Player Matchup

Medusa
Medusa
BrrEnTuAnuel
Medusa
Level 52
God Stats
2W - 8L
1,338 SR
Queue Stats
50W - 107L
1,291 Elo+
Party 2
Fenrir
Fenrir
Yeimz5020
Fenrir
Level 85
God Stats
18W - 31L
1,377 SR
Queue Stats
116W - 208L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
chemaoniisama
Kukulkan
Level 146
God Stats
2W - 6L
1,479 SR
Queue Stats
177W - 257L
1,347 Elo+
Party 2
Team Averages
Level 94
1,398 SR
1,319 Elo+

VS

Team Averages
Level 49
1,260 SR
1,263 Elo+
Athena
Athena
CaiusMagnus
Athena
Level 49
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 8L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
Nar_Zilla
Ao Kuang
Level 41
God Stats
1W - 6L
1,280 SR
Queue Stats
7W - 28L
1,246 Elo+
Party 1
Charybdis
Charybdis
nickolaz382
Charybdis
Level 58
God Stats
0W - 3L
1,203 SR
Queue Stats
5W - 20L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 5 / 11
12,465
623
14,633
14,553
7,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Yeimz5020
Fenrir
18
6 / 4 / 8
13,468
673
11,816
16,948
14,324
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
chemaoniisama
Kukulkan
20
10 / 1 / 7
15,441
772
29,475
10,879
6,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 4 / 7
12,718
636
6,261
28,000
40,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Nar_Zilla
Ao Kuang
18
6 / 5 / 3
13,844
692
12,692
22,031
11,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
nickolaz382
Charybdis
16
2 / 9 / 3
12,226
611
13,550
17,939
8,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
18
Kills
10
10
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
5
11
1.5
L
Athena
2
4
7
1.38
L
Ao Kuang
Nar_Zilla
Ao Kuang
6
5
3
1.5
W
Fenrir
Yeimz5020
Fenrir
6
4
8
2.5
W
Kukulkan
chemaoniisama
Kukulkan
10
1
7
13.5
L
Charybdis
nickolaz382
Charybdis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,924
Damage
32,503
42,380
Taken
67,970
27,657
Mitigated
60,695
9,661
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,633
6,414
0
1,562
14,553
7,083
550
7,811
6,742
0
46,883
L
Athena
6,261
1,918
342
5,959
28,000
40,653
0
15,664
12,336
26,416
0
L
Ao Kuang
Nar_Zilla
Ao Kuang
12,692
4,904
2,228
7,772
22,031
11,674
546
7,521
14,510
39,604
0
W
Fenrir
Yeimz5020
Fenrir
11,816
3,451
0
3,438
16,948
14,324
410
7,082
9,866
0
29,956
W
Kukulkan
chemaoniisama
Kukulkan
29,475
7,729
121
4,540
10,879
6,250
1,070
4,707
6,172
102,713
0
L
Charybdis
nickolaz382
Charybdis
13,550
6,644
0
269
17,939
8,368
74
7,543
10,396
0
51,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
38,788
239
Minions Killed
177
12
Camps Cleared
5
1,010,174
Distance Traveled
933,656
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,465
623
49
2
1
332,359
3
L
Athena
12,718
636
24
1
1
341,421
2
L
Ao Kuang
13,844
692
43
2
0
318,881
0
W
Fenrir
13,468
673
20
1
3
373,010
4
W
Kukulkan
15,441
772
170
9
8
304,805
2
L
Charybdis
12,226
611
110
6
4
273,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role