Player Matchup

Medusa
Medusa
WolfofWar7
Medusa
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 235L
1,303 Elo+
Party 1
Vamana
Vamana
jrh20
Vamana
Level 58
God Stats
7W - 7L
1,438 SR
Queue Stats
170W - 218L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
kinG4029
Baron Samedi
Level 28
God Stats
11W - 12L
1,437 SR
Queue Stats
42W - 71L
1,301 Elo+
Party 1
Team Averages
Level 49
1,458 SR
1,322 Elo+

VS

Team Averages
Level 74
1,414 SR
1,318 Elo+
Nu Wa
Nu Wa
AllTronCat
Nu Wa
Level 114
God Stats
9W - 20L
1,468 SR
Queue Stats
68W - 101L
1,318 Elo+
Party 2
Bastet
Bastet
ArashiHebi
Bastet
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,406 Elo+
Party 2
Atlas
Atlas
Cairo Killa
Atlas
Level 101
God Stats
3W - 12L
1,274 SR
Queue Stats
73W - 114L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
WolfofWar7
Medusa
13
3 / 2 / 2
8,061
733
7,709
8,954
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
jrh20
Vamana
11
1 / 0 / 3
7,759
705
6,406
13,154
9,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
kinG4029
Baron Samedi
12
1 / 2 / 4
7,286
662
8,982
10,115
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 2 / 2
7,203
655
8,378
7,063
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ArashiHebi
Bastet
12
3 / 2 / 1
7,678
698
10,752
9,901
4,145
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 1 / 4
7,778
707
6,299
13,226
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
4
4
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
2
2
1
L
Bastet
ArashiHebi
Bastet
3
2
1
1.75
L
0
1
4
2
W
Medusa
WolfofWar7
Medusa
3
2
2
2
W
Vamana
jrh20
Vamana
1
0
3
2.5
W
Baron Samedi
kinG4029
Baron Samedi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
25,429
32,223
Taken
30,190
18,195
Mitigated
16,482
10,016
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,378
1,959
0
335
7,063
2,770
313
1,944
5,119
25,343
0
L
Bastet
ArashiHebi
Bastet
10,752
2,159
401
1,850
9,901
4,145
153
1,522
8,379
0
27,102
L
6,299
2,738
360
6,280
13,226
9,567
336
5,927
7,299
16,284
0
W
Medusa
WolfofWar7
Medusa
7,709
4,070
0
431
8,954
3,783
710
4,472
4,482
0
26,149
W
Vamana
jrh20
Vamana
6,406
3,143
1,237
2,500
13,154
9,713
0
5,844
7,310
0
24,894
W
Baron Samedi
kinG4029
Baron Samedi
8,982
964
856
4,992
10,115
4,699
0
4,766
5,349
16,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
22,659
102
Minions Killed
109
3
Camps Cleared
5
587,480
Distance Traveled
631,908
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,203
655
53
5
1
185,728
1
L
Bastet
7,678
698
39
4
4
235,976
3
L
Atlas
7,778
707
17
2
0
210,204
0
W
Medusa
8,061
733
63
6
1
181,703
2
W
Vamana
7,759
705
28
3
2
221,284
0
W
Baron Samedi
7,286
662
11
1
0
184,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role