Player Matchup

Ares
Ares
Silver I
GhostSpartanRS
Ares
Silver I
Level 118
God Stats
8W - 6L
1,657 SR
Queue Stats
244W - 264L
1,187 MMR
Solo
Chang'e
Chang'e
Gold II
Hexsdfghjkll
Chang'e
Gold II
Level 116
God Stats
38W - 30L
1,580 SR
Queue Stats
106W - 107L
1,385 MMR
Party 1
Arachne
Arachne
Silver I
Larsqqwwer
Arachne
Silver I
Level 121
God Stats
8W - 4L
1,590 SR
Queue Stats
120W - 138L
963 MMR
Party 1
Hachiman
Hachiman
Gold V
Monterrey_123
Hachiman
Gold V
Level 137
God Stats
3W - 0L
1,642 SR
Queue Stats
89W - 104L
1,220 MMR
Solo
Cabrakan
Cabrakan
Gold V
YungSnack
Cabrakan
Gold V
Level 87
God Stats
19W - 14L
1,723 SR
Queue Stats
27W - 26L
1,384 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,638 SR
1,228 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,428 SR
1,226 MMR
Eset
Eset
Silver III
Airlide234
Eset
Silver III
Level 121
God Stats
4W - 4L
1,743 SR
Queue Stats
31W - 39L
1,131 MMR
Solo
Izanami
Izanami
Bronze I
minicook
Izanami
Bronze I
Level 68
God Stats
0W - 1L
1,353 SR
Queue Stats
105W - 117L
1,113 MMR
Party 2
Fenrir
Fenrir
Bronze II
vX DEADASS B Xv
Fenrir
Bronze II
Level 119
God Stats
0W - 3L
1,338 SR
Queue Stats
24W - 24L
1,171 MMR
Solo
Artio
Artio
Silver II
xJacaranda
Artio
Silver II
Level 146
God Stats
0W - 7L
1,216 SR
Queue Stats
104W - 112L
1,404 MMR
Party 2
Vamana
Vamana
Silver I
xXMidNight_SunX
Vamana
Silver I
Level 108
God Stats
6W - 10L
1,492 SR
Queue Stats
293W - 289L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 13
11,633
447
7,400
28,954
33,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Hexsdfghjkll
Chang'e
18
7 / 6 / 7
12,816
493
29,463
27,183
12,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Larsqqwwer
Arachne
20
10 / 0 / 3
15,347
590
26,065
30,739
18,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Monterrey_123
Hachiman
20
2 / 1 / 4
13,520
520
14,034
17,154
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
YungSnack
Cabrakan
20
3 / 1 / 6
14,242
548
23,844
20,526
16,430
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasHadesAthenaSusanoAh Muzen Cab

VS

Bans
LancelotIshtarBastetZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
10,594
407
19,442
22,835
9,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
minicook
Izanami
20
1 / 3 / 0
13,209
508
14,714
21,578
11,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 2
10,375
399
9,183
30,556
14,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
15
3 / 4 / 5
10,965
422
8,523
29,842
36,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 2 / 3
12,507
481
16,067
32,651
38,449
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
23
Kills
11
12
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
1
4
13
1.88
W
Chang'e
Hexsdfghjkll
Chang'e
7
6
7
1.75
W
Arachne
Larsqqwwer
Arachne
10
0
3
11.5
W
Hachiman
Monterrey_123
Hachiman
2
1
4
4
W
Cabrakan
YungSnack
Cabrakan
3
1
6
6
L
Izanami
minicook
Izanami
1
3
0
0.33
L
2
6
2
0.5
L
Artio
3
4
5
1.38
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,806
Damage
67,929
124,556
Taken
137,462
89,557
Mitigated
110,665
44,461
Healing
41,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,442
1,573
1,013
1,634
22,835
9,780
213
12,537
10,298
88,937
0
W
7,400
431
718
4,367
28,954
33,593
92
6,857
22,097
48,987
0
W
Chang'e
Hexsdfghjkll
Chang'e
29,463
3,502
3,624
9,360
27,183
12,829
2,038
12,737
14,446
101,803
0
W
Arachne
Larsqqwwer
Arachne
26,065
17,058
0
10,871
30,739
18,450
128
3,970
26,769
0
194,588
W
Hachiman
Monterrey_123
Hachiman
14,034
9,248
0
5,866
17,154
8,255
4,692
1,655
15,499
0
113,262
W
Cabrakan
YungSnack
Cabrakan
23,844
1,789
0
9,655
20,526
16,430
1,550
4,832
15,694
134,810
0
L
Izanami
minicook
Izanami
14,714
10,220
0
8,571
21,578
11,952
4,111
2,249
19,329
0
156,184
L
9,183
1,095
0
12,857
30,556
14,481
200
12,746
17,810
0
63,628
L
Artio
8,523
205
1,982
6,592
29,842
36,003
240
16,508
13,334
36,862
0
L
16,067
6,428
90
9,252
32,651
38,449
67
16,667
15,984
4,829
103,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,558
Gold Earned
57,650
804
Minions Killed
661
0
Camps Cleared
0
2,411,731
Distance Traveled
2,485,260
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,594
407
128
5
0
442,407
1
W
Ares
11,633
447
49
2
0
500,995
5
W
Chang'e
12,816
493
135
5
0
415,131
4
W
Arachne
15,347
590
210
8
0
563,330
5
W
Hachiman
13,520
520
176
7
0
461,163
5
W
Cabrakan
14,242
548
234
9
0
471,112
4
L
Izanami
13,209
508
250
10
0
458,468
11
L
Fenrir
10,375
399
77
3
0
508,489
1
L
Artio
10,965
422
42
2
0
510,180
12
L
Vamana
12,507
481
164
6
0
565,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role