Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Driminar
Fenrir
Level 66
God Stats
28W - 0L
2,080 SR
Queue Stats
149W - 7L
2,207 Elo+
Party 1
Amaterasu
Amaterasu
Xavierfan01
Amaterasu
Level 29
God Stats
8W - 0L
2,046 SR
Queue Stats
291W - 6L
2,247 Elo+
Party 1
Team Averages
Level 84
1,876 SR
1,985 Elo+

VS

Team Averages
Level 116
1,572 SR
1,512 Elo+
Mulan
Mulan
AyeYoEj
Mulan
Level 116
God Stats
11W - 16L
1,582 SR
Queue Stats
130W - 127L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SasndroOdin
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,481 Elo+
Solo
Merlin
Merlin
Seanslzr
Merlin
Level 127
God Stats
5W - 4L
1,636 SR
Queue Stats
82W - 82L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 2 / 6
9,888
761
16,906
11,427
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Driminar
Fenrir
15
5 / 2 / 7
10,610
816
8,277
13,668
16,475
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
Xavierfan01
Amaterasu
13
2 / 1 / 9
9,978
768
8,795
20,075
26,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AyeYoEj
Mulan
12
1 / 4 / 3
8,095
623
9,492
18,496
13,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SasndroOdin
Ah Muzen Cab
13
4 / 6 / 0
8,894
684
10,719
14,184
6,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Seanslzr
Merlin
13
0 / 2 / 2
8,114
624
7,957
5,464
2,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
5
5
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
6
4
L
Mulan
AyeYoEj
Mulan
1
4
3
0.63
W
Fenrir
Driminar
Fenrir
5
2
7
4.25
L
Ah Muzen Cab
SasndroOdin
Ah Muzen Cab
4
6
0
0.67
L
Merlin
Seanslzr
Merlin
0
2
2
0.5
W
Amaterasu
Xavierfan01
Amaterasu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,978
Damage
28,168
45,170
Taken
38,144
49,390
Mitigated
22,400
21,732
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,906
2,962
4,495
6,475
11,427
6,025
1,247
2,016
8,997
60,061
0
L
Mulan
AyeYoEj
Mulan
9,492
2,168
0
5,035
18,496
13,438
0
8,367
10,129
0
15,354
W
Fenrir
Driminar
Fenrir
8,277
2,639
147
2,507
13,668
16,475
237
2,475
10,860
414
15,512
L
Ah Muzen Cab
SasndroOdin
Ah Muzen Cab
10,719
3,550
0
2,095
14,184
6,515
0
7,028
7,156
0
30,535
L
Merlin
Seanslzr
Merlin
7,957
383
0
250
5,464
2,447
0
2,383
3,081
33,627
0
W
Amaterasu
Xavierfan01
Amaterasu
8,795
3,065
0
8,108
20,075
26,890
530
3,887
16,040
143
16,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
25,103
163
Minions Killed
130
7
Camps Cleared
3
702,382
Distance Traveled
692,090
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,888
761
131
10
3
200,900
3
L
Mulan
8,095
623
22
2
0
225,165
3
W
Fenrir
10,610
816
18
1
2
266,709
5
L
Ah Muzen Cab
8,894
684
46
4
3
223,432
2
L
Merlin
8,114
624
62
5
0
243,493
3
W
Amaterasu
9,978
768
14
1
2
234,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role