Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Benimooon012
Olorun
Level 148
God Stats
7W - 5L
1,443 SR
Queue Stats
68W - 68L
1,481 Elo+
Party 1
Anubis
Anubis
JeffD4KillerYT
Anubis
Level 156
God Stats
3W - 3L
1,412 SR
Queue Stats
123W - 127L
1,465 Elo+
Party 1
Mulan
Mulan
Littleswaga
Mulan
Level 68
God Stats
11W - 10L
1,666 SR
Queue Stats
122W - 122L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
RAMGODYOSHii
Baron Samedi
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
296W - 303L
1,500 Elo+
Party 2
Team Averages
Level 124
1,504 SR
1,490 Elo+

VS

Team Averages
Level 130
1,498 SR
1,448 Elo+
Poseidon
Poseidon
A3ORT
Poseidon
Level 132
God Stats
1W - 3L
1,720 SR
Queue Stats
27W - 35L
1,502 Elo+
Party 3
Bakasura
Bakasura
GODKINGKEVO
Bakasura
Level 138
God Stats
0W - 1L
1,315 SR
Queue Stats
33W - 44L
1,462 Elo+
Party 3
Mulan
Mulan
Mrpyrodrake
Mulan
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 24L
1,525 Elo+
Party 3
Sol
Sol
TwinXFaces
Sol
Level 125
God Stats
2W - 1L
1,574 SR
Queue Stats
9W - 27L
1,330 Elo+
Party 3
Horus
Horus
astarzarroc
Horus
Level 126
God Stats
3W - 4L
1,581 SR
Queue Stats
15W - 29L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 3 / 5
8,740
514
7,958
17,146
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
5 / 1 / 4
9,983
587
13,257
15,032
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
8 / 3 / 5
10,446
614
17,917
13,686
7,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 4 / 11
9,545
561
10,769
16,369
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RAMGODYOSHii
Baron Samedi
15
3 / 1 / 4
9,181
540
8,609
7,303
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A3ORT
Poseidon
13
4 / 3 / 3
8,296
488
8,024
10,536
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
GODKINGKEVO
Bakasura
13
2 / 4 / 6
7,895
464
9,759
20,089
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 6 / 1
7,745
456
9,548
18,169
10,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 2
7,428
437
12,556
14,678
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 7
7,606
447
5,263
17,296
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
23
Kills
12
12
Deaths
23
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
5
2.17
L
Poseidon
A3ORT
Poseidon
4
3
3
1.83
W
Olorun
5
1
4
7
L
Bakasura
GODKINGKEVO
Bakasura
2
4
6
1.25
W
8
3
5
3.5
W
3
4
11
2.13
L
2
6
1
0.42
W
Baron Samedi
RAMGODYOSHii
Baron Samedi
3
1
4
5
L
3
6
2
0.67
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,510
Damage
45,150
69,536
Taken
80,768
40,168
Mitigated
43,760
33,444
Healing
26,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,958
3,975
0
7,964
17,146
7,790
82
4,355
12,655
0
51,347
L
Poseidon
A3ORT
Poseidon
8,024
1,122
0
1,227
10,536
3,723
0
4,951
5,585
53,821
0
W
Olorun
13,257
6,152
787
9,676
15,032
7,144
924
6,977
7,780
70,448
14,606
L
Bakasura
GODKINGKEVO
Bakasura
9,759
6,534
0
9,194
20,089
7,807
0
7,772
12,317
0
49,994
W
17,917
1,415
0
8,430
13,686
7,469
741
1,163
11,714
83,837
0
W
10,769
2,758
0
3,028
16,369
14,098
931
5,389
10,165
0
41,007
L
9,548
1,149
0
4,790
18,169
10,455
0
9,946
8,223
0
53,434
W
Baron Samedi
RAMGODYOSHii
Baron Samedi
8,609
1,071
1,494
2,065
7,303
3,667
695
2,798
4,267
84,246
0
L
12,556
3,936
0
5,315
14,678
4,853
0
6,570
8,108
56,916
0
L
5,263
2,088
1,134
5,339
17,296
16,922
0
7,919
9,377
0
15,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
38,970
518
Minions Killed
404
0
Camps Cleared
0
1,534,626
Distance Traveled
1,526,245
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,740
514
76
4
0
327,417
2
L
Poseidon
8,296
488
97
6
0
298,176
1
W
Olorun
9,983
587
128
8
0
313,277
0
L
Bakasura
7,895
464
103
6
0
346,201
3
W
Anubis
10,446
614
138
8
0
265,370
3
W
Mulan
9,545
561
49
3
0
321,752
5
L
Mulan
7,745
456
106
6
0
303,904
4
W
Baron Samedi
9,181
540
127
7
0
306,810
1
L
Sol
7,428
437
77
5
0
267,491
3
L
Horus
7,606
447
21
1
0
310,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role