Player Matchup

Hercules
Hercules
Chaoticmaple
Hercules
Level 82
God Stats
5W - 0L
2,134 SR
Queue Stats
46W - 8L
1,854 Elo+
Party 2
Cupid
Cupid
Jonathañ
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,734 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lunesya
Tsukuyomi
Level 145
God Stats
3W - 0L
2,108 SR
Queue Stats
67W - 27L
1,769 Elo+
Party 2
Ymir
Ymir
RodentChild
Ymir
Level 26
God Stats
2W - 0L
1,872 SR
Queue Stats
30W - 2L
1,926 Elo+
Party 2
Cthulhu
Cthulhu
SanjSmells
Cthulhu
Level 59
God Stats
1W - 0L
1,945 SR
Queue Stats
19W - 6L
1,705 Elo+
Party 2
Team Averages
Level 76
1,912 SR
1,797 Elo+

VS

Team Averages
Level 97
1,512 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GUCCI-KIDNEY
Vulcan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
Shyguy1078
Heimdallr
Level 41
God Stats
1W - 3L
1,703 SR
Queue Stats
262W - 248L
1,498 Elo+
Party 1
Bacchus
Bacchus
lnsanedreams
Bacchus
Level 141
God Stats
9W - 3L
1,500 SR
Queue Stats
151W - 134L
1,561 Elo+
Party 1
Arachne
Arachne
wallyj97
Arachne
Level 19
God Stats
0W - 2L
1,356 SR
Queue Stats
32W - 27L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chaoticmaple
Hercules
14
5 / 2 / 11
7,751
861
8,466
9,117
4,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
Jonathañ
Cupid
14
8 / 1 / 12
8,206
912
8,339
6,886
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Lunesya
Tsukuyomi
14
6 / 2 / 13
7,872
875
6,606
9,304
5,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 8
8,334
926
5,169
7,798
6,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
SanjSmells
Cthulhu
14
0 / 0 / 13
7,737
860
6,935
9,303
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 2
7,299
811
7,758
4,134
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
14
1 / 3 / 2
7,209
801
6,016
7,910
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Shyguy1078
Heimdallr
11
0 / 6 / 2
6,090
677
4,411
9,762
4,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
lnsanedreams
Bacchus
12
0 / 3 / 1
6,169
685
7,962
8,360
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
wallyj97
Arachne
11
3 / 7 / 1
6,593
733
3,680
12,673
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
21
Kills
5
5
Deaths
21
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Hercules
Chaoticmaple
Hercules
5
2
11
5.25
L
Vulcan
1
3
2
0.67
W
Cupid
Jonathañ
Cupid
8
1
12
14
W
Tsukuyomi
Lunesya
Tsukuyomi
6
2
13
6.25
W
2
0
8
6
W
Cthulhu
SanjSmells
Cthulhu
0
0
13
6.5
L
Heimdallr
Shyguy1078
Heimdallr
0
6
2
0.17
L
Bacchus
lnsanedreams
Bacchus
0
3
1
0.17
L
Arachne
wallyj97
Arachne
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
29,827
42,408
Taken
42,839
29,785
Mitigated
25,194
13,178
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,758
2,660
0
0
4,134
1,826
261
2,124
2,010
30,259
0
W
Hercules
Chaoticmaple
Hercules
8,466
4,502
0
1,830
9,117
4,900
71
4,003
4,899
0
16,997
L
Vulcan
6,016
1,394
0
1,197
7,910
3,669
0
3,742
4,168
26,744
0
W
Cupid
Jonathañ
Cupid
8,339
3,990
537
1,671
6,886
3,232
1,728
3,929
2,877
0
32,273
W
Tsukuyomi
Lunesya
Tsukuyomi
6,606
1,692
554
2,361
9,304
5,627
1,058
4,789
4,318
0
19,260
W
5,169
1,173
1,396
1,702
7,798
6,337
0
4,183
3,413
26,763
0
W
Cthulhu
SanjSmells
Cthulhu
6,935
330
310
2,817
9,303
9,689
582
4,056
5,165
35,211
0
L
Heimdallr
Shyguy1078
Heimdallr
4,411
2,142
0
161
9,762
4,146
0
1,457
8,305
0
9,736
L
Bacchus
lnsanedreams
Bacchus
7,962
904
0
1,621
8,360
8,605
0
2,686
5,674
13,100
0
L
Arachne
wallyj97
Arachne
3,680
1,954
0
1,440
12,673
6,948
210
2,095
10,578
0
6,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
33,360
232
Minions Killed
144
0
Camps Cleared
0
1,004,505
Distance Traveled
882,466
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,299
811
56
6
0
193,438
4
W
Hercules
7,751
861
24
3
0
202,708
2
L
Vulcan
7,209
801
52
6
0
183,693
1
W
Cupid
8,206
912
59
7
0
174,470
1
W
Tsukuyomi
7,872
875
31
3
0
192,528
2
W
Ymir
8,334
926
53
6
0
235,197
0
W
Cthulhu
7,737
860
65
7
0
199,602
1
L
Heimdallr
6,090
677
12
1
0
146,352
0
L
Bacchus
6,169
685
17
2
0
191,711
0
L
Arachne
6,593
733
7
1
0
167,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role