Player Matchup

Khepri
Khepri
Brandito191
Khepri
Level 160
God Stats
2W - 2L
1,733 SR
Queue Stats
211W - 176L
1,524 Elo+
Party 1
Bacchus
Bacchus
DaMisfit Spells
Bacchus
Level 123
God Stats
2W - 1L
1,705 SR
Queue Stats
89W - 67L
1,539 Elo+
Solo
Yu Huang
Yu Huang
ItsMeHoWwee
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,491 Elo+
Party 1
Zeus
Zeus
SevenSinSage
Zeus
Level 68
God Stats
1W - 2L
1,541 SR
Queue Stats
265W - 285L
1,522 Elo+
Solo
Xing Tian
Xing Tian
TatumYM
Xing Tian
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,518 Elo+
Solo
Team Averages
Level 115
1,596 SR
1,519 Elo+

VS

Team Averages
Level 143
1,537 SR
1,497 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Chrihhhs
Ganesha
Level 133
God Stats
14W - 8L
1,562 SR
Queue Stats
187W - 192L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
KenpashyZarack
Gilgamesh
Level 160
God Stats
11W - 4L
1,623 SR
Queue Stats
667W - 692L
1,481 Elo+
Solo
Ah Puch
Ah Puch
URAnium FAnGz
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,549 Elo+
Solo
Chronos
Chronos
WolfofMibu2
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 4 / 4
7,344
612
4,873
12,300
12,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 4
8,153
679
6,791
12,860
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
ItsMeHoWwee
Yu Huang
15
2 / 3 / 5
8,121
677
9,272
7,358
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 3
8,209
684
12,768
10,146
4,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TatumYM
Xing Tian
17
2 / 3 / 4
8,941
745
6,388
14,069
16,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 2 / 5
8,999
750
8,887
7,519
3,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Chrihhhs
Ganesha
16
0 / 3 / 15
9,607
801
7,201
12,820
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
KenpashyZarack
Gilgamesh
16
6 / 3 / 10
10,122
844
8,310
24,363
20,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ah Puch
18
8 / 2 / 10
10,455
871
15,969
11,346
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
WolfofMibu2
Chronos
15
2 / 2 / 6
9,067
756
9,712
11,913
6,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
9
Kills
20
20
Deaths
12
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
2
5
3.25
L
Khepri
1
4
4
0.75
W
Ganesha
Chrihhhs
Ganesha
0
3
15
2.5
L
1
4
4
0.75
L
Yu Huang
ItsMeHoWwee
Yu Huang
2
3
5
1.5
W
Gilgamesh
KenpashyZarack
Gilgamesh
6
3
10
3.67
L
3
6
3
0.75
L
Xing Tian
TatumYM
Xing Tian
2
3
4
1.33
W
Ah Puch
8
2
10
6.5
W
Chronos
WolfofMibu2
Chronos
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,092
Damage
50,079
56,733
Taken
67,961
56,928
Mitigated
53,729
12,791
Healing
30,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,887
516
873
1,085
7,519
3,523
1,131
4,717
2,802
0
14,965
L
Khepri
4,873
647
1,336
1,361
12,300
12,973
0
7,285
5,015
7,211
0
W
Ganesha
Chrihhhs
Ganesha
7,201
168
906
3,883
12,820
17,242
0
9,783
3,037
14,914
0
L
6,791
699
1,016
1,991
12,860
19,004
0
7,450
5,410
11,254
0
L
Yu Huang
ItsMeHoWwee
Yu Huang
9,272
1,475
169
1,202
7,358
3,893
0
3,045
4,313
20,479
0
W
Gilgamesh
KenpashyZarack
Gilgamesh
8,310
1,267
477
9,522
24,363
20,402
96
11,573
12,790
0
17,215
L
12,768
1,713
489
431
10,146
4,655
0
5,187
4,959
21,237
0
L
Xing Tian
TatumYM
Xing Tian
6,388
524
1,803
2,993
14,069
16,403
0
9,915
4,154
18,102
0
W
Ah Puch
15,969
818
217
5,853
11,346
6,056
778
5,562
5,784
25,207
0
W
Chronos
WolfofMibu2
Chronos
9,712
3,124
2,085
5,125
11,913
6,506
969
8,457
3,456
25,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
48,250
94
Minions Killed
108
0
Camps Cleared
0
1,000,546
Distance Traveled
1,075,286
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,999
750
11
1
0
166,467
0
L
Khepri
7,344
612
7
1
0
172,008
0
W
Ganesha
9,607
801
0
0
0
213,770
0
L
Bacchus
8,153
679
8
1
0
197,926
0
L
Yu Huang
8,121
677
16
1
0
194,884
0
W
Gilgamesh
10,122
844
12
1
0
246,242
0
L
Zeus
8,209
684
26
2
0
201,726
1
L
Xing Tian
8,941
745
37
3
0
234,002
4
W
Ah Puch
10,455
871
34
3
0
224,190
3
W
Chronos
9,067
756
51
4
0
224,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role