Player Matchup

Chaac
Chaac
HPNekomata
Chaac
Level 43
God Stats
1W - 1L
1,327 SR
Queue Stats
78W - 39L
1,654 Elo+
Party 2
Raijin
Raijin
MorganeLeTheyTTV
Raijin
Level 160
God Stats
10W - 3L
1,717 SR
Queue Stats
416W - 192L
1,762 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kronmandoom
Ah Muzen Cab
Level 28
God Stats
10W - 6L
1,730 SR
Queue Stats
57W - 35L
1,602 Elo+
Party 2
Team Averages
Level 77
1,591 SR
1,673 Elo+

VS

Team Averages
Level 93
1,513 SR
1,616 Elo+
Kuzenbo
Kuzenbo
Deathgamer45426
Kuzenbo
Level 126
God Stats
2W - 2L
1,454 SR
Queue Stats
208W - 91L
1,662 Elo+
Party 1
Nike
Nike
GamerGambit
Nike
Level 127
God Stats
6W - 2L
1,586 SR
Queue Stats
244W - 119L
1,635 Elo+
Party 1
Vulcan
Vulcan
SomeLungSchlung
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 0 / 12
12,913
717
19,345
18,294
22,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 2 / 12
13,276
738
31,722
23,219
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
kronmandoom
Ah Muzen Cab
18
9 / 2 / 11
13,840
769
29,155
22,651
10,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
9,936
552
14,315
43,002
47,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 9 / 1
10,700
594
14,531
33,588
37,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 1
12,129
674
24,421
15,912
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
21
Kills
4
4
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
1
9
1
0.17
W
Chaac
5
0
12
11
W
7
2
12
6.5
L
3
5
1
0.7
W
Ah Muzen Cab
kronmandoom
Ah Muzen Cab
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,222
Damage
53,267
64,164
Taken
92,502
43,559
Mitigated
92,230
26,050
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,315
3,851
322
14,129
43,002
47,700
135
13,488
29,514
23,524
0
L
14,531
1,656
0
375
33,588
37,649
0
10,584
23,004
6,713
43,708
W
Chaac
19,345
3,029
0
7,192
18,294
22,868
461
9,563
8,079
0
53,563
W
31,722
1,670
0
9,826
23,219
10,501
0
17,003
5,734
77,754
0
L
24,421
5,041
0
1,741
15,912
6,881
37
8,016
7,896
64,897
0
W
Ah Muzen Cab
kronmandoom
Ah Muzen Cab
29,155
17,015
0
9,032
22,651
10,190
2,384
13,142
8,684
0
84,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
32,765
279
Minions Killed
200
9
Camps Cleared
5
987,968
Distance Traveled
974,228
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,936
552
23
1
1
322,916
2
L
Nike
10,700
594
67
4
1
308,100
0
W
Chaac
12,913
717
77
4
0
366,104
1
W
Raijin
13,276
738
101
6
6
308,738
6
L
Vulcan
12,129
674
110
6
3
343,212
5
W
Ah Muzen Cab
13,840
769
101
6
3
313,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role