Player Matchup

Guan Yu
Guan Yu
DangerDewm
Guan Yu
Level 157
God Stats
15W - 17L
1,497 SR
Queue Stats
262W - 258L
1,533 Elo+
Solo
Geb
Geb
Lavish Scion
Geb
Level 141
God Stats
11W - 10L
1,560 SR
Queue Stats
359W - 351L
1,558 Elo+
Party 1
The Morrigan
The Morrigan
Slayerlv99
The Morrigan
Level 122
God Stats
5W - 15L
1,368 SR
Queue Stats
262W - 248L
1,571 Elo+
Party 1
Ishtar
Ishtar
Soruto3
Ishtar
Level 126
God Stats
13W - 16L
1,499 SR
Queue Stats
461W - 423L
1,562 Elo+
Party 1
Eset
Eset
Volocus
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 164L
1,544 Elo+
Solo
Team Averages
Level 135
1,485 SR
1,554 Elo+

VS

Team Averages
Level 114
1,534 SR
1,504 Elo+
Serqet
Serqet
Honneyy_Badger
Serqet
Level 125
God Stats
14W - 17L
1,483 SR
Queue Stats
271W - 235L
1,530 Elo+
Solo
Izanami
Izanami
TenaciousCougR
Izanami
Level 115
God Stats
28W - 26L
1,561 SR
Queue Stats
270W - 261L
1,524 Elo+
Party 3
Bellona
Bellona
Tiny Itachi
Bellona
Level 117
God Stats
16W - 12L
1,562 SR
Queue Stats
332W - 295L
1,497 Elo+
Party 2
Ares
Ares
a pl8stic bag
Ares
Level 65
God Stats
6W - 2L
1,661 SR
Queue Stats
105W - 102L
1,508 Elo+
Party 3
Ah Puch
Ah Puch
badcats24
Ah Puch
Level 148
God Stats
3W - 0L
1,403 SR
Queue Stats
225W - 207L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DangerDewm
Guan Yu
17
0 / 1 / 0
10,173
509
13,362
21,303
22,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 4 / 4
9,094
455
9,402
24,827
25,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Slayerlv99
The Morrigan
17
4 / 2 / 3
10,259
513
12,019
11,813
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Soruto3
Ishtar
16
3 / 4 / 6
9,603
480
12,618
15,741
7,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Volocus
Eset
15
1 / 7 / 5
9,282
464
12,350
14,316
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 7
11,282
564
5,295
15,785
13,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 4 / 4
10,914
546
13,971
16,912
7,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Tiny Itachi
Bellona
17
0 / 0 / 1
11,147
557
12,360
18,082
20,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 10
10,178
509
11,375
20,366
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
badcats24
Ah Puch
18
9 / 2 / 7
11,955
598
19,217
16,988
8,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
11
Kills
18
18
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DangerDewm
Guan Yu
0
1
0
0
W
4
1
7
7.5
L
3
4
4
1.25
L
The Morrigan
Slayerlv99
The Morrigan
4
2
3
2.75
L
Ishtar
Soruto3
Ishtar
3
4
6
1.5
W
4
4
4
1.5
W
Bellona
Tiny Itachi
Bellona
0
0
1
0.5
L
Eset
Volocus
Eset
1
7
5
0.5
W
1
4
10
1.5
W
Ah Puch
badcats24
Ah Puch
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,751
Damage
62,218
88,000
Taken
88,133
67,865
Mitigated
75,455
24,767
Healing
29,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DangerDewm
Guan Yu
13,362
2,252
793
9,741
21,303
22,624
0
1,549
19,754
20,446
80,546
W
5,295
1,464
0
6,849
15,785
13,505
1,140
5,023
10,762
95
91,727
L
9,402
564
0
4,806
24,827
25,491
135
11,095
13,151
35,083
6,565
L
The Morrigan
Slayerlv99
The Morrigan
12,019
2,951
0
2,841
11,813
6,232
0
3,010
8,707
76,157
17,416
L
Ishtar
Soruto3
Ishtar
12,618
7,342
0
3,730
15,741
7,153
0
5,022
10,719
0
90,941
W
13,971
10,101
0
4,520
16,912
7,878
4,770
4,255
12,657
0
102,533
W
Bellona
Tiny Itachi
Bellona
12,360
5,587
0
6,757
18,082
20,741
1,170
4,851
13,231
36
97,715
L
Eset
Volocus
Eset
12,350
680
467
2,389
14,316
6,365
0
9,437
4,404
68,151
0
W
11,375
512
627
3,124
20,366
24,556
305
8,632
11,734
26,933
1,861
W
Ah Puch
badcats24
Ah Puch
19,217
846
0
7,961
16,988
8,775
1,462
9,707
7,281
99,186
2,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
55,476
619
Minions Killed
693
0
Camps Cleared
0
1,841,682
Distance Traveled
1,973,832
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,173
509
177
9
0
408,156
1
W
Serqet
11,282
564
167
8
0
474,121
2
L
Geb
9,094
455
52
3
0
369,934
6
L
The Morrigan
10,259
513
133
7
0
352,195
1
L
Ishtar
9,603
480
129
6
0
353,732
6
W
Izanami
10,914
546
161
8
0
340,242
4
W
Bellona
11,147
557
185
9
0
367,627
1
L
Eset
9,282
464
128
6
0
357,665
5
W
Ares
10,178
509
30
2
0
393,722
5
W
Ah Puch
11,955
598
150
8
0
398,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role