Player Matchup

Ra
Ra
ImGriinGo513
Ra
Level 110
God Stats
1W - 0L
1,217 SR
Queue Stats
20W - 11L
1,629 Elo+
Party 1
Tyr
Tyr
SirFerd513
Tyr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,507 Elo+
Party 1
Atlas
Atlas
dieselguy1219
Atlas
Level 19
God Stats
3W - 1L
1,407 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 1
Team Averages
Level 81
1,375 SR
1,598 Elo+

VS

Team Averages
Level 42
1,395 SR
1,354 Elo+
Mercury
Mercury
Ashura_demon28
Mercury
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 102L
1,346 Elo+
Solo
Nike
Nike
IlCentral-BzzlI
Nike
Level 59
God Stats
3W - 9L
1,518 SR
Queue Stats
22W - 25L
1,376 Elo+
Party 2
Olorun
Olorun
vPhrazer
Olorun
Level 22
God Stats
0W - 2L
1,167 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,851
723
15,683
10,268
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 5
10,489
699
16,387
16,588
14,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 7
9,459
631
6,854
13,216
12,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,081
539
4,580
13,905
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 0
10,410
694
8,386
20,404
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
vPhrazer
Olorun
13
0 / 5 / 2
8,789
586
9,851
15,742
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
1
0
2
W
4
0
6
7
W
5
2
5
3.75
W
1
0
7
4.5
L
Olorun
vPhrazer
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
22,817
40,072
Taken
50,051
32,730
Mitigated
29,874
12,990
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,580
1,875
1,001
1,096
13,905
6,457
0
6,870
7,035
0
24,015
L
8,386
1,152
172
5,524
20,404
15,857
134
8,200
12,204
0
42,365
W
15,683
1,808
5,588
5,470
10,268
5,604
1,307
2,564
7,704
68,590
0
W
16,387
1,500
0
1,671
16,588
14,815
620
4,377
12,211
0
30,163
W
6,854
2,372
0
261
13,216
12,311
724
3,296
9,920
16,831
0
L
Olorun
vPhrazer
Olorun
9,851
4,441
1,015
3,138
15,742
7,560
0
8,241
7,501
26,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
27,280
167
Minions Killed
152
8
Camps Cleared
5
894,117
Distance Traveled
802,056
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,081
539
38
3
2
279,304
0
L
Nike
10,410
694
66
4
0
289,865
2
W
Ra
10,851
723
111
7
1
323,404
1
W
Tyr
10,489
699
31
2
4
280,388
1
W
Atlas
9,459
631
25
2
3
290,325
3
L
Olorun
8,789
586
48
3
3
232,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role