Player Matchup

Chaac
Chaac
HarukenGX_25
Chaac
Level 59
God Stats
0W - 4L
1,477 SR
Queue Stats
13W - 36L
1,175 Elo+
Party 1
Yu Huang
Yu Huang
xThEReaPErsHerex
Yu Huang
Level 51
God Stats
3W - 13L
1,213 SR
Queue Stats
13W - 34L
1,173 Elo+
Party 1
Lancelot
Lancelot
yungtobe
Lancelot
Level 105
God Stats
3W - 5L
1,482 SR
Queue Stats
27W - 52L
1,236 Elo+
Party 1
Team Averages
Level 72
1,390 SR
1,195 Elo+

VS

Team Averages
Level 104
1,401 SR
1,228 Elo+
Ne Zha
Ne Zha
Akromic
Ne Zha
Level 125
God Stats
2W - 6L
1,423 SR
Queue Stats
12W - 27L
1,202 Elo+
Party 2
Charybdis
Charybdis
Alex I Rdz
Charybdis
Level 78
God Stats
1W - 1L
1,524 SR
Queue Stats
8W - 13L
1,272 Elo+
Party 2
Ganesha
Ganesha
FILOJUAREZ
Ganesha
Level 108
God Stats
1W - 0L
1,256 SR
Queue Stats
11W - 23L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,546
570
11,434
18,729
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
9,077
605
10,847
13,221
5,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
yungtobe
Lancelot
13
0 / 4 / 2
8,453
564
12,246
14,906
10,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Akromic
Ne Zha
17
10 / 0 / 5
11,608
774
15,488
15,314
17,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Alex I Rdz
Charybdis
16
5 / 1 / 10
10,908
727
19,588
12,402
6,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
FILOJUAREZ
Ganesha
15
0 / 1 / 15
11,141
743
6,667
18,876
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
15
15
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Akromic
Ne Zha
10
0
5
12.5
W
Charybdis
Alex I Rdz
Charybdis
5
1
10
10
W
Ganesha
FILOJUAREZ
Ganesha
0
1
15
7.5
L
1
8
1
0.19
L
1
3
1
0.5
L
Lancelot
yungtobe
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,527
Damage
41,743
46,856
Taken
46,592
30,975
Mitigated
40,769
9,258
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Akromic
Ne Zha
15,488
2,839
359
2,329
15,314
17,809
380
2,467
12,512
0
47,768
W
Charybdis
Alex I Rdz
Charybdis
19,588
12,979
604
3,406
12,402
6,044
2,273
3,274
8,998
0
51,891
W
Ganesha
FILOJUAREZ
Ganesha
6,667
786
657
9,730
18,876
16,916
146
5,594
12,766
17,518
0
L
11,434
3,090
0
3,976
18,729
14,505
0
1,857
16,872
0
26,727
L
10,847
2,161
537
1,624
13,221
5,750
0
2,258
10,963
35,775
0
L
Lancelot
yungtobe
Lancelot
12,246
3,006
0
3,121
14,906
10,720
0
2,938
11,968
0
32,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
33,657
132
Minions Killed
162
7
Camps Cleared
5
743,249
Distance Traveled
816,099
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,608
774
63
4
5
301,487
0
W
Charybdis
10,908
727
98
7
0
245,740
3
W
Ganesha
11,141
743
1
0
0
268,872
2
L
Chaac
8,546
570
40
3
2
224,438
3
L
Yu Huang
9,077
605
64
4
3
232,265
0
L
Lancelot
8,453
564
28
2
2
286,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role