Player Matchup

Jing Wei
Jing Wei
BOSS_South_KING
Jing Wei
Level 129
God Stats
12W - 5L
1,705 SR
Queue Stats
109W - 115L
1,557 Elo+
Party 4
Bastet
Bastet
Mu-2-Cold
Bastet
Level 129
God Stats
4W - 2L
1,769 SR
Queue Stats
297W - 303L
1,528 Elo+
Party 4
Nike
Nike
RSizzle22
Nike
Level 133
God Stats
1W - 2L
1,754 SR
Queue Stats
286W - 248L
1,600 Elo+
Party 4
Sol
Sol
alexisrodrigu189
Sol
Level 129
God Stats
4W - 6L
1,513 SR
Queue Stats
644W - 635L
1,596 Elo+
Party 1
King Arthur
King Arthur
charmon2
King Arthur
Level 105
God Stats
7W - 8L
1,541 SR
Queue Stats
334W - 292L
1,580 Elo+
Party 1
Team Averages
Level 125
1,656 SR
1,572 Elo+

VS

Team Averages
Level 127
1,534 SR
1,557 Elo+
Danzaburou
Danzaburou
Icekiller847
Danzaburou
Level 120
God Stats
10W - 23L
1,398 SR
Queue Stats
261W - 263L
1,595 Elo+
Party 3
Bellona
Bellona
JK-Unknow
Bellona
Level 125
God Stats
28W - 19L
1,629 SR
Queue Stats
1,099W - 1,113L
1,435 Elo+
Party 3
Yu Huang
Yu Huang
Nyancatss
Yu Huang
Level 121
God Stats
6W - 6L
1,509 SR
Queue Stats
68W - 60L
1,612 Elo+
Party 2
Ao Kuang
Ao Kuang
XNINJAKID25
Ao Kuang
Level 142
God Stats
3W - 1L
1,586 SR
Queue Stats
48W - 27L
1,629 Elo+
Party 2
Artio
Artio
fire-phoenix421
Artio
Level 126
God Stats
21W - 21L
1,551 SR
Queue Stats
500W - 524L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 4 / 1
8,620
454
7,976
14,071
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Mu-2-Cold
Bastet
12
1 / 8 / 2
7,911
416
10,076
16,752
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
16
2 / 2 / 2
9,856
519
13,801
19,470
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 1
8,974
472
11,680
17,755
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
charmon2
King Arthur
12
1 / 2 / 1
7,435
391
4,079
18,031
16,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icekiller847
Danzaburou
18
5 / 1 / 4
11,455
603
14,479
15,304
7,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
JK-Unknow
Bellona
16
0 / 2 / 5
10,190
536
9,136
18,520
18,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Nyancatss
Yu Huang
17
8 / 0 / 7
11,069
583
21,872
10,669
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
XNINJAKID25
Ao Kuang
17
6 / 1 / 4
10,455
550
10,798
19,416
8,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 2 / 8
9,769
514
6,618
20,478
22,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
21
21
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
4
1
0.63
W
Danzaburou
Icekiller847
Danzaburou
5
1
4
7
W
Bellona
JK-Unknow
Bellona
0
2
5
1.25
L
Bastet
Mu-2-Cold
Bastet
1
8
2
0.25
W
Yu Huang
Nyancatss
Yu Huang
8
0
7
11.5
L
Nike
2
2
2
1.5
W
Ao Kuang
XNINJAKID25
Ao Kuang
6
1
4
8
L
0
5
1
0.1
L
King Arthur
charmon2
King Arthur
1
2
1
0.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
62,903
86,079
Taken
84,387
51,340
Mitigated
61,499
21,532
Healing
28,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,976
5,193
0
2,411
14,071
6,121
981
12,002
2,069
0
58,097
W
Danzaburou
Icekiller847
Danzaburou
14,479
5,285
0
4,076
15,304
7,560
1,310
6,402
8,851
0
108,155
W
Bellona
JK-Unknow
Bellona
9,136
2,635
0
7,410
18,520
18,090
269
975
16,462
0
82,932
L
Bastet
Mu-2-Cold
Bastet
10,076
1,318
0
4,154
16,752
6,765
0
8,640
8,112
0
50,760
W
Yu Huang
Nyancatss
Yu Huang
21,872
1,914
0
750
10,669
4,920
183
366
10,195
96,996
0
L
Nike
13,801
2,287
0
5,154
19,470
15,293
222
4,550
14,920
0
81,117
W
Ao Kuang
XNINJAKID25
Ao Kuang
10,798
2,529
0
8,071
19,416
8,721
98
132
19,182
87,023
0
L
11,680
4,549
0
7,991
17,755
6,385
1,281
3,894
13,861
81,799
0
L
King Arthur
charmon2
King Arthur
4,079
560
126
1,696
18,031
16,776
0
9,966
8,065
0
40,233
W
6,618
530
1,270
6,479
20,478
22,208
0
4,201
15,963
28,118
1,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
52,938
510
Minions Killed
601
0
Camps Cleared
0
1,780,462
Distance Traveled
1,962,309
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,620
454
92
5
0
336,700
5
W
Danzaburou
11,455
603
157
8
0
371,788
7
W
Bellona
10,190
536
150
8
0
408,641
5
L
Bastet
7,911
416
84
4
0
356,876
5
W
Yu Huang
11,069
583
150
8
0
383,400
0
L
Nike
9,856
519
140
7
0
372,846
1
W
Ao Kuang
10,455
550
117
6
0
403,007
3
L
Sol
8,974
472
141
7
0
321,469
2
L
King Arthur
7,435
391
53
3
0
392,571
7
W
Artio
9,769
514
27
1
0
395,473
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role