Player Matchup

Janus
Janus
Luna_dabs93
Janus
Level 48
God Stats
12W - 27L
1,367 SR
Queue Stats
89W - 170L
1,181 Elo+
Solo
Medusa
Medusa
MikeOfBuff
Medusa
Level 25
God Stats
1W - 3L
1,235 SR
Queue Stats
34W - 55L
1,322 Elo+
Party 2
Bellona
Bellona
lllRafikilll
Bellona
Level 52
God Stats
23W - 30L
1,449 SR
Queue Stats
91W - 212L
1,309 Elo+
Party 2
Team Averages
Level 42
1,351 SR
1,270 Elo+

VS

Team Averages
Level 63
1,448 SR
1,321 Elo+
Kuzenbo
Kuzenbo
HighestCat4
Kuzenbo
Level 53
God Stats
10W - 3L
1,679 SR
Queue Stats
99W - 162L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
MATZUDA07
Kukulkan
Level 24
God Stats
6W - 10L
1,276 SR
Queue Stats
52W - 112L
1,200 Elo+
Party 1
Thor
Thor
kaledraZ
Thor
Level 111
God Stats
24W - 22L
1,389 SR
Queue Stats
528W - 619L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
10,605
589
11,791
17,283
6,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MikeOfBuff
Medusa
14
0 / 10 / 2
10,242
569
9,253
23,722
9,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lllRafikilll
Bellona
14
2 / 7 / 0
10,850
603
19,176
27,920
14,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HighestCat4
Kuzenbo
18
5 / 0 / 18
13,918
773
14,011
26,758
47,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
MATZUDA07
Kukulkan
18
6 / 1 / 16
12,735
708
21,515
12,283
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
20
16 / 1 / 9
14,735
819
24,052
17,914
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
2
Kills
27
27
Deaths
2
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HighestCat4
Kuzenbo
5
0
18
14
L
0
10
1
0.05
W
Kukulkan
MATZUDA07
Kukulkan
6
1
16
14
L
Medusa
MikeOfBuff
Medusa
0
10
2
0.1
W
Thor
16
1
9
20.5
L
Bellona
lllRafikilll
Bellona
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
59,578
68,925
Taken
56,955
30,007
Mitigated
63,637
2,705
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HighestCat4
Kuzenbo
14,011
4,114
5,011
5,155
26,758
47,799
560
4,923
20,736
27,063
0
L
11,791
598
0
1,681
17,283
6,558
629
8,106
9,177
40,853
0
W
Kukulkan
MATZUDA07
Kukulkan
21,515
1,864
0
1,338
12,283
5,733
131
1,895
10,312
55,916
0
L
Medusa
MikeOfBuff
Medusa
9,253
3,367
0
746
23,722
9,061
705
11,910
11,812
0
34,832
W
Thor
24,052
3,692
0
888
17,914
10,105
1,425
4,897
12,851
0
72,769
L
Bellona
lllRafikilll
Bellona
19,176
2,981
0
278
27,920
14,388
0
15,776
12,144
0
37,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
41,388
158
Minions Killed
195
4
Camps Cleared
9
848,024
Distance Traveled
1,016,198
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,918
773
22
1
0
361,666
3
L
Janus
10,605
589
76
4
2
255,258
3
W
Kukulkan
12,735
708
79
4
0
326,950
5
L
Medusa
10,242
569
49
3
0
269,837
1
W
Thor
14,735
819
94
5
9
327,582
4
L
Bellona
10,850
603
33
2
2
322,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role