Player Matchup

Izanami
Izanami
FrostyylocksTTV
Izanami
Level 47
God Stats
4W - 0L
1,760 SR
Queue Stats
87W - 86L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
KnightSlayer234
Sun Wukong
Level 159
God Stats
4W - 1L
1,644 SR
Queue Stats
61W - 67L
1,498 Elo+
Party 2
Terra
Terra
Master Dragoon5
Terra
Level 129
God Stats
1W - 0L
1,250 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
Pineapple27
Cthulhu
Level 115
God Stats
5W - 1L
1,789 SR
Queue Stats
212W - 238L
1,490 Elo+
Solo
Yu Huang
Yu Huang
SweetestDrip2
Yu Huang
Level 126
God Stats
2W - 0L
1,284 SR
Queue Stats
60W - 62L
1,520 Elo+
Party 2
Team Averages
Level 115
1,545 SR
1,512 Elo+

VS

Team Averages
Level 99
1,586 SR
1,552 Elo+
Scylla
Scylla
Europska
Scylla
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 231L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
MinuteCorn83456
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,743 Elo+
Solo
Terra
Terra
NeverEndingXD
Terra
Level 124
God Stats
1W - 3L
1,697 SR
Queue Stats
153W - 126L
1,517 Elo+
Solo
Nu Wa
Nu Wa
VillaFernando19
Nu Wa
Level 148
God Stats
6W - 4L
1,661 SR
Queue Stats
190W - 195L
1,502 Elo+
Solo
Freya
Freya
xHesy
Freya
Level 145
God Stats
2W - 5L
1,573 SR
Queue Stats
176W - 178L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 12
12,842
803
23,197
24,968
13,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
KnightSlayer234
Sun Wukong
19
5 / 4 / 24
11,962
748
23,340
27,400
28,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 2 / 19
11,917
745
10,327
24,896
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Pineapple27
Cthulhu
18
5 / 3 / 17
11,065
692
19,349
23,255
28,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
SweetestDrip2
Yu Huang
19
7 / 3 / 18
11,886
743
14,264
16,718
8,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Europska
Scylla
18
2 / 3 / 10
10,820
676
21,753
14,105
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 9 / 4
10,282
643
18,328
22,845
12,406
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 9
11,756
735
12,994
22,053
22,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 5 / 6
11,077
692
20,882
15,639
7,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
xHesy
Freya
15
2 / 11 / 3
9,731
608
17,260
23,239
10,862
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
32
Kills
16
17
Deaths
32
90
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
Europska
Scylla
2
3
10
2.33
W
12
5
12
3.6
W
Sun Wukong
KnightSlayer234
Sun Wukong
5
4
24
4.25
W
3
2
19
6.25
L
5
9
4
0.78
L
3
4
9
1.88
W
Cthulhu
Pineapple27
Cthulhu
5
3
17
4.5
W
Yu Huang
SweetestDrip2
Yu Huang
7
3
18
5.33
L
4
5
6
1.4
L
Freya
xHesy
Freya
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,477
Damage
91,217
117,237
Taken
97,881
102,337
Mitigated
59,732
67,463
Healing
38,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Europska
Scylla
21,753
1,803
2,813
3,397
14,105
7,312
480
6,729
6,878
36,457
0
W
23,197
16,355
1,405
7,534
24,968
13,748
4,492
16,796
8,172
0
68,571
W
Sun Wukong
KnightSlayer234
Sun Wukong
23,340
4,093
4,942
8,337
27,400
28,285
1,365
15,500
11,900
0
33,787
W
10,327
800
16,757
11,009
24,896
22,960
600
15,189
9,707
20,591
0
L
18,328
5,293
565
2,923
22,845
12,406
406
9,698
12,284
0
27,276
L
12,994
1,033
9,853
9,091
22,053
22,012
294
9,837
11,375
20,060
0
W
Cthulhu
Pineapple27
Cthulhu
19,349
720
5,734
6,333
23,255
28,568
385
14,710
8,545
38,637
0
W
Yu Huang
SweetestDrip2
Yu Huang
14,264
1,544
2,681
2,731
16,718
8,776
2,104
9,608
7,110
28,288
0
L
20,882
5,657
1,105
2,154
15,639
7,140
609
7,582
7,440
48,234
0
L
Freya
xHesy
Freya
17,260
5,042
1,130
5,370
23,239
10,862
494
8,341
14,340
24,168
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,672
Gold Earned
53,666
184
Minions Killed
132
0
Camps Cleared
0
1,438,614
Distance Traveled
1,273,435
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,820
676
41
3
0
300,449
0
W
Izanami
12,842
803
88
6
0
245,512
0
W
Sun Wukong
11,962
748
16
1
0
310,204
0
W
Terra
11,917
745
24
2
0
336,555
0
L
Ne Zha
10,282
643
24
2
0
236,255
1
L
Terra
11,756
735
12
1
0
263,327
3
W
Cthulhu
11,065
692
30
2
0
277,744
0
W
Yu Huang
11,886
743
26
2
0
268,599
0
L
Nu Wa
11,077
692
35
2
0
248,078
0
L
Freya
9,731
608
20
1
0
225,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role