Player Matchup

Cerberus
Cerberus
FireAce21411
Cerberus
Level 160
God Stats
3W - 1L
1,479 SR
Queue Stats
135W - 133L
1,523 Elo+
Party 1
Ares
Ares
Haseo_Shinokyofu
Ares
Level 124
God Stats
17W - 9L
1,700 SR
Queue Stats
273W - 214L
1,643 Elo+
Party 1
Charybdis
Charybdis
LordPistachio
Charybdis
Level 47
God Stats
22W - 11L
1,608 SR
Queue Stats
220W - 133L
1,603 Elo+
Party 1
Janus
Janus
Minito_Agara
Janus
Level 160
God Stats
1W - 1L
1,316 SR
Queue Stats
387W - 299L
1,627 Elo+
Party 1
Susano
Susano
taygarrett999
Susano
Level 144
God Stats
21W - 8L
1,843 SR
Queue Stats
501W - 449L
1,674 Elo+
Party 1
Team Averages
Level 127
1,589 SR
1,614 Elo+

VS

Team Averages
Level 82
1,492 SR
1,448 Elo+
Arachne
Arachne
DiamondFire67
Arachne
Level 105
God Stats
9W - 3L
1,619 SR
Queue Stats
262W - 241L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kuhshins
Morgan Le Fay
Level 120
God Stats
1W - 6L
1,276 SR
Queue Stats
156W - 158L
1,452 Elo+
Party 2
Mulan
Mulan
XDkiller123
Mulan
Level 91
God Stats
25W - 10L
1,576 SR
Queue Stats
381W - 364L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
astek56
Jormungandr
Level 65
God Stats
25W - 27L
1,491 SR
Queue Stats
249W - 249L
1,355 Elo+
Solo
Ishtar
Ishtar
dinonoogie
Ishtar
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FireAce21411
Cerberus
13
0 / 2 / 9
8,175
545
7,233
17,806
17,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 1 / 9
8,344
556
7,241
12,392
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
LordPistachio
Charybdis
14
1 / 1 / 8
8,421
561
6,676
10,163
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 2
9,734
649
9,666
8,654
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 4
9,129
609
9,392
11,379
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 3 / 1
6,865
458
6,473
13,731
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Kuhshins
Morgan Le Fay
11
0 / 6 / 0
6,458
431
6,480
11,024
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 0
7,406
494
11,758
14,850
12,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
astek56
Jormungandr
10
1 / 5 / 0
6,522
435
6,594
12,281
3,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
dinonoogie
Ishtar
10
0 / 4 / 0
5,965
398
3,289
7,595
2,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
4
4
Deaths
21
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
1
0.5
W
Cerberus
FireAce21411
Cerberus
0
2
9
2.25
W
4
1
9
8.5
L
Morgan Le Fay
Kuhshins
Morgan Le Fay
0
6
0
0
W
Charybdis
LordPistachio
Charybdis
1
1
8
5
W
9
0
2
10
L
2
3
0
0.67
L
Jormungandr
astek56
Jormungandr
1
5
0
0.2
L
Ishtar
dinonoogie
Ishtar
0
4
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
34,594
60,394
Taken
59,481
43,021
Mitigated
28,111
25,497
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,473
4,879
0
2,097
13,731
4,746
0
3,372
10,323
0
48,738
W
Cerberus
FireAce21411
Cerberus
7,233
845
0
7,539
17,806
17,353
0
2,799
15,007
55,008
0
W
7,241
386
820
2,303
12,392
12,428
0
3,050
9,342
25,250
2,045
L
Morgan Le Fay
Kuhshins
Morgan Le Fay
6,480
974
0
2,613
11,024
4,590
0
5,068
5,782
46,197
0
W
Charybdis
LordPistachio
Charybdis
6,676
4,715
0
5,439
10,163
4,652
1,578
3,923
6,240
0
69,229
W
9,666
1,103
132
3,268
8,654
3,723
1,021
2,250
6,404
88,391
0
L
11,758
2,458
62
1,719
14,850
12,449
0
7,919
6,917
0
53,879
L
Jormungandr
astek56
Jormungandr
6,594
1,441
0
1,801
12,281
3,807
0
4,534
7,683
50,137
984
L
Ishtar
dinonoogie
Ishtar
3,289
1,947
0
700
7,595
2,519
0
2,755
4,796
0
24,520
W
9,392
2,360
0
5,996
11,379
4,865
0
1,536
9,843
0
62,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
33,216
550
Minions Killed
354
0
Camps Cleared
0
1,471,702
Distance Traveled
1,386,113
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,865
458
74
5
0
334,332
0
W
Cerberus
8,175
545
140
9
0
254,141
1
W
Ares
8,344
556
31
2
0
302,174
2
L
Morgan Le Fay
6,458
431
70
5
0
275,119
2
W
Charybdis
8,421
561
98
7
0
277,863
5
W
Janus
9,734
649
150
10
0
299,993
0
L
Mulan
7,406
494
82
5
0
247,878
4
L
Jormungandr
6,522
435
68
5
0
261,073
2
L
Ishtar
5,965
398
60
4
0
267,711
6
W
Susano
9,129
609
131
9
0
337,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role