Player Matchup

Medusa
Medusa
Engynner_570
Medusa
Level 82
God Stats
9W - 14L
1,322 SR
Queue Stats
195W - 405L
1,208 Elo+
Solo
Tyr
Tyr
TheLegendofCMack
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Tr3theVibe
Zhong Kui
Level 109
God Stats
1W - 0L
1,590 SR
Queue Stats
3W - 10L
1,106 Elo+
Party 2
Team Averages
Level 70
1,471 SR
1,271 Elo+

VS

Team Averages
Level 79
1,363 SR
1,328 Elo+
Morgan Le Fay
Morgan Le Fay
Cravenplasin
Morgan Le Fay
Level 23
God Stats
8W - 16L
1,347 SR
Queue Stats
40W - 49L
1,270 Elo+
Party 1
Neith
Neith
Gamerville
Neith
Level 106
God Stats
41W - 42L
1,551 SR
Queue Stats
131W - 169L
1,456 Elo+
Solo
Xing Tian
Xing Tian
Shingo Mann
Xing Tian
Level 108
God Stats
0W - 2L
1,191 SR
Queue Stats
48W - 66L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 1 / 10
13,416
671
14,585
23,946
11,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 8 / 9
13,116
656
15,171
28,751
26,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Tr3theVibe
Zhong Kui
20
12 / 1 / 4
15,690
785
28,811
24,704
22,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cravenplasin
Morgan Le Fay
16
3 / 7 / 4
12,186
609
18,104
20,962
9,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
18
1 / 4 / 8
12,573
629
19,913
18,394
7,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Shingo Mann
Xing Tian
17
6 / 5 / 3
13,903
695
18,962
30,107
38,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
10
10
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cravenplasin
Morgan Le Fay
3
7
4
0.71
W
Medusa
2
1
10
7
L
Neith
1
4
8
1.25
L
Xing Tian
Shingo Mann
Xing Tian
6
5
3
1.5
W
2
8
9
0.81
W
Zhong Kui
Tr3theVibe
Zhong Kui
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,567
Damage
56,979
77,401
Taken
69,463
60,005
Mitigated
55,964
25,984
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cravenplasin
Morgan Le Fay
18,104
1,220
0
1,700
20,962
9,921
392
8,325
12,637
47,818
0
W
Medusa
14,585
5,197
55
9,252
23,946
11,629
2,091
14,144
9,802
0
79,904
L
Neith
19,913
7,547
0
2,614
18,394
7,732
851
8,396
9,998
0
55,505
L
Xing Tian
Shingo Mann
Xing Tian
18,962
2,037
0
4,581
30,107
38,311
72
12,581
17,526
46,483
0
W
15,171
997
0
2,752
28,751
26,216
10
12,268
16,483
0
25,889
W
Zhong Kui
Tr3theVibe
Zhong Kui
28,811
3,866
0
13,925
24,704
22,160
1,060
11,978
12,726
72,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,222
Gold Earned
38,662
199
Minions Killed
182
8
Camps Cleared
5
1,069,056
Distance Traveled
1,043,450
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,186
609
57
3
4
319,662
6
W
Medusa
13,416
671
89
4
4
335,484
1
L
Neith
12,573
629
84
4
1
361,409
1
L
Xing Tian
13,903
695
41
2
0
362,379
5
W
Tyr
13,116
656
15
1
0
385,905
0
W
Zhong Kui
15,690
785
95
5
4
347,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role