Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Gevaudyn
Ao Kuang
Level 108
God Stats
3W - 3L
1,573 SR
Queue Stats
162W - 154L
1,528 Elo+
Party 1
Atlas
Atlas
SenseiKitten
Atlas
Level 127
God Stats
5W - 6L
1,535 SR
Queue Stats
164W - 125L
1,579 Elo+
Party 1
Odin
Odin
TrueCrimsonFTW
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 1
Da Ji
Da Ji
Zellogi1
Da Ji
Level 129
God Stats
3W - 1L
1,779 SR
Queue Stats
83W - 84L
1,494 Elo+
Party 1
Team Averages
Level 96
1,578 SR
1,519 Elo+

VS

Team Averages
Level 87
1,504 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
DopiestOrca420
Cu Chulainn
Level 122
God Stats
1W - 0L
1,453 SR
Queue Stats
30W - 33L
1,456 Elo+
Party 2
Da Ji
Da Ji
Frank4098412
Da Ji
Level 90
God Stats
2W - 1L
1,605 SR
Queue Stats
48W - 35L
1,560 Elo+
Solo
Izanami
Izanami
Optimus Squid3
Izanami
Level 22
God Stats
6W - 4L
1,401 SR
Queue Stats
9W - 10L
1,372 Elo+
Party 2
Nox
Nox
RigaTonyy_
Nox
Level 102
God Stats
21W - 17L
1,574 SR
Queue Stats
115W - 121L
1,463 Elo+
Party 3
Bacchus
Bacchus
big_q96
Bacchus
Level 97
God Stats
12W - 10L
1,486 SR
Queue Stats
122W - 132L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 5
7,803
1,115
6,135
6,309
2,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Gevaudyn
Ao Kuang
12
2 / 5 / 2
7,345
1,049
7,522
12,469
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 0 / 1
6,283
898
0
0
0
13
1 / 4 / 7
7,775
1,111
4,884
10,915
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Zellogi1
Da Ji
13
4 / 3 / 2
8,327
1,190
5,662
7,828
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

271

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DopiestOrca420
Cu Chulainn
13
2 / 2 / 9
7,861
1,123
6,523
7,748
6,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 9
8,972
1,282
7,832
5,562
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 3 / 10
8,339
1,191
7,317
6,515
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 10
8,101
1,157
7,110
2,113
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
big_q96
Bacchus
13
1 / 2 / 11
8,283
1,183
4,803
8,450
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
8
Kills
15
15
Deaths
8
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
5
1.17
W
Cu Chulainn
DopiestOrca420
Cu Chulainn
2
2
9
3.25
W
5
0
9
9.5
L
Ao Kuang
Gevaudyn
Ao Kuang
2
5
2
0.6
W
4
3
10
3
W
3
1
10
8
L
0
0
1
0.5
L
1
4
7
1.13
L
Da Ji
Zellogi1
Da Ji
4
3
2
1.67
W
Bacchus
big_q96
Bacchus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
33,585
37,521
Taken
30,388
26,434
Mitigated
21,953
4,388
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,135
2,478
135
1,065
6,309
2,861
0
1,452
4,857
0
32,505
W
Cu Chulainn
DopiestOrca420
Cu Chulainn
6,523
1,074
0
300
7,748
6,233
0
1,775
4,930
655
19,923
W
7,832
2,949
0
627
5,562
3,185
0
1,789
3,634
0
15,661
L
Ao Kuang
Gevaudyn
Ao Kuang
7,522
2,579
0
2,565
12,469
6,764
0
4,846
7,623
13,480
2,070
W
7,317
5,825
0
1,307
6,515
2,478
0
225
5,147
0
23,794
W
7,110
389
0
0
2,113
971
0
567
1,464
21,934
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,884
2,181
0
623
10,915
13,011
0
3,970
6,945
0
14,364
L
Da Ji
Zellogi1
Da Ji
5,662
1,678
0
0
7,828
3,798
0
1,981
5,847
0
16,774
W
Bacchus
big_q96
Bacchus
4,803
1,509
0
1,824
8,450
9,086
0
2,329
5,253
8,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
41,556
121
Minions Killed
135
3
Camps Cleared
7
495,869
Distance Traveled
671,328
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,803
1,115
55
8
0
110,873
2
W
Cu Chulainn
7,861
1,123
33
5
0
134,223
3
W
Da Ji
8,972
1,282
12
2
5
150,983
2
L
Ao Kuang
7,345
1,049
14
2
2
127,194
0
W
Izanami
8,339
1,191
49
7
1
101,188
0
W
Nox
8,101
1,157
39
6
1
150,188
0
L
Atlas
6,283
898
0
0
0
0
0
L
Odin
7,775
1,111
11
2
0
120,060
0
L
Da Ji
8,327
1,190
41
6
1
137,742
0
W
Bacchus
8,283
1,183
2
0
0
134,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role