Player Matchup

Neith
Neith
DabNDAn
Neith
Level 67
God Stats
1W - 2L
1,083 SR
Queue Stats
92W - 121L
1,395 Elo+
Solo
Kukulkan
Kukulkan
FallenForm
Kukulkan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
Hofgothi
Guan Yu
Level 49
God Stats
1W - 2L
1,503 SR
Queue Stats
492W - 540L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
Kod0r
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,331 Elo+
Party 1
Cabrakan
Cabrakan
Ragnarokk03
Cabrakan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1
Team Averages
Level 70
1,417 SR
1,369 Elo+

VS

Team Averages
Level 117
1,478 SR
1,437 Elo+
Poseidon
Poseidon
DesR88
Poseidon
Level 159
God Stats
23W - 15L
1,547 SR
Queue Stats
637W - 628L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
Furno 0125
Guan Yu
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 117L
1,369 Elo+
Solo
Cerberus
Cerberus
Veltara1029
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,456 Elo+
Party 2
Fafnir
Fafnir
Yodadabzz
Fafnir
Level 140
God Stats
2W - 2L
1,344 SR
Queue Stats
603W - 620L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yzzaj
Morgan Le Fay
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DabNDAn
Neith
6
0 / 0 / 0
9,112
396
0
124
46
Kukulkan
FallenForm
Kukulkan
20
11 / 5 / 7
17,401
757
40,128
19,292
8,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Hofgothi
Guan Yu
20
5 / 8 / 13
14,515
631
18,215
40,743
48,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Kod0r
Zhong Kui
20
7 / 10 / 6
14,435
628
26,667
30,451
18,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
Ragnarokk03
Cabrakan
20
1 / 8 / 12
12,856
559
10,413
40,795
24,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DesR88
Poseidon
20
8 / 4 / 17
16,138
702
31,419
18,636
8,941
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Furno 0125
Guan Yu
19
4 / 7 / 14
13,526
588
12,214
38,713
41,687
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Veltara1029
Cerberus
20
5 / 7 / 18
14,740
641
14,358
41,908
62,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
Yodadabzz
Fafnir
20
1 / 4 / 22
14,178
616
12,927
30,745
39,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Yzzaj
Morgan Le Fay
20
13 / 4 / 13
18,016
783
46,430
21,170
12,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
115
24
Kills
31
31
Deaths
26
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
DabNDAn
Neith
0
0
0
0
W
Poseidon
DesR88
Poseidon
8
4
17
4.13
L
Kukulkan
FallenForm
Kukulkan
11
5
7
2.9
W
Guan Yu
Furno 0125
Guan Yu
4
7
14
1.57
L
Guan Yu
Hofgothi
Guan Yu
5
8
13
1.44
L
Zhong Kui
Kod0r
Zhong Kui
7
10
6
1
L
Cabrakan
Ragnarokk03
Cabrakan
1
8
12
0.88
W
Cerberus
Veltara1029
Cerberus
5
7
18
2
W
Fafnir
Yodadabzz
Fafnir
1
4
22
3
W
Morgan Le Fay
Yzzaj
Morgan Le Fay
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,423
Damage
117,348
131,405
Taken
151,172
99,877
Mitigated
165,444
50,704
Healing
62,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DabNDAn
Neith
0
0
0
0
124
46
0
124
0
0
0
W
Poseidon
DesR88
Poseidon
31,419
3,409
2,041
2,836
18,636
8,941
2,364
4,374
14,262
77,126
0
L
Kukulkan
FallenForm
Kukulkan
40,128
3,481
2,954
4,189
19,292
8,591
511
12,729
6,324
82,564
0
W
Guan Yu
Furno 0125
Guan Yu
12,214
1,830
11,442
12,855
38,713
41,687
719
22,603
16,110
0
24,847
L
Guan Yu
Hofgothi
Guan Yu
18,215
2,212
6,369
15,787
40,743
48,132
265
29,579
10,215
0
40,806
L
Zhong Kui
Kod0r
Zhong Kui
26,667
2,529
693
6,272
30,451
18,378
940
24,048
6,047
59,600
0
L
Cabrakan
Ragnarokk03
Cabrakan
10,413
1,540
1,684
12,756
40,795
24,730
0
36,588
3,685
19,653
0
W
Cerberus
Veltara1029
Cerberus
14,358
1,236
1,173
9,126
41,908
62,703
21
21,146
20,762
31,822
0
W
Fafnir
Yodadabzz
Fafnir
12,927
4,704
3,997
12,936
30,745
39,606
305
14,940
15,805
29,768
0
W
Morgan Le Fay
Yzzaj
Morgan Le Fay
46,430
5,787
1,961
4,098
21,170
12,507
4,805
14,145
7,025
91,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,319
Gold Earned
76,598
211
Minions Killed
261
0
Camps Cleared
0
1,533,596
Distance Traveled
2,020,999
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,112
396
0
0
0
0
0
W
Poseidon
16,138
702
93
4
0
402,958
0
L
Kukulkan
17,401
757
94
4
0
388,758
0
W
Guan Yu
13,526
588
14
1
0
369,597
0
L
Guan Yu
14,515
631
18
1
0
490,472
0
L
Zhong Kui
14,435
628
70
3
0
295,898
1
L
Cabrakan
12,856
559
29
1
0
358,468
3
W
Cerberus
14,740
641
32
1
0
393,313
0
W
Fafnir
14,178
616
40
2
0
470,017
5
W
Morgan Le Fay
18,016
783
82
4
0
385,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role