Player Matchup

Cerberus
Cerberus
MrTickleusCage
Cerberus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 58L
1,359 Elo+
Party 1
Nike
Nike
RyuSaamaa
Nike
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,479 Elo+
Party 1
Sol
Sol
dankhelp
Sol
Level 143
God Stats
1W - 2L
1,244 SR
Queue Stats
52W - 62L
1,439 Elo+
Party 1
Team Averages
Level 62
1,415 SR
1,426 Elo+

VS

Team Averages
Level 48
1,420 SR
1,141 Elo+
Hera
Hera
Hakuzosu
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 49L
1,185 Elo+
Party 2
Anhur
Anhur
LordNetherus
Anhur
Level 26
God Stats
0W - 6L
1,259 SR
Queue Stats
2W - 26L
1,063 Elo+
Party 2
Erlang Shen
Erlang Shen
RadoriWolf
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 51L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 0 / 19
11,802
843
9,347
13,848
17,065
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
15
9 / 5 / 15
11,145
796
13,622
17,299
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
15 / 2 / 10
12,482
892
24,526
17,311
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 10 / 3
8,807
629
12,328
13,534
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 12 / 3
8,908
636
11,644
16,643
6,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
RadoriWolf
Erlang Shen
12
1 / 6 / 2
8,505
608
9,378
23,283
16,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
28
Kills
5
7
Deaths
28
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
2
10
3
0.35
L
2
12
3
0.29
W
Cerberus
4
0
19
13.5
L
Erlang Shen
RadoriWolf
Erlang Shen
1
6
2
0.33
W
Nike
9
5
15
3.3
W
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,495
Damage
33,350
48,458
Taken
53,460
36,304
Mitigated
28,377
16,404
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,328
3,543
0
0
13,534
5,263
0
9,411
4,123
24,903
0
L
11,644
6,745
0
161
16,643
6,390
0
8,938
7,705
0
24,583
W
Cerberus
9,347
483
0
3,024
13,848
17,065
0
4,554
9,294
30,602
0
L
Erlang Shen
RadoriWolf
Erlang Shen
9,378
4,196
0
3,476
23,283
16,724
0
12,771
10,512
0
23,619
W
Nike
13,622
2,152
0
3,047
17,299
9,311
194
5,024
12,275
0
42,918
W
24,526
11,028
0
10,333
17,311
9,928
2,387
3,416
13,895
57,408
5,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
26,220
197
Minions Killed
95
10
Camps Cleared
1
770,119
Distance Traveled
593,745
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,807
629
38
3
0
180,390
0
L
Anhur
8,908
636
39
3
0
174,631
1
W
Cerberus
11,802
843
63
5
3
280,402
2
L
Erlang Shen
8,505
608
18
1
1
238,724
0
W
Nike
11,145
796
50
4
4
242,864
1
W
Sol
12,482
892
84
6
3
246,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role