Player Matchup

Xing Tian
Xing Tian
Buffano12
Xing Tian
Level 97
God Stats
3W - 2L
1,274 SR
Queue Stats
214W - 205L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
Joseph00309
Hun Batz
Level 108
God Stats
3W - 0L
1,683 SR
Queue Stats
84W - 59L
1,605 Elo+
Party 1
Ra
Ra
KephriIsLife69
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 73L
1,677 Elo+
Party 1
Team Averages
Level 78
1,485 SR
1,600 Elo+

VS

Team Averages
Level 34
1,585 SR
1,325 Elo+
Fenrir
Fenrir
EdubLopez17
Fenrir
Level 41
God Stats
4W - 4L
1,497 SR
Queue Stats
19W - 32L
1,382 Elo+
Solo
Hades
Hades
EklipzJJ11
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 2
Bacchus
Bacchus
McBooger3406
Bacchus
Level 14
God Stats
3W - 2L
1,756 SR
Queue Stats
4W - 5L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Buffano12
Xing Tian
17
3 / 1 / 9
12,602
741
11,070
20,899
29,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Joseph00309
Hun Batz
17
5 / 1 / 7
11,847
697
14,594
9,010
4,673
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 7
11,988
705
18,142
7,857
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 3 / 1
10,441
614
10,651
17,741
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
14
0 / 4 / 2
9,648
568
9,273
17,089
11,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
McBooger3406
Bacchus
15
2 / 5 / 1
11,534
678
7,107
22,142
35,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
5
5
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Buffano12
Xing Tian
3
1
9
7.5
L
Fenrir
3
3
1
1.17
L
Hades
0
4
2
0.25
W
Hun Batz
Joseph00309
Hun Batz
5
1
7
8.5
W
4
3
7
2.5
L
Bacchus
McBooger3406
Bacchus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,806
Damage
27,031
37,766
Taken
56,972
37,624
Mitigated
58,742
9,433
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Buffano12
Xing Tian
11,070
1,572
0
5,128
20,899
29,440
816
11,207
9,114
34,619
0
L
Fenrir
10,651
1,465
0
3,199
17,741
10,971
0
7,658
10,083
0
35,043
L
Hades
9,273
1,288
908
4,398
17,089
11,903
0
10,647
6,442
39,179
0
W
Hun Batz
Joseph00309
Hun Batz
14,594
3,290
0
338
9,010
4,673
412
4,404
4,426
0
32,677
W
18,142
1,524
2,718
1,249
7,857
3,511
985
1,736
5,960
70,068
0
L
Bacchus
McBooger3406
Bacchus
7,107
1,039
0
1,380
22,142
35,868
0
11,537
10,605
28,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
31,623
195
Minions Killed
146
12
Camps Cleared
5
940,229
Distance Traveled
841,557
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,602
741
52
3
3
279,205
1
L
Fenrir
10,441
614
49
3
2
310,315
0
L
Hades
9,648
568
57
3
3
254,127
1
W
Hun Batz
11,847
697
43
3
5
348,967
5
W
Ra
11,988
705
100
6
4
312,057
10
L
Bacchus
11,534
678
40
2
0
277,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role