Player Matchup

Baron Samedi
Baron Samedi
A3ORT
Baron Samedi
Level 132
God Stats
6W - 5L
1,637 SR
Queue Stats
27W - 35L
1,514 Elo+
Party 2
Thanatos
Thanatos
GODKINGKEVO
Thanatos
Level 138
God Stats
0W - 4L
1,134 SR
Queue Stats
33W - 44L
1,473 Elo+
Party 2
Shiva
Shiva
Mrpyrodrake
Shiva
Level 127
God Stats
0W - 2L
1,560 SR
Queue Stats
19W - 24L
1,540 Elo+
Party 2
Ishtar
Ishtar
TwinXFaces
Ishtar
Level 125
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 27L
1,339 Elo+
Party 2
Atlas
Atlas
astarzarroc
Atlas
Level 126
God Stats
1W - 3L
1,418 SR
Queue Stats
15W - 29L
1,430 Elo+
Party 2
Team Averages
Level 130
1,407 SR
1,459 Elo+

VS

Team Averages
Level 110
1,559 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Gordeaux
Freya
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 182L
1,503 Elo+
Solo
Bakasura
Bakasura
ImTheMoneyGuy
Bakasura
Level 108
God Stats
19W - 7L
1,751 SR
Queue Stats
482W - 554L
1,511 Elo+
Solo
Chang'e
Chang'e
ReillyRead
Chang'e
Level 104
God Stats
4W - 1L
1,735 SR
Queue Stats
342W - 309L
1,565 Elo+
Party 1
Horus
Horus
StrakeBmx
Horus
Level 123
God Stats
2W - 5L
1,307 SR
Queue Stats
195W - 190L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A3ORT
Baron Samedi
12
2 / 2 / 1
6,728
518
4,716
8,553
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GODKINGKEVO
Thanatos
9
0 / 5 / 2
5,608
431
4,835
13,029
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 0
6,328
487
5,945
11,988
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
TwinXFaces
Ishtar
10
3 / 3 / 2
6,520
502
7,321
11,567
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 3 / 5
6,661
512
4,890
12,643
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 2 / 2
7,163
551
6,115
8,256
2,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Gordeaux
Freya
12
5 / 2 / 4
8,027
617
6,373
7,408
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
ImTheMoneyGuy
Bakasura
12
4 / 2 / 3
7,317
563
7,570
12,389
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
ReillyRead
Chang'e
14
5 / 1 / 3
8,445
650
8,825
10,750
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
StrakeBmx
Horus
11
4 / 2 / 7
7,177
552
7,927
12,058
10,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
18
18
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
L
Baron Samedi
A3ORT
Baron Samedi
2
2
1
1.25
L
Thanatos
GODKINGKEVO
Thanatos
0
5
2
0.2
W
Freya
Gordeaux
Freya
5
2
4
3.5
W
Bakasura
ImTheMoneyGuy
Bakasura
4
2
3
2.75
L
1
5
0
0.2
W
Chang'e
ReillyRead
Chang'e
5
1
3
6.5
W
Horus
StrakeBmx
Horus
4
2
7
3.75
L
Ishtar
TwinXFaces
Ishtar
3
3
2
1.33
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,707
Damage
36,810
57,780
Taken
50,861
30,056
Mitigated
24,646
21,080
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,115
2,669
0
2,518
8,256
2,895
828
3,183
5,073
0
56,342
L
Baron Samedi
A3ORT
Baron Samedi
4,716
480
122
2,876
8,553
3,774
114
885
7,157
46,660
0
L
Thanatos
GODKINGKEVO
Thanatos
4,835
2,009
0
7,803
13,029
4,713
0
2,074
10,434
0
29,009
W
Freya
Gordeaux
Freya
6,373
2,381
0
3,594
7,408
3,281
59
1,149
6,259
37,334
6,015
W
Bakasura
ImTheMoneyGuy
Bakasura
7,570
4,704
0
2,162
12,389
4,362
0
1,035
11,319
0
49,160
L
5,945
957
0
3,500
11,988
6,964
0
5,963
5,988
0
37,079
W
Chang'e
ReillyRead
Chang'e
8,825
979
1,080
7,801
10,750
3,736
0
399
9,667
58,635
0
W
Horus
StrakeBmx
Horus
7,927
4,361
1,192
2,517
12,058
10,372
90
3,840
8,171
0
18,179
L
Ishtar
TwinXFaces
Ishtar
7,321
4,742
0
3,486
11,567
4,319
0
2,561
8,433
0
38,911
L
4,890
1,272
0
3,293
12,643
10,286
0
2,806
9,506
15,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
38,129
301
Minions Killed
395
0
Camps Cleared
0
1,217,717
Distance Traveled
1,316,329
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,163
551
110
8
0
254,249
0
L
Baron Samedi
6,728
518
112
9
0
218,085
2
L
Thanatos
5,608
431
52
4
0
255,726
1
W
Freya
8,027
617
73
6
0
238,287
2
W
Bakasura
7,317
563
85
7
0
307,668
3
L
Shiva
6,328
487
48
4
0
242,890
3
W
Chang'e
8,445
650
107
8
0
248,700
3
W
Horus
7,177
552
20
2
0
267,425
2
L
Ishtar
6,520
502
70
5
0
238,152
3
L
Atlas
6,661
512
19
1
0
262,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role