Player Matchup

Chaac
Chaac
Killtech01
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,336 Elo+
Party 1
Zhong Kui
Zhong Kui
SuperStinker420
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,510 Elo+
Party 1
Khepri
Khepri
YangFinnaBang
Khepri
Level 98
God Stats
0W - 1L
1,778 SR
Queue Stats
75W - 77L
1,484 Elo+
Party 1
Team Averages
Level 47
1,593 SR
1,443 Elo+

VS

Team Averages
Level 65
1,575 SR
1,496 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
datazman786
Jing Wei
Level 32
God Stats
6W - 3L
1,591 SR
Queue Stats
98W - 77L
1,424 Elo+
Party 2
Kumbhakarna
Kumbhakarna
maney-9012
Kumbhakarna
Level 23
God Stats
8W - 2L
1,633 SR
Queue Stats
91W - 63L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 5 / 1
7,512
683
7,216
15,466
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
SuperStinker420
Zhong Kui
10
1 / 7 / 3
6,888
626
9,150
13,965
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 3 / 2
7,407
673
3,776
14,692
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 0 / 9
8,814
801
18,759
3,753
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
datazman786
Jing Wei
13
8 / 3 / 7
8,906
810
15,053
10,519
4,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
maney-9012
Kumbhakarna
12
3 / 2 / 11
8,911
810
4,442
14,245
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
15
15
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
9
8.5
L
Chaac
3
5
1
0.7
L
Zhong Kui
SuperStinker420
Zhong Kui
1
7
3
0.36
L
1
3
2
0.67
W
Jing Wei
datazman786
Jing Wei
8
3
7
3.83
W
Kumbhakarna
maney-9012
Kumbhakarna
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
38,254
44,123
Taken
28,517
32,485
Mitigated
20,773
3,965
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,759
10,975
0
1,250
3,753
1,469
798
1,504
2,075
49,751
0
L
Chaac
7,216
2,141
0
2,045
15,466
10,715
0
8,235
7,231
0
23,325
L
Zhong Kui
SuperStinker420
Zhong Kui
9,150
2,116
0
1,115
13,965
8,196
0
7,389
6,576
23,721
0
L
3,776
685
0
805
14,692
13,574
0
7,799
6,893
15,319
0
W
Jing Wei
datazman786
Jing Wei
15,053
9,552
0
0
10,519
4,572
558
5,106
5,322
0
29,754
W
Kumbhakarna
maney-9012
Kumbhakarna
4,442
1,497
0
1,870
14,245
14,732
336
6,519
7,248
12,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,807
Gold Earned
26,631
93
Minions Killed
131
2
Camps Cleared
6
493,717
Distance Traveled
627,895
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,814
801
94
9
3
209,400
0
L
Chaac
7,512
683
35
3
0
162,383
0
L
Zhong Kui
6,888
626
32
3
0
141,977
0
L
Khepri
7,407
673
26
2
2
189,357
2
W
Jing Wei
8,906
810
27
2
3
221,480
0
W
Kumbhakarna
8,911
810
10
1
0
197,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role