Player Matchup

Chang'e
Chang'e
Nemix98
Chang'e
Level 120
God Stats
0W - 1L
1,731 SR
Queue Stats
15W - 13L
1,596 Elo+
Solo
Artemis
Artemis
Slegna
Artemis
Level 147
God Stats
7W - 6L
1,641 SR
Queue Stats
196W - 224L
1,602 Elo+
Solo
Danzaburou
Danzaburou
ThankATank
Danzaburou
Level 160
God Stats
8W - 8L
1,670 SR
Queue Stats
678W - 656L
1,574 Elo+
Solo
Vamana
Vamana
coloshiya-
Vamana
Level 148
God Stats
2W - 2L
1,780 SR
Queue Stats
185W - 195L
1,569 Elo+
Solo
Ishtar
Ishtar
nate372
Ishtar
Level 123
God Stats
0W - 3L
1,197 SR
Queue Stats
67W - 70L
1,568 Elo+
Solo
Team Averages
Level 140
1,604 SR
1,582 Elo+

VS

Team Averages
Level 149
1,436 SR
1,563 Elo+
Geb
Geb
DariusOne1
Geb
Level 146
God Stats
2W - 2L
1,109 SR
Queue Stats
119W - 122L
1,555 Elo+
Solo
Guan Yu
Guan Yu
DeltronZeeero
Guan Yu
Level 159
God Stats
17W - 10L
1,625 SR
Queue Stats
823W - 875L
1,524 Elo+
Solo
Vulcan
Vulcan
FishSauss
Vulcan
Level 138
God Stats
15W - 12L
1,746 SR
Queue Stats
957W - 939L
1,592 Elo+
Solo
Hades
Hades
copyboyo
Hades
Level 147
God Stats
4W - 4L
1,495 SR
Queue Stats
434W - 455L
1,533 Elo+
Solo
King Arthur
King Arthur
hipopipotomas
King Arthur
Level 155
God Stats
1W - 0L
1,206 SR
Queue Stats
39W - 31L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nemix98
Chang'e
18
7 / 6 / 9
11,136
742
23,133
21,904
10,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Slegna
Artemis
17
6 / 4 / 9
10,258
684
21,474
13,404
7,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ThankATank
Danzaburou
17
3 / 5 / 12
10,808
721
15,681
20,473
13,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
coloshiya-
Vamana
17
0 / 5 / 15
9,770
651
7,498
21,272
28,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
nate372
Ishtar
17
3 / 6 / 11
10,527
702
16,166
18,163
9,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 18
11,375
758
18,548
21,911
27,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
18
3 / 4 / 16
10,768
718
13,153
26,172
37,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Vulcan
FishSauss
Vulcan
20
8 / 2 / 10
12,103
807
26,249
15,318
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
copyboyo
Hades
20
8 / 5 / 11
12,285
819
16,189
18,665
25,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
hipopipotomas
King Arthur
17
4 / 6 / 7
11,001
733
13,522
24,667
27,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
88
19
Kills
26
26
Deaths
19
56
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
Guan Yu
3
4
16
2.75
W
Vulcan
FishSauss
Vulcan
8
2
10
6.5
L
Chang'e
Nemix98
Chang'e
7
6
9
1.92
L
Artemis
Slegna
Artemis
6
4
9
2.63
L
Danzaburou
ThankATank
Danzaburou
3
5
12
1.8
L
Vamana
coloshiya-
Vamana
0
5
15
1.5
W
Hades
copyboyo
Hades
8
5
11
2.7
W
King Arthur
hipopipotomas
King Arthur
4
6
7
1.25
L
Ishtar
nate372
Ishtar
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,952
Damage
87,661
95,216
Taken
106,733
68,120
Mitigated
128,477
38,748
Healing
49,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,548
905
677
3,203
21,911
27,800
991
5,634
16,277
35,651
0
W
Guan Yu
13,153
813
12,502
11,360
26,172
37,913
1,117
5,580
20,592
209
19,179
W
Vulcan
FishSauss
Vulcan
26,249
8,849
1,687
3,303
15,318
9,750
2,138
2,663
12,655
57,198
0
L
Chang'e
Nemix98
Chang'e
23,133
1,057
8,114
7,126
21,904
10,167
274
14,867
7,037
38,261
0
L
Artemis
Slegna
Artemis
21,474
11,018
1,749
2,896
13,404
7,442
1,032
8,215
5,189
0
36,197
L
Danzaburou
ThankATank
Danzaburou
15,681
5,638
1,252
7,064
20,473
13,110
882
12,817
7,656
0
32,510
L
Vamana
coloshiya-
Vamana
7,498
2,898
1,616
5,675
21,272
28,319
0
13,421
7,851
0
23,153
W
Hades
copyboyo
Hades
16,189
754
2,748
5,270
18,665
25,909
1,654
4,117
14,548
33,496
0
W
King Arthur
hipopipotomas
King Arthur
13,522
1,002
3,418
5,703
24,667
27,105
466
5,139
19,528
0
24,764
L
Ishtar
nate372
Ishtar
16,166
7,311
1,053
2,203
18,163
9,082
538
11,875
6,288
0
39,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,499
Gold Earned
57,532
180
Minions Killed
163
0
Camps Cleared
0
1,177,126
Distance Traveled
1,414,339
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,375
758
30
2
0
297,466
0
W
Guan Yu
10,768
718
8
1
0
304,778
2
W
Vulcan
12,103
807
70
5
0
323,588
1
L
Chang'e
11,136
742
39
3
0
240,585
1
L
Artemis
10,258
684
33
2
0
234,287
4
L
Danzaburou
10,808
721
44
3
0
228,332
0
L
Vamana
9,770
651
19
1
0
249,467
0
W
Hades
12,285
819
41
3
0
243,456
0
W
King Arthur
11,001
733
14
1
0
245,051
4
L
Ishtar
10,527
702
45
3
0
224,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role