Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CluelessFoo
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
Creations
Xbalanque
Level 109
God Stats
7W - 1L
1,675 SR
Queue Stats
88W - 89L
1,534 Elo+
Party 2
Susano
Susano
DeadShotZombie7
Susano
Level 109
God Stats
5W - 2L
1,676 SR
Queue Stats
102W - 75L
1,562 Elo+
Party 2
Vulcan
Vulcan
thanadest
Vulcan
Level 108
God Stats
8W - 9L
1,392 SR
Queue Stats
141W - 120L
1,531 Elo+
Party 2
Team Averages
Level 103
1,549 SR
1,525 Elo+

VS

Team Averages
Level 104
1,536 SR
1,463 Elo+
Rama
Rama
KinG_Midas24
Rama
Level 149
God Stats
12W - 6L
1,580 SR
Queue Stats
178W - 143L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
PurplePandaButt
Kuzenbo
Level 109
God Stats
5W - 2L
1,474 SR
Queue Stats
20W - 18L
1,473 Elo+
Party 1
Hades
Hades
TheMustardFairy
Hades
Level 154
God Stats
12W - 13L
1,524 SR
Queue Stats
88W - 88L
1,361 Elo+
Solo
Bastet
Bastet
josukii
Bastet
Level 66
God Stats
0W - 1L
1,496 SR
Queue Stats
21W - 24L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
makkirr
Morgan Le Fay
Level 40
God Stats
12W - 8L
1,607 SR
Queue Stats
43W - 42L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 0 / 4
9,431
674
9,819
5,498
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
CluelessFoo
Jormungandr
11
0 / 1 / 2
7,229
516
4,074
10,735
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Creations
Xbalanque
11
0 / 2 / 2
6,895
493
8,596
10,003
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 4
8,796
628
7,465
9,152
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
thanadest
Vulcan
14
3 / 2 / 3
8,616
615
8,867
8,849
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,225
516
11,251
12,737
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 3
7,323
523
5,443
10,555
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 4 / 0
5,914
422
2,527
9,515
4,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
josukii
Bastet
9
0 / 4 / 0
5,926
423
1,400
15,107
5,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
makkirr
Morgan Le Fay
11
1 / 3 / 0
6,637
474
5,493
8,613
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
4
8
W
Jormungandr
CluelessFoo
Jormungandr
0
1
2
1
W
Xbalanque
Creations
Xbalanque
0
2
2
0.5
W
6
0
4
8
L
2
2
1
1.25
L
2
2
3
1.75
L
0
4
0
0
L
Bastet
josukii
Bastet
0
4
0
0
L
Morgan Le Fay
makkirr
Morgan Le Fay
1
3
0
0.33
W
Vulcan
thanadest
Vulcan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
26,114
44,237
Taken
56,527
19,217
Mitigated
29,055
11,950
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,819
1,283
1,639
4,290
5,498
2,118
2,575
2,249
3,249
69,151
0
W
Jormungandr
CluelessFoo
Jormungandr
4,074
2,213
160
1,640
10,735
6,476
117
1,677
9,058
32,351
0
W
Xbalanque
Creations
Xbalanque
8,596
3,888
0
3,221
10,003
3,162
622
1,726
8,277
0
50,587
W
7,465
1,070
0
1,000
9,152
3,621
945
1,172
7,980
0
66,386
L
11,251
9,392
0
6,633
12,737
4,236
0
3,462
9,275
0
70,326
L
5,443
2,121
0
3,132
10,555
10,616
0
3,069
7,486
15,012
1,904
L
2,527
213
0
1,940
9,515
4,605
0
7,053
2,462
29,116
0
L
Bastet
josukii
Bastet
1,400
208
0
1,806
15,107
5,705
0
4,047
11,060
0
39,575
L
Morgan Le Fay
makkirr
Morgan Le Fay
5,493
817
0
1,051
8,613
3,893
0
5,129
3,484
48,526
0
W
Vulcan
thanadest
Vulcan
8,867
2,428
0
0
8,849
3,840
699
6,472
2,377
64,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
33,025
489
Minions Killed
357
0
Camps Cleared
0
1,416,061
Distance Traveled
1,279,344
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,431
674
129
9
0
267,789
4
W
Jormungandr
7,229
516
45
3
0
335,044
0
W
Xbalanque
6,895
493
96
7
0
240,994
3
W
Susano
8,796
628
110
8
0
326,419
1
L
Rama
7,225
516
118
8
0
248,559
1
L
Kuzenbo
7,323
523
18
1
0
302,664
7
L
Hades
5,914
422
60
4
0
178,356
1
L
Bastet
5,926
423
67
5
0
285,328
3
L
Morgan Le Fay
6,637
474
94
7
0
264,437
3
W
Vulcan
8,616
615
109
8
0
245,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role