hercules
0
3
2
0.33
L
Danzaburou
MissingFridge
Danzaburou
3
1
0
3
W
Anubis
1
1
1
1.5
L
1
4
0
0.25
W
0
0
9
4.5
L
0
2
0
0
L
Artemis
saucykazi
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
19,555
34,345
Taken
34,475
12,684
Mitigated
16,724
6,758
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,035
5,460
0
4,066
6,735
2,476
951
852
5,883
0
40,731
W
Ao Kuang
DrCrookie
Ao Kuang
1,081
271
0
2,453
7,439
2,446
0
166
7,273
36,735
0
L
2,294
533
0
415
9,295
4,597
0
1,603
7,692
13,400
0
W
Hercules
Ione ace
Hercules
2,798
525
0
1,761
7,969
3,331
22
0
7,969
0
20,409
L
Danzaburou
MissingFridge
Danzaburou
6,382
3,942
0
3,251
7,019
2,815
752
739
6,280
0
42,582
W
Anubis
2,165
217
0
992
2,679
1,029
1,172
618
2,061
34,557
0
L
1,853
979
0
483
7,372
2,219
0
298
7,074
0
19,419
W
3,476
1,011
381
3,650
9,653
7,442
237
1,442
8,211
20,468
2,355
L
784
140
0
887
3,663
900
0
2,278
1,385
17,353
0
L
Artemis
saucykazi
Artemis
6,087
2,504
0
1,722
6,996
2,153
0
1,368
5,628
0
27,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
29,833
207
Minions Killed
259
0
Camps Cleared
0
897,870
Distance Traveled
902,224
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,773
677
65
7
0
179,496
0
W
Ao Kuang
5,777
578
66
7
0
192,116
3
L
Geb
4,745
475
7
1
0
196,993
2
W
Hercules
5,099
510
34
3
0
181,913
0
L
Danzaburou
6,991
699
86
9
0
184,380
0
W
Anubis
5,855
586
59
6
0
153,770
0
L
Set
4,665
467
32
3
0
175,911
1
W
Athena
6,329
633
35
4
0
194,929
2
L
Sol
4,763
476
26
3
0
173,302
0
L
Artemis
4,591
459
56
6
0
167,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role