Player Matchup

Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lunxtic09
Amaterasu
Level 18
God Stats
13W - 23L
1,116 SR
Queue Stats
70W - 144L
905 Elo+
Party 1
Bacchus
Bacchus
Pyzeta
Bacchus
Level 26
God Stats
2W - 14L
952 SR
Queue Stats
10W - 40L
970 Elo+
Party 1
Ishtar
Ishtar
XChris1504X
Ishtar
Level 13
God Stats
1W - 4L
1,173 SR
Queue Stats
1W - 16L
924 Elo+
Party 1
Ratatoskr
Ratatoskr
sebas3173
Ratatoskr
Level 38
God Stats
4W - 10L
1,302 SR
Queue Stats
89W - 153L
1,187 Elo+
Party 1
Team Averages
Level 40
1,209 SR
1,097 Elo+

VS

Team Averages
Level 96
1,435 SR
1,353 Elo+
Merlin
Merlin
Kilgharra00_
Merlin
Level 89
God Stats
100W - 104L
1,497 SR
Queue Stats
237W - 238L
1,406 Elo+
Solo
Medusa
Medusa
To-Fly-_0
Medusa
Level 91
God Stats
0W - 6L
1,248 SR
Queue Stats
64W - 75L
1,372 Elo+
Party 2
King Arthur
King Arthur
away-company7
King Arthur
Level 84
God Stats
3W - 1L
1,484 SR
Queue Stats
19W - 27L
1,301 Elo+
Party 2
Terra
Terra
hoopinggod-bjjon
Terra
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
380W - 400L
1,401 Elo+
Party 2
Mercury
Mercury
uhPretzel-_
Mercury
Level 94
God Stats
3W - 5L
1,447 SR
Queue Stats
121W - 150L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
4 / 0 / 5
12,480
520
23,112
27,085
17,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Lunxtic09
Amaterasu
19
2 / 2 / 5
12,309
513
14,239
24,752
23,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Pyzeta
Bacchus
15
1 / 2 / 6
8,984
374
9,044
18,494
25,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
17
3 / 2 / 6
10,603
442
11,190
12,999
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
sebas3173
Ratatoskr
20
8 / 1 / 1
12,735
531
10,752
20,811
11,023
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 3 / 0
9,890
412
18,549
12,541
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
To-Fly-_0
Medusa
15
1 / 4 / 2
9,755
406
14,640
17,933
9,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
away-company7
King Arthur
17
1 / 4 / 2
10,710
446
15,516
24,565
26,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 3 / 2
8,783
366
5,397
21,408
27,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
uhPretzel-_
Mercury
16
3 / 4 / 1
10,246
427
14,606
21,040
10,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
7
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
5
6.5
L
Merlin
1
3
0
0.33
W
Amaterasu
Lunxtic09
Amaterasu
2
2
5
2.25
W
Bacchus
Pyzeta
Bacchus
1
2
6
2
L
Medusa
To-Fly-_0
Medusa
1
4
2
0.5
W
Ishtar
3
2
6
3
L
King Arthur
away-company7
King Arthur
1
4
2
0.5
L
1
3
2
0.67
W
Ratatoskr
sebas3173
Ratatoskr
8
1
1
8.5
L
Mercury
uhPretzel-_
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,337
Damage
68,708
104,141
Taken
97,487
84,646
Mitigated
80,166
50,367
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
23,112
13,910
2,031
22,755
27,085
17,419
3,782
12,291
14,794
133,814
0
L
Merlin
18,549
245
0
1,696
12,541
6,938
0
6,427
6,114
92,812
0
W
Amaterasu
Lunxtic09
Amaterasu
14,239
7,494
0
11,040
24,752
23,758
3,186
117
24,635
0
91,136
W
Bacchus
Pyzeta
Bacchus
9,044
1,337
0
3,010
18,494
25,311
89
6,884
11,610
24,817
0
L
Medusa
To-Fly-_0
Medusa
14,640
5,544
859
3,627
17,933
9,329
1,848
6,989
10,944
0
85,452
W
Ishtar
11,190
6,829
0
3,318
12,999
7,135
904
2,059
10,940
0
72,442
L
King Arthur
away-company7
King Arthur
15,516
2,257
192
4,515
24,565
26,693
52
2,767
21,798
66
80,693
L
5,397
353
893
3,918
21,408
27,127
0
10,611
10,797
30,526
0
W
Ratatoskr
sebas3173
Ratatoskr
10,752
2,338
0
8,213
20,811
11,023
375
3,018
17,793
0
116,937
L
Mercury
uhPretzel-_
Mercury
14,606
8,227
555
1,492
21,040
10,079
0
5,574
15,466
0
79,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,111
Gold Earned
49,384
666
Minions Killed
505
0
Camps Cleared
0
2,403,040
Distance Traveled
2,375,087
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,480
520
179
7
0
442,111
3
L
Merlin
9,890
412
128
5
0
455,409
3
W
Amaterasu
12,309
513
174
7
0
464,467
0
W
Bacchus
8,984
374
30
1
0
488,984
5
L
Medusa
9,755
406
120
5
0
434,425
4
W
Ishtar
10,603
442
105
4
0
456,164
0
L
King Arthur
10,710
446
117
5
0
459,966
3
L
Terra
8,783
366
41
2
0
453,561
1
W
Ratatoskr
12,735
531
178
7
0
551,314
3
L
Mercury
10,246
427
99
4
0
571,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role