Player Matchup

Raijin
Raijin
DivideMyCheeks
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 142L
1,420 Elo+
Solo
Lancelot
Lancelot
HoreChataPlusAW
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,261 Elo+
Solo
Fenrir
Fenrir
Mind-Slaver
Fenrir
Level 143
God Stats
3W - 3L
1,249 SR
Queue Stats
547W - 575L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
STR8L05E
Baron Samedi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 155L
1,445 Elo+
Solo
Ymir
Ymir
soph911
Ymir
Level 112
God Stats
2W - 0L
1,682 SR
Queue Stats
379W - 388L
1,449 Elo+
Solo
Team Averages
Level 65
1,486 SR
1,385 Elo+

VS

Team Averages
Level 116
1,444 SR
1,451 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Azatholt095
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,493 Elo+
Solo
Anubis
Anubis
Camology2019
Anubis
Level 157
God Stats
1W - 4L
1,387 SR
Queue Stats
142W - 160L
1,451 Elo+
Party 1
Nox
Nox
LadieSeppuku
Nox
Level 88
God Stats
1W - 1L
1,331 SR
Queue Stats
46W - 58L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 13
10,127
921
16,216
9,691
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
14
4 / 6 / 11
8,887
808
9,073
14,528
8,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
14
3 / 4 / 16
8,966
815
6,378
13,114
8,209
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
STR8L05E
Baron Samedi
17
8 / 4 / 15
9,961
906
18,950
12,608
7,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
soph911
Ymir
16
2 / 4 / 19
9,423
857
3,932
18,328
21,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 5 / 7
9,817
892
13,600
12,399
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
13
1 / 5 / 9
8,626
784
5,345
14,298
11,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 10
8,050
732
6,485
12,675
13,150
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
18
7 / 3 / 9
9,967
906
19,162
12,124
8,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 8
7,926
721
4,574
10,814
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
25
Kills
16
19
Deaths
25
74
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
5
7
1.7
L
Nemesis
 
Nemesis
1
5
9
1.1
L
1
6
10
1
L
Anubis
7
3
9
3.83
W
8
1
13
14.5
W
Lancelot
4
6
11
1.58
L
2
6
8
1
W
Fenrir
3
4
16
2.75
W
Baron Samedi
STR8L05E
Baron Samedi
8
4
15
3.88
W
Ymir
soph911
Ymir
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,549
Damage
49,166
68,269
Taken
62,310
50,071
Mitigated
44,648
26,982
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,600
787
3,781
2,925
12,399
7,427
663
9,716
2,683
26,921
0
L
Nemesis
 
Nemesis
5,345
1,517
1,766
3,762
14,298
11,014
317
7,286
7,012
0
9,416
L
6,485
920
634
210
12,675
13,150
0
7,055
5,620
0
10,417
L
Anubis
19,162
1,974
1,664
4,991
12,124
8,284
999
7,514
4,610
40,618
0
W
16,216
1,334
2,046
2,995
9,691
4,883
541
5,228
4,463
34,455
0
W
Lancelot
9,073
719
184
2,031
14,528
8,332
904
9,664
4,864
0
12,490
L
4,574
1,309
743
134
10,814
4,773
31
7,657
3,157
11,170
0
W
Fenrir
6,378
1,037
811
2,865
13,114
8,209
1,254
7,569
5,545
449
10,647
W
Baron Samedi
STR8L05E
Baron Samedi
18,950
1,002
5,663
4,929
12,608
7,406
1,457
6,918
5,690
32,642
0
W
Ymir
soph911
Ymir
3,932
411
1,074
4,384
18,328
21,241
584
7,957
10,371
8,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
44,386
104
Minions Killed
116
0
Camps Cleared
0
1,038,592
Distance Traveled
869,234
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,817
892
33
3
0
167,572
0
L
Nemesis
8,626
784
8
1
0
183,387
0
L
Nike
8,050
732
12
1
0
183,247
4
L
Anubis
9,967
906
46
4
0
181,758
3
W
Raijin
10,127
921
51
5
0
183,935
1
W
Lancelot
8,887
808
6
1
0
250,363
0
L
Nox
7,926
721
17
2
0
153,270
1
W
Fenrir
8,966
815
7
1
0
227,341
0
W
Baron Samedi
9,961
906
33
3
0
188,469
1
W
Ymir
9,423
857
7
1
0
188,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role