Player Matchup

Medusa
Medusa
GeminiCoven
Medusa
Level 126
God Stats
2W - 2L
1,767 SR
Queue Stats
245W - 252L
1,453 Elo+
Solo
Cthulhu
Cthulhu
QueenJaela
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,348 Elo+
Solo
He Bo
He Bo
SonWil915
He Bo
Level 87
God Stats
1W - 8L
1,273 SR
Queue Stats
408W - 502L
1,395 Elo+
Solo
Sylvanus
Sylvanus
VenomMstress
Sylvanus
Level 120
God Stats
0W - 3L
1,154 SR
Queue Stats
130W - 131L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
tkaber
Gilgamesh
Level 151
God Stats
3W - 9L
1,326 SR
Queue Stats
799W - 835L
1,450 Elo+
Solo
Team Averages
Level 104
1,404 SR
1,423 Elo+

VS

Team Averages
Level 108
1,531 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Jemini657
Fafnir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 307L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Metallishank
Hou Yi
Level 125
God Stats
5W - 3L
1,560 SR
Queue Stats
172W - 170L
1,398 Elo+
Solo
Osiris
Osiris
RepaidGravy
Osiris
Level 89
God Stats
5W - 3L
1,465 SR
Queue Stats
262W - 299L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
jchzzeemp
Baba Yaga
Level 101
God Stats
3W - 1L
1,628 SR
Queue Stats
90W - 98L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 5 / 4
9,070
907
17,034
11,168
6,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
QueenJaela
Cthulhu
15
4 / 4 / 8
8,208
821
14,385
13,490
8,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
SonWil915
He Bo
12
1 / 3 / 7
7,153
715
7,893
8,140
6,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VenomMstress
Sylvanus
14
2 / 2 / 10
8,057
806
6,679
14,736
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
tkaber
Gilgamesh
14
1 / 4 / 10
7,475
748
4,598
11,568
14,727
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 5 / 7
9,517
952
13,581
11,992
6,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Jemini657
Fafnir
14
1 / 5 / 11
8,860
886
4,348
16,318
21,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
3 / 1 / 11
9,009
901
9,681
9,866
4,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
14
3 / 5 / 9
9,150
915
10,642
17,787
17,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
jchzzeemp
Baba Yaga
18
4 / 0 / 11
9,697
970
13,697
8,663
4,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
16
Kills
18
18
Deaths
16
39
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
5
7
2.1
L
Medusa
8
5
4
2
W
Fafnir
Jemini657
Fafnir
1
5
11
1.3
W
Hou Yi
3
1
11
8.5
L
Cthulhu
QueenJaela
Cthulhu
4
4
8
2
W
Osiris
3
5
9
1.5
L
He Bo
SonWil915
He Bo
1
3
7
1.5
L
Sylvanus
VenomMstress
Sylvanus
2
2
10
3.5
W
Baba Yaga
jchzzeemp
Baba Yaga
4
0
11
9.5
L
Gilgamesh
tkaber
Gilgamesh
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,589
Damage
51,949
59,102
Taken
64,626
53,704
Mitigated
54,011
23,463
Healing
28,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,581
1,042
5,050
4,090
11,992
6,032
331
5,196
6,796
22,730
0
L
Medusa
17,034
7,555
729
1,175
11,168
6,254
235
6,020
5,148
0
28,098
W
Fafnir
Jemini657
Fafnir
4,348
1,343
789
2,732
16,318
21,769
211
6,905
9,413
5,802
0
W
Hou Yi
9,681
4,698
1,369
3,408
9,866
4,486
1,862
5,318
4,548
0
19,018
L
Cthulhu
QueenJaela
Cthulhu
14,385
1,346
825
1,739
13,490
8,602
171
7,792
5,698
21,656
0
W
Osiris
10,642
3,707
2,517
2,967
17,787
17,297
1,193
8,173
9,614
0
14,018
L
He Bo
SonWil915
He Bo
7,893
760
974
438
8,140
6,665
32
4,072
4,068
13,938
0
L
Sylvanus
VenomMstress
Sylvanus
6,679
1,857
8,308
7,490
14,736
17,456
345
7,389
7,347
11,542
0
W
Baba Yaga
jchzzeemp
Baba Yaga
13,697
1,666
1,211
4,809
8,663
4,427
753
3,365
5,298
37,731
0
L
Gilgamesh
tkaber
Gilgamesh
4,598
777
974
811
11,568
14,727
77
6,353
5,215
0
15,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
46,233
85
Minions Killed
133
0
Camps Cleared
0
887,557
Distance Traveled
946,517
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,517
952
25
3
0
179,660
2
L
Medusa
9,070
907
33
3
0
158,634
0
W
Fafnir
8,860
886
7
1
0
166,654
0
W
Hou Yi
9,009
901
31
3
0
196,356
0
L
Cthulhu
8,208
821
20
2
0
198,231
1
W
Osiris
9,150
915
11
1
0
188,306
0
L
He Bo
7,153
715
12
1
0
186,927
0
L
Sylvanus
8,057
806
6
1
0
184,370
2
W
Baba Yaga
9,697
970
59
6
0
215,541
0
L
Gilgamesh
7,475
748
14
1
0
159,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role