Player Matchup

Horus
Horus
DSchein
Horus
Level 18
God Stats
4W - 2L
1,625 SR
Queue Stats
12W - 7L
1,613 Elo+
Party 3
Anubis
Anubis
FallenForm
Anubis
Level 79
God Stats
1W - 1L
1,721 SR
Queue Stats
8W - 22L
1,305 Elo+
Party 1
Hera
Hera
Kod0r
Hera
Level 100
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 4L
1,440 Elo+
Party 1
Izanami
Izanami
Ragnarokk03
Izanami
Level 56
God Stats
0W - 2L
1,222 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
TheBajaBlast
Ne Zha
Level 58
God Stats
1W - 1L
1,330 SR
Queue Stats
26W - 19L
1,540 Elo+
Party 3
Team Averages
Level 62
1,519 SR
1,479 Elo+

VS

Team Averages
Level 94
1,574 SR
1,524 Elo+
Anubis
Anubis
G1v3M3Ch1ck3n
Anubis
Level 111
God Stats
13W - 10L
1,569 SR
Queue Stats
104W - 73L
1,556 Elo+
Party 2
Chang'e
Chang'e
MAXTORR
Chang'e
Level 146
God Stats
30W - 30L
1,524 SR
Queue Stats
455W - 440L
1,573 Elo+
Solo
Ishtar
Ishtar
QuietGlacier
Ishtar
Level 123
God Stats
10W - 5L
1,741 SR
Queue Stats
300W - 202L
1,580 Elo+
Party 2
Khepri
Khepri
TheGeneral98795
Khepri
Level 25
God Stats
36W - 24L
1,520 SR
Queue Stats
296W - 202L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
datboi-darrell
Erlang Shen
Level 66
God Stats
19W - 20L
1,517 SR
Queue Stats
87W - 105L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DSchein
Horus
10
0 / 0 / 0
5,368
1,074
2,310
6,658
5,981
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
FallenForm
Anubis
10
0 / 1 / 0
5,295
1,059
958
2,621
1,179
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Kod0r
Hera
10
0 / 2 / 0
5,533
1,107
3,120
3,802
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Ragnarokk03
Izanami
10
0 / 1 / 0
5,359
1,072
2,514
3,171
1,132
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
10
0 / 4 / 0
5,335
1,067
1,936
8,579
3,285
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

355

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,388
1,278
3,559
1,063
679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
MAXTORR
Chang'e
11
4 / 0 / 4
6,610
1,322
8,940
3,741
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
1 / 0 / 6
5,970
1,194
5,337
2,626
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 5
6,007
1,201
2,075
1,683
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
datboi-darrell
Erlang Shen
11
0 / 0 / 6
5,601
1,120
1,990
3,292
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
8
8
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
DSchein
Horus
0
0
0
0
L
Anubis
FallenForm
Anubis
0
1
0
0
W
3
0
4
5
L
Hera
Kod0r
Hera
0
2
0
0
W
Chang'e
MAXTORR
Chang'e
4
0
4
6
W
Ishtar
1
0
6
4
L
Izanami
Ragnarokk03
Izanami
0
1
0
0
L
Ne Zha
0
4
0
0
W
0
0
5
2.5
W
Erlang Shen
datboi-darrell
Erlang Shen
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,838
Damage
21,901
24,831
Taken
12,405
12,767
Mitigated
6,179
3,312
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DSchein
Horus
2,310
1,244
301
1,473
6,658
5,981
0
3,417
3,241
180
3,904
L
Anubis
FallenForm
Anubis
958
89
0
739
2,621
1,179
0
1,655
966
7,478
0
W
3,559
40
0
399
1,063
679
0
567
496
10,325
0
L
Hera
Kod0r
Hera
3,120
315
44
108
3,802
1,190
0
3,051
751
15,025
0
W
Chang'e
MAXTORR
Chang'e
8,940
819
769
1,421
3,741
1,306
0
389
3,352
20,776
0
W
Ishtar
5,337
3,206
0
832
2,626
1,279
0
640
1,986
0
19,531
L
Izanami
Ragnarokk03
Izanami
2,514
1,247
0
214
3,171
1,132
0
2,212
959
0
12,741
L
Ne Zha
1,936
756
0
433
8,579
3,285
0
4,239
4,340
0
8,616
W
2,075
142
155
723
1,683
1,325
0
936
747
4,941
0
W
Erlang Shen
datboi-darrell
Erlang Shen
1,990
1,090
0
1,386
3,292
1,590
0
1,726
1,566
0
3,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
30,576
93
Minions Killed
91
3
Camps Cleared
4
390,331
Distance Traveled
493,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,368
1,074
8
2
0
76,189
0
L
Anubis
5,295
1,059
22
4
1
46,919
0
W
Anubis
6,388
1,278
22
4
3
104,538
0
L
Hera
5,533
1,107
30
6
2
81,200
0
W
Chang'e
6,610
1,322
20
4
1
104,910
2
W
Ishtar
5,970
1,194
36
7
0
90,030
0
L
Izanami
5,359
1,072
20
4
0
77,262
0
L
Ne Zha
5,335
1,067
13
3
0
108,761
0
W
Khepri
6,007
1,201
13
3
0
87,703
0
W
Erlang Shen
5,601
1,120
0
0
0
106,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role